| // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/gpu/gpu_info_collector.h" |
| |
| #include <string> |
| #include <vector> |
| |
| #include "app/gfx/gl/gl_bindings.h" |
| #include "app/gfx/gl/gl_context.h" |
| #include "base/logging.h" |
| #include "base/string_number_conversions.h" |
| #include "base/string_piece.h" |
| #include "base/string_split.h" |
| |
| namespace { |
| |
| // This creates an offscreen GL context for gl queries. Returned GLContext |
| // should be deleted in FinalizeGLContext. |
| gfx::GLContext* InitializeGLContext() { |
| if (!gfx::GLContext::InitializeOneOff()) { |
| LOG(ERROR) << "gfx::GLContext::InitializeOneOff() failed"; |
| return NULL; |
| } |
| gfx::GLContext* context = gfx::GLContext::CreateOffscreenGLContext(NULL); |
| if (context == NULL) { |
| LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLContext(NULL) failed"; |
| return NULL; |
| } |
| if (!context->MakeCurrent()) { |
| LOG(ERROR) << "gfx::GLContext::MakeCurrent() failed"; |
| context->Destroy(); |
| delete context; |
| return NULL; |
| } |
| return context; |
| } |
| |
| // This destroy and delete the GL context. |
| void FinalizeGLContext(gfx::GLContext** context) { |
| DCHECK(context); |
| if (*context) { |
| (*context)->Destroy(); |
| delete *context; |
| *context = NULL; |
| } |
| } |
| |
| std::string GetGLString(unsigned int pname) { |
| const char* gl_string = |
| reinterpret_cast<const char*>(glGetString(pname)); |
| if (gl_string) |
| return std::string(gl_string); |
| return ""; |
| } |
| |
| uint32 GetVersionNumberFromString(const std::string& version_string) { |
| int major = 0, minor = 0; |
| size_t begin = version_string.find_first_of("0123456789"); |
| if (begin != std::string::npos) { |
| size_t end = version_string.find_first_not_of("01234567890.", begin); |
| std::string sub_string; |
| if (end != std::string::npos) |
| sub_string = version_string.substr(begin, end - begin); |
| else |
| sub_string = version_string.substr(begin); |
| std::vector<std::string> pieces; |
| base::SplitString(sub_string, '.', &pieces); |
| if (pieces.size() >= 2) { |
| base::StringToInt(pieces[0], &major); |
| base::StringToInt(pieces[1], &minor); |
| } |
| } |
| return ((major << 8) + minor); |
| } |
| |
| } // namespace anonymous |
| |
| namespace gpu_info_collector { |
| |
| bool CollectGraphicsInfoGL(GPUInfo* gpu_info) { |
| DCHECK(gpu_info); |
| |
| gfx::GLContext* context = InitializeGLContext(); |
| if (context == NULL) |
| return false; |
| |
| gpu_info->gl_renderer = GetGLString(GL_RENDERER); |
| gpu_info->gl_vendor = GetGLString(GL_VENDOR); |
| gpu_info->gl_version_string =GetGLString(GL_VERSION); |
| gpu_info->gl_extensions =GetGLString(GL_EXTENSIONS); |
| |
| bool validGLVersionInfo = CollectGLVersionInfo(gpu_info); |
| bool validVideoCardInfo = CollectVideoCardInfo(gpu_info); |
| bool validDriverInfo = CollectDriverInfoGL(gpu_info); |
| |
| FinalizeGLContext(&context); |
| |
| return (validGLVersionInfo && validVideoCardInfo && validDriverInfo); |
| } |
| |
| bool CollectGLVersionInfo(GPUInfo* gpu_info) { |
| DCHECK(gpu_info); |
| |
| std::string gl_version_string = gpu_info->gl_version_string; |
| std::string glsl_version_string = |
| GetGLString(GL_SHADING_LANGUAGE_VERSION); |
| |
| uint32 gl_version = GetVersionNumberFromString(gl_version_string); |
| gpu_info->gl_version = gl_version; |
| |
| uint32 glsl_version = GetVersionNumberFromString(glsl_version_string); |
| gpu_info->pixel_shader_version = glsl_version; |
| gpu_info->vertex_shader_version = glsl_version; |
| |
| return true; |
| } |
| |
| } // namespace gpu_info_collector |
| |