| // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_INDEXED_BUFFER_BINDING_HOST_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_INDEXED_BUFFER_BINDING_HOST_H_ |
| |
| #include <vector> |
| |
| #include "base/memory/ref_counted.h" |
| #include "gpu/command_buffer/service/gl_utils.h" |
| #include "gpu/gpu_export.h" |
| |
| namespace gpu { |
| namespace gles2 { |
| |
| class Buffer; |
| |
| // This is a base class for indexed buffer bindings tracking. |
| // TransformFeedback and Program should inherit from this base class, |
| // for tracking indexed TRANSFORM_FEEDBACK_BUFFER / UNIFORM_BUFFER bindings. |
| class GPU_EXPORT IndexedBufferBindingHost : |
| public base::RefCounted<IndexedBufferBindingHost> { |
| public: |
| // |needs_emulation| is set to true on Desktop GL 4.1 or lower. |
| IndexedBufferBindingHost(uint32_t max_bindings, bool needs_emulation); |
| |
| // The following two functions do state update and call the underlying GL |
| // function. All validations have been done already and the GL function is |
| // guaranteed to succeed. |
| void DoBindBufferBase(GLenum target, GLuint index, Buffer* buffer); |
| void DoBindBufferRange( |
| GLenum target, GLuint index, Buffer* buffer, GLintptr offset, |
| GLsizeiptr size); |
| |
| // This is called on the active host when glBufferData is called and buffer |
| // size might change. |
| void OnBufferData(GLenum target, Buffer* buffer); |
| |
| // This is called when the host become active. |
| void OnBindHost(GLenum target); |
| |
| void RemoveBoundBuffer(Buffer* buffer); |
| |
| Buffer* GetBufferBinding(GLuint index) const; |
| GLsizeiptr GetBufferSize(GLuint index) const; |
| GLintptr GetBufferStart(GLuint index) const; |
| |
| // This is used only for UNIFORM_BUFFER bindings in context switching. |
| void RestoreBindings(IndexedBufferBindingHost* prev); |
| |
| protected: |
| friend class base::RefCounted<IndexedBufferBindingHost>; |
| |
| virtual ~IndexedBufferBindingHost(); |
| |
| private: |
| enum IndexedBufferBindingType { |
| kBindBufferBase, |
| kBindBufferRange, |
| kBindBufferNone |
| }; |
| |
| struct IndexedBufferBinding { |
| IndexedBufferBindingType type; |
| scoped_refptr<Buffer> buffer; |
| |
| // The following fields are only used if |type| is kBindBufferRange. |
| GLintptr offset; |
| GLsizeiptr size; |
| // The full buffer size at the last successful glBindBufferRange call. |
| GLsizeiptr effective_full_buffer_size; |
| |
| IndexedBufferBinding(); |
| IndexedBufferBinding(const IndexedBufferBinding& other); |
| ~IndexedBufferBinding(); |
| |
| bool operator==(const IndexedBufferBinding& other) const; |
| |
| void SetBindBufferBase(Buffer* _buffer); |
| void SetBindBufferRange( |
| Buffer* _buffer, GLintptr _offset, GLsizeiptr _size); |
| void Reset(); |
| }; |
| |
| // This is called on Desktop GL lower than 4.2, where the range |
| // (offset + size) can't go beyond the buffer's size. |
| static void DoAdjustedBindBufferRange( |
| GLenum target, GLuint index, GLuint service_id, GLintptr offset, |
| GLsizeiptr size, GLsizeiptr full_buffer_size); |
| |
| void UpdateMaxNonNullBindingIndex(size_t changed_index); |
| |
| std::vector<IndexedBufferBinding> buffer_bindings_; |
| |
| bool needs_emulation_; |
| |
| // This is used for optimization purpose in context switching. |
| size_t max_non_null_binding_index_plus_one_; |
| }; |
| |
| } // namespace gles2 |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_INDEXED_BUFFER_BINDING_HOST_H_ |