| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_FACTORY_H_ |
| #define CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_FACTORY_H_ |
| #pragma once |
| |
| #include "base/memory/ref_counted.h" |
| #include "ui/gfx/native_widget_types.h" |
| |
| namespace gfx { |
| class Size; |
| class ScopedMakeCurrent; |
| } |
| |
| namespace ui { |
| class Compositor; |
| class ContextFactory; |
| class Texture; |
| } |
| |
| namespace WebKit { |
| class WebGraphicsContext3D; |
| } |
| |
| class ImageTransportClient; |
| |
| // This class provides a way to get notified when surface handles get lost. |
| class ImageTransportFactoryObserver { |
| public: |
| virtual ~ImageTransportFactoryObserver() {} |
| |
| // Notifies that the surface handles generated by ImageTransportFactory for a |
| // given compositor were lost. |
| virtual void OnLostResources(ui::Compositor* compositor) = 0; |
| }; |
| |
| // This class provides the interface for creating the support for the |
| // cross-process image transport, both for creating the shared surface handle |
| // (destination surface for the GPU process) and the transport client (logic for |
| // using that surface as a texture). The factory is a process-wide singleton. |
| // As this is intimately linked to the type of 3D context we use (in-process or |
| // command-buffer), implementations of this also implement ui::ContextFactory. |
| class ImageTransportFactory { |
| public: |
| virtual ~ImageTransportFactory() { } |
| |
| // Initialize the global transport factory. |
| static void Initialize(); |
| |
| // Terminates the global transport factory. |
| static void Terminate(); |
| |
| // Gets the factory instance. |
| static ImageTransportFactory* GetInstance(); |
| |
| // Gets the image transport factory as a context factory for the compositor. |
| virtual ui::ContextFactory* AsContextFactory() = 0; |
| |
| // Creates a shared surface handle, associated with the compositor. |
| // Note: the handle may get lost at any time, a state that an |
| // ImageTransportFactoryObserver gets notified of. |
| virtual gfx::GLSurfaceHandle CreateSharedSurfaceHandle( |
| ui::Compositor* compositor) = 0; |
| |
| // Destroys a shared surface handle. |
| virtual void DestroySharedSurfaceHandle(gfx::GLSurfaceHandle surface) = 0; |
| |
| // Returns a shared context associated with the compositor. Returns NULL if |
| // no context is associated with the compositor. |
| // Note: the context may get lost at any time, a state that an |
| // ImageTransportFactoryObserver gets notified of. |
| virtual WebKit::WebGraphicsContext3D* GetSharedContext( |
| ui::Compositor* compositor) = 0; |
| |
| // Creates a transport client of a given size, and using the opaque handle |
| // sent by the GPU process. |
| virtual scoped_refptr<ImageTransportClient> CreateTransportClient( |
| const gfx::Size& size, |
| uint64* transport_handle) = 0; |
| |
| // Returns a ScopedMakeCurrent that can be used to make current a context that |
| // is shared with the compositor context, e.g. to create a texture in its |
| // namespace. The caller gets ownership of the object. |
| // This will return NULL when using out-of-process (command buffer) contexts. |
| virtual gfx::ScopedMakeCurrent* GetScopedMakeCurrent() = 0; |
| |
| virtual void AddObserver(ImageTransportFactoryObserver* observer) = 0; |
| virtual void RemoveObserver(ImageTransportFactoryObserver* observer) = 0; |
| }; |
| |
| #endif // CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_FACTORY_H_ |