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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_
#define PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_
#include "ppapi/c/dev/ppb_context_3d_dev.h"
#include "ppapi/cpp/instance.h"
#include "ppapi/cpp/resource.h"
namespace pp {
class Surface3D_Dev;
class Context3D_Dev : public Resource {
public:
// Creates an is_null() Context3D object.
Context3D_Dev() {}
Context3D_Dev(const Instance& instance,
PP_Config3D_Dev config,
const Context3D_Dev& share_context,
const int32_t* attrib_list);
int32_t BindSurfaces(const Surface3D_Dev& draw,
const Surface3D_Dev& read);
protected:
explicit Context3D_Dev(PP_Resource resource_id) : Resource(resource_id) {}
static Context3D_Dev FromResource(PP_Resource resource_id);
};
} // namespace pp
#endif // PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_