blob: 649f211d55cee173de837d7c125f0b586d836a49 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/gamepad/platform_data_fetcher_linux.h"
#include <fcntl.h>
#include <libudev.h>
#include <linux/joystick.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include "base/debug/trace_event.h"
#include "base/eintr_wrapper.h"
#include "base/message_loop.h"
#include "base/string_number_conversions.h"
#include "base/string_util.h"
#include "base/stringprintf.h"
#include "base/utf_string_conversions.h"
namespace {
const char kInputSubsystem[] = "input";
const float kMaxLinuxAxisValue = 32767.0;
void CloseFileDescriptorIfValid(int fd) {
if (fd >= 0)
close(fd);
}
bool IsGamepad(udev_device* dev, int* index, std::string* path) {
if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
return false;
const char* node_path = udev_device_get_devnode(dev);
if (!node_path)
return false;
static const char kJoystickRoot[] = "/dev/input/js";
bool is_gamepad = StartsWithASCII(node_path, kJoystickRoot, true);
if (!is_gamepad)
return false;
int tmp_idx = -1;
const int base_len = sizeof(kJoystickRoot) - 1;
base::StringPiece str(&node_path[base_len], strlen(node_path) - base_len);
if (!base::StringToInt(str, &tmp_idx))
return false;
if (tmp_idx < 0 ||
tmp_idx >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) {
return false;
}
*index = tmp_idx;
*path = node_path;
return true;
}
} // namespace
namespace content {
using WebKit::WebGamepad;
using WebKit::WebGamepads;
GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
for (size_t i = 0; i < arraysize(device_fds_); ++i)
device_fds_[i] = -1;
memset(mappers_, 0, sizeof(mappers_));
udev_ = udev_new();
CHECK(udev_);
monitor_ = udev_monitor_new_from_netlink(udev_, "udev");
CHECK(monitor_);
int ret = udev_monitor_filter_add_match_subsystem_devtype(monitor_,
kInputSubsystem,
NULL);
CHECK_EQ(0, ret);
ret = udev_monitor_enable_receiving(monitor_);
CHECK_EQ(0, ret);
monitor_fd_ = udev_monitor_get_fd(monitor_);
CHECK_GE(monitor_fd_, 0);
bool success = MessageLoopForIO::current()->WatchFileDescriptor(monitor_fd_,
true, MessageLoopForIO::WATCH_READ, &monitor_watcher_, this);
CHECK(success);
EnumerateDevices();
}
GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
monitor_watcher_.StopWatchingFileDescriptor();
udev_monitor_unref(monitor_);
udev_unref(udev_);
for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i)
CloseFileDescriptorIfValid(device_fds_[i]);
}
void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) {
TRACE_EVENT0("GAMEPAD", "GetGamepadData");
data_.length = WebGamepads::itemsLengthCap;
// Update our internal state.
for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
if (device_fds_[i] >= 0) {
ReadDeviceData(i);
}
}
// Copy to the current state to the output buffer, using the mapping
// function, if there is one available.
pads->length = data_.length;
for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
if (mappers_[i])
mappers_[i](data_.items[i], &pads->items[i]);
else
pads->items[i] = data_.items[i];
}
}
void GamepadPlatformDataFetcherLinux::OnFileCanReadWithoutBlocking(int fd) {
// Events occur when devices attached to the system are added, removed, or
// change state. udev_monitor_receive_device() will return a device object
// representing the device which changed and what type of change occured.
DCHECK_EQ(monitor_fd_, fd);
udev_device* dev = udev_monitor_receive_device(monitor_);
if (!dev)
return;
RefreshDevice(dev);
udev_device_unref(dev);
}
void GamepadPlatformDataFetcherLinux::OnFileCanWriteWithoutBlocking(int fd) {
}
// Used during enumeration, and monitor notifications.
void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) {
int index;
std::string node_path;
if (IsGamepad(dev, &index, &node_path)) {
int& device_fd = device_fds_[index];
WebGamepad& pad = data_.items[index];
GamepadStandardMappingFunction& mapper = mappers_[index];
CloseFileDescriptorIfValid(device_fd);
// The device pointed to by dev contains information about the input
// device. In order to get the information about the USB device, get the
// parent device with the subsystem/devtype pair of "usb"/"usb_device".
// This function walks up the tree several levels.
dev = udev_device_get_parent_with_subsystem_devtype(
dev,
"usb",
"usb_device");
if (!dev) {
// Unable to get device information, don't use this device.
device_fd = -1;
pad.connected = false;
return;
}
device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK));
if (device_fd < 0) {
// Unable to open device, don't use.
pad.connected = false;
return;
}
const char* vendor_id = udev_device_get_sysattr_value(dev, "idVendor");
const char* product_id = udev_device_get_sysattr_value(dev, "idProduct");
mapper = GetGamepadStandardMappingFunction(vendor_id, product_id);
const char* manufacturer =
udev_device_get_sysattr_value(dev, "manufacturer");
const char* product = udev_device_get_sysattr_value(dev, "product");
// Driver returns utf-8 strings here, so combine in utf-8 and then convert
// to WebUChar to build the id string.
std::string id = base::StringPrintf("%s %s (%sVendor: %s Product: %s)",
manufacturer,
product,
mapper ? "STANDARD GAMEPAD " : "",
vendor_id,
product_id);
TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id);
string16 tmp16 = UTF8ToUTF16(id);
memset(pad.id, 0, sizeof(pad.id));
tmp16.copy(pad.id, arraysize(pad.id) - 1);
pad.connected = true;
}
}
void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
udev_enumerate* enumerate = udev_enumerate_new(udev_);
if (!enumerate)
return;
int ret = udev_enumerate_add_match_subsystem(enumerate, kInputSubsystem);
if (ret != 0)
return;
ret = udev_enumerate_scan_devices(enumerate);
if (ret != 0)
return;
udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate);
for (udev_list_entry* dev_list_entry = devices;
dev_list_entry != NULL;
dev_list_entry = udev_list_entry_get_next(dev_list_entry)) {
// Get the filename of the /sys entry for the device and create a
// udev_device object (dev) representing it
const char* path = udev_list_entry_get_name(dev_list_entry);
udev_device* dev = udev_device_new_from_syspath(udev_, path);
if (!dev)
continue;
RefreshDevice(dev);
udev_device_unref(dev);
}
// Free the enumerator object
udev_enumerate_unref(enumerate);
}
void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) {
// Linker does not like CHECK_LT(index, WebGamepads::itemsLengthCap). =/
if (index >= WebGamepads::itemsLengthCap) {
CHECK(false);
return;
}
const int& fd = device_fds_[index];
WebGamepad& pad = data_.items[index];
DCHECK_GE(fd, 0);
js_event event;
while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) {
size_t item = event.number;
if (event.type & JS_EVENT_AXIS) {
if (item >= WebGamepad::axesLengthCap)
continue;
pad.axes[item] = event.value / kMaxLinuxAxisValue;
if (item >= pad.axesLength)
pad.axesLength = item + 1;
} else if (event.type & JS_EVENT_BUTTON) {
if (item >= WebGamepad::buttonsLengthCap)
continue;
pad.buttons[item] = event.value ? 1.0 : 0.0;
if (item >= pad.buttonsLength)
pad.buttonsLength = item + 1;
}
pad.timestamp = event.time;
}
}
} // namespace content