| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef PPAPI_PPB_CONTEXT_3D_PROXY_H_ |
| #define PPAPI_PPB_CONTEXT_3D_PROXY_H_ |
| |
| #include <vector> |
| |
| #include "base/shared_memory.h" |
| #include "gpu/command_buffer/common/command_buffer.h" |
| #include "ppapi/c/dev/pp_graphics_3d_dev.h" |
| #include "ppapi/c/pp_instance.h" |
| #include "ppapi/proxy/interface_proxy.h" |
| #include "ppapi/proxy/plugin_resource.h" |
| #include "ppapi/proxy/proxy_non_thread_safe_ref_count.h" |
| |
| struct PPB_Context3D_Dev; |
| struct PPB_Context3DTrusted_Dev; |
| |
| namespace gpu { |
| class CommandBuffer; |
| |
| namespace gles2 { |
| class GLES2CmdHelper; |
| class GLES2Implementation; |
| } // namespace gles2 |
| |
| } // namespace gpu |
| |
| namespace pp { |
| namespace proxy { |
| |
| class Surface3D; |
| |
| class Context3D : public PluginResource { |
| public: |
| explicit Context3D(const HostResource& resource); |
| virtual ~Context3D(); |
| |
| // Resource overrides. |
| virtual Context3D* AsContext3D() { return this; } |
| |
| bool CreateImplementation(); |
| |
| Surface3D* get_draw_surface() const { |
| return draw_; |
| } |
| |
| Surface3D* get_read_surface() const { |
| return read_; |
| } |
| |
| void BindSurfaces(Surface3D* draw, Surface3D* read); |
| |
| gpu::gles2::GLES2Implementation* gles2_impl() const { |
| return gles2_impl_.get(); |
| } |
| |
| private: |
| Surface3D* draw_; |
| Surface3D* read_; |
| |
| scoped_ptr<gpu::CommandBuffer> command_buffer_; |
| scoped_ptr<gpu::gles2::GLES2CmdHelper> helper_; |
| int32 transfer_buffer_id_; |
| scoped_ptr<gpu::gles2::GLES2Implementation> gles2_impl_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Context3D); |
| }; |
| |
| class PPB_Context3D_Proxy : public InterfaceProxy { |
| public: |
| PPB_Context3D_Proxy(Dispatcher* dispatcher, const void* target_interface); |
| virtual ~PPB_Context3D_Proxy(); |
| |
| static const Info* GetInfo(); |
| |
| const PPB_Context3D_Dev* ppb_context_3d_target() const { |
| return reinterpret_cast<const PPB_Context3D_Dev*>(target_interface()); |
| } |
| const PPB_Context3DTrusted_Dev* ppb_context_3d_trusted() const; |
| |
| // InterfaceProxy implementation. |
| virtual bool OnMessageReceived(const IPC::Message& msg); |
| |
| private: |
| void OnMsgCreate(PP_Instance instance, |
| PP_Config3D_Dev config, |
| std::vector<int32_t> attribs, |
| HostResource* result); |
| void OnMsgBindSurfaces(const HostResource& context, |
| const HostResource& draw, |
| const HostResource& read, |
| int32_t* result); |
| void OnMsgInitialize(const HostResource& context, |
| int32 size, |
| base::SharedMemoryHandle* ring_buffer); |
| void OnMsgGetState(const HostResource& context, |
| gpu::CommandBuffer::State* state); |
| void OnMsgFlush(const HostResource& context, |
| int32 put_offset, |
| gpu::CommandBuffer::State* state); |
| void OnMsgAsyncFlush(const HostResource& context, |
| int32 put_offset); |
| void OnMsgCreateTransferBuffer(const HostResource& context, |
| int32 size, |
| int32* id); |
| void OnMsgDestroyTransferBuffer(const HostResource& context, |
| int32 id); |
| void OnMsgGetTransferBuffer(const HostResource& context, |
| int32 id, |
| base::SharedMemoryHandle* transfer_buffer, |
| uint32* size); |
| }; |
| |
| } // namespace proxy |
| } // namespace pp |
| |
| #endif // PPAPI_PPB_CONTEXT_3D_PROXY_H_ |