blob: 6db525b75faa030be158a6e8ac0243339407d5ab [file] [log] [blame]
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This is a simple example that draws a sphere with a cubemap image applied.
#include "gpu/demos/framework/demo_factory.h"
#include "gpu/demos/gles2_book/example.h"
#include "third_party/gles2_book/Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.h"
namespace gpu {
namespace demos {
namespace gles2_book {
class SimpleTextureCubemap : public Example<STCUserData> {
public:
SimpleTextureCubemap() {
RegisterCallbacks(stcInit, NULL, stcDraw, stcShutDown);
}
const wchar_t* Title() const {
return L"Simple Texture Cubemap";
}
};
} // namespace gles2_book
Demo* CreateDemo() {
return new gles2_book::SimpleTextureCubemap();
}
} // namespace demos
} // namespace gpu