blob: a4f8495014a729a1f028d40edf0afab9911863c2 [file]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TASK_THREAD_POOL_SEQUENCE_H_
#define BASE_TASK_THREAD_POOL_SEQUENCE_H_
#include <stddef.h>
#include "base/base_export.h"
#include "base/containers/queue.h"
#include "base/macros.h"
#include "base/optional.h"
#include "base/sequence_token.h"
#include "base/task/task_traits.h"
#include "base/task/thread_pool/scheduler_parallel_task_runner.h"
#include "base/task/thread_pool/sequence_sort_key.h"
#include "base/task/thread_pool/task.h"
#include "base/task/thread_pool/task_source.h"
#include "base/threading/sequence_local_storage_map.h"
namespace base {
namespace internal {
// A Sequence holds slots each containing up to a single Task that must be
// executed in posting order.
//
// In comments below, an "empty Sequence" is a Sequence with no slot.
//
// Note: there is a known refcounted-ownership cycle in the Scheduler
// architecture: Sequence -> Task -> TaskRunner -> Sequence -> ...
// This is okay so long as the other owners of Sequence (PriorityQueue and
// SchedulerWorker in alternation and
// SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::GetWork()
// temporarily) keep running it (and taking Tasks from it as a result). A
// dangling reference cycle would only occur should they release their reference
// to it while it's not empty. In other words, it is only correct for them to
// release it after PopTask() returns false to indicate it was made empty by
// that call (in which case the next PushTask() will return true to indicate to
// the caller that the Sequence should be re-enqueued for execution).
//
// This class is thread-safe.
class BASE_EXPORT Sequence : public TaskSource {
public:
// A Transaction can perform multiple operations atomically on a
// Sequence. While a Transaction is alive, it is guaranteed that nothing
// else will access the Sequence; the Sequence's lock is held for the
// lifetime of the Transaction.
class BASE_EXPORT Transaction : public TaskSource::Transaction {
public:
Transaction(Transaction&& other);
~Transaction();
// Adds |task| in a new slot at the end of the Sequence. Returns true if the
// Sequence needs to be enqueued again.
bool PushTask(Task task);
Sequence* sequence() const { return static_cast<Sequence*>(task_source()); }
private:
friend class Sequence;
explicit Transaction(Sequence* sequence);
DISALLOW_COPY_AND_ASSIGN(Transaction);
};
// |traits| is metadata that applies to all Tasks in the Sequence.
// |task_runner| is a reference to the TaskRunner feeding this TaskSource.
// |task_runner| can be nullptr only for tasks with no TaskRunner, in which
// case |execution_mode| must be kParallel. Otherwise, |execution_mode| is the
// execution mode of |task_runner|.
Sequence(const TaskTraits& traits,
TaskRunner* task_runner,
TaskSourceExecutionMode execution_mode);
// Begins a Transaction. This method cannot be called on a thread which has an
// active Sequence::Transaction.
Transaction BeginTransaction();
ExecutionEnvironment GetExecutionEnvironment() override;
// Returns a token that uniquely identifies this Sequence.
const SequenceToken& token() const { return token_; }
SequenceLocalStorageMap* sequence_local_storage() {
return &sequence_local_storage_;
}
private:
~Sequence() override;
// TaskSource:
Optional<Task> TakeTask() override;
bool DidRunTask() override;
SequenceSortKey GetSortKey() const override;
bool IsEmpty() const override;
void Clear() override;
// Releases reference to TaskRunner. This might cause this object to be
// deleted; therefore, no member access should be made after this method.
void ReleaseTaskRunner();
const SequenceToken token_ = SequenceToken::Create();
// Queue of tasks to execute.
base::queue<Task> queue_;
// Holds data stored through the SequenceLocalStorageSlot API.
SequenceLocalStorageMap sequence_local_storage_;
DISALLOW_COPY_AND_ASSIGN(Sequence);
};
struct BASE_EXPORT SequenceAndTransaction {
scoped_refptr<Sequence> sequence;
Sequence::Transaction transaction;
SequenceAndTransaction(scoped_refptr<Sequence> sequence_in,
Sequence::Transaction transaction_in);
SequenceAndTransaction(SequenceAndTransaction&& other);
static SequenceAndTransaction FromSequence(scoped_refptr<Sequence> sequence);
~SequenceAndTransaction();
};
} // namespace internal
} // namespace base
#endif // BASE_TASK_THREAD_POOL_SEQUENCE_H_