| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
| #define PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
| |
| #include "ppapi/c/dev/ppb_context_3d_dev.h" |
| |
| #include "ppapi/cpp/instance.h" |
| #include "ppapi/cpp/resource.h" |
| |
| namespace pp { |
| |
| class Surface3D_Dev; |
| |
| class Context3D_Dev : public Resource { |
| public: |
| // Creates an is_null() Context3D object. |
| Context3D_Dev() {} |
| |
| Context3D_Dev(const Instance& instance, |
| PP_Config3D_Dev config, |
| const Context3D_Dev& share_context, |
| const int32_t* attrib_list); |
| |
| int32_t BindSurfaces(const Surface3D_Dev& draw, |
| const Surface3D_Dev& read); |
| |
| protected: |
| explicit Context3D_Dev(PP_Resource resource_id) : Resource(resource_id) {} |
| static Context3D_Dev FromResource(PP_Resource resource_id); |
| }; |
| |
| } // namespace pp |
| |
| #endif // PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
| |