| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "webkit/plugins/ppapi/ppb_surface_3d_impl.h" |
| |
| #include "base/message_loop.h" |
| #include "gpu/command_buffer/client/gles2_implementation.h" |
| #include "gpu/command_buffer/common/command_buffer.h" |
| #include "ppapi/c/ppb_graphics_3d.h" |
| #include "ppapi/c/ppp_graphics_3d.h" |
| #include "webkit/plugins/ppapi/common.h" |
| #include "webkit/plugins/ppapi/plugin_module.h" |
| #include "webkit/plugins/ppapi/ppapi_plugin_instance.h" |
| #include "webkit/plugins/ppapi/ppb_context_3d_impl.h" |
| #include "webkit/plugins/ppapi/resource_helper.h" |
| |
| using ppapi::thunk::PPB_Surface3D_API; |
| |
| namespace webkit { |
| namespace ppapi { |
| |
| PPB_Surface3D_Impl::PPB_Surface3D_Impl(PP_Instance instance) |
| : Resource(instance), |
| bound_to_instance_(false), |
| swap_initiated_(false), |
| context_(NULL), |
| method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { |
| } |
| |
| PPB_Surface3D_Impl::~PPB_Surface3D_Impl() { |
| if (context_) |
| context_->BindSurfacesImpl(NULL, NULL); |
| } |
| |
| // static |
| PP_Resource PPB_Surface3D_Impl::Create(PP_Instance instance, |
| PP_Config3D_Dev config, |
| const int32_t* attrib_list) { |
| scoped_refptr<PPB_Surface3D_Impl> surface( |
| new PPB_Surface3D_Impl(instance)); |
| if (!surface->Init(config, attrib_list)) |
| return 0; |
| return surface->GetReference(); |
| } |
| |
| PPB_Surface3D_API* PPB_Surface3D_Impl::AsPPB_Surface3D_API() { |
| return this; |
| } |
| |
| int32_t PPB_Surface3D_Impl::SetAttrib(int32_t attribute, int32_t value) { |
| // TODO(alokp): Implement me. |
| return 0; |
| } |
| |
| int32_t PPB_Surface3D_Impl::GetAttrib(int32_t attribute, int32_t* value) { |
| // TODO(alokp): Implement me. |
| return 0; |
| } |
| |
| int32_t PPB_Surface3D_Impl::SwapBuffers(PP_CompletionCallback callback) { |
| if (!callback.func) { |
| // Blocking SwapBuffers isn't supported (since we have to be on the main |
| // thread). |
| return PP_ERROR_BADARGUMENT; |
| } |
| |
| if (swap_callback_.get() && !swap_callback_->completed()) { |
| // Already a pending SwapBuffers that hasn't returned yet. |
| return PP_ERROR_INPROGRESS; |
| } |
| |
| if (!context_) |
| return PP_ERROR_FAILED; |
| |
| PluginModule* plugin_module = ResourceHelper::GetPluginModule(this); |
| if (!plugin_module) |
| return PP_ERROR_FAILED; |
| |
| swap_callback_ = new TrackedCompletionCallback( |
| plugin_module->GetCallbackTracker(), pp_resource(), callback); |
| gpu::gles2::GLES2Implementation* impl = context_->gles2_impl(); |
| if (impl) |
| context_->gles2_impl()->SwapBuffers(); |
| context_->platform_context()->Echo(method_factory_.NewRunnableMethod( |
| &PPB_Surface3D_Impl::OnSwapBuffers)); |
| // |SwapBuffers()| should not call us back synchronously, but double-check. |
| DCHECK(!swap_callback_->completed()); |
| return PP_OK_COMPLETIONPENDING; |
| } |
| |
| bool PPB_Surface3D_Impl::Init(PP_Config3D_Dev config, |
| const int32_t* attrib_list) { |
| return true; |
| } |
| |
| bool PPB_Surface3D_Impl::BindToInstance(bool bind) { |
| bound_to_instance_ = bind; |
| return true; |
| } |
| |
| bool PPB_Surface3D_Impl::BindToContext(PPB_Context3D_Impl* context) { |
| if (context == context_) |
| return true; |
| |
| PluginInstance* plugin_instance = ResourceHelper::GetPluginInstance(this); |
| if (!plugin_instance) |
| return false; |
| |
| if (!context && bound_to_instance_) |
| plugin_instance->BindGraphics(pp_instance(), 0); |
| |
| // Unbind from the current context. |
| if (context && context->platform_context()) { |
| // Resize the backing texture to the size of the instance when it is bound. |
| // TODO(alokp): This should be the responsibility of plugins. |
| gpu::gles2::GLES2Implementation* impl = context->gles2_impl(); |
| if (impl) { |
| const gfx::Size& size = plugin_instance->position().size(); |
| impl->ResizeCHROMIUM(size.width(), size.height()); |
| } |
| } |
| context_ = context; |
| return true; |
| } |
| |
| void PPB_Surface3D_Impl::ViewInitiatedPaint() { |
| } |
| |
| void PPB_Surface3D_Impl::ViewFlushedPaint() { |
| if (swap_initiated_ && swap_callback_.get() && !swap_callback_->completed()) { |
| // We must clear swap_callback_ before issuing the callback. It will be |
| // common for the plugin to issue another SwapBuffers in response to the |
| // callback, and we don't want to think that a callback is already pending. |
| swap_initiated_ = false; |
| scoped_refptr<TrackedCompletionCallback> callback; |
| callback.swap(swap_callback_); |
| callback->Run(PP_OK); // Will complete abortively if necessary. |
| } |
| } |
| |
| unsigned int PPB_Surface3D_Impl::GetBackingTextureId() { |
| return context_ ? context_->platform_context()->GetBackingTextureId() : 0; |
| } |
| |
| void PPB_Surface3D_Impl::OnSwapBuffers() { |
| PluginInstance* plugin_instance = ResourceHelper::GetPluginInstance(this); |
| if (!plugin_instance) |
| return; |
| |
| if (bound_to_instance_ && plugin_instance) { |
| plugin_instance->CommitBackingTexture(); |
| swap_initiated_ = true; |
| } else if (swap_callback_.get() && !swap_callback_->completed()) { |
| // If we're off-screen, no need to trigger compositing so run the callback |
| // immediately. |
| swap_initiated_ = false; |
| scoped_refptr<TrackedCompletionCallback> callback; |
| callback.swap(swap_callback_); |
| callback->Run(PP_OK); // Will complete abortively if necessary. |
| } |
| } |
| |
| void PPB_Surface3D_Impl::OnContextLost() { |
| PluginInstance* plugin_instance = ResourceHelper::GetPluginInstance(this); |
| if (bound_to_instance_ && plugin_instance) |
| plugin_instance->BindGraphics(pp_instance(), 0); |
| |
| // Send context lost to plugin. This may have been caused by a PPAPI call, so |
| // avoid re-entering. |
| MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod( |
| this, &PPB_Surface3D_Impl::SendContextLost)); |
| } |
| |
| void PPB_Surface3D_Impl::SendContextLost() { |
| PluginInstance* plugin_instance = ResourceHelper::GetPluginInstance(this); |
| |
| // By the time we run this, the instance may have been deleted, or in the |
| // process of being deleted. Even in the latter case, we don't want to send a |
| // callback after DidDestroy. |
| if (!plugin_instance || !plugin_instance->container()) |
| return; |
| const PPP_Graphics3D* ppp_graphics_3d = |
| static_cast<const PPP_Graphics3D*>( |
| plugin_instance->module()->GetPluginInterface( |
| PPP_GRAPHICS_3D_INTERFACE)); |
| if (ppp_graphics_3d) |
| ppp_graphics_3d->Graphics3DContextLost(pp_instance()); |
| } |
| |
| } // namespace ppapi |
| } // namespace webkit |