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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_SESSION_H_
#define REMOTING_PROTOCOL_SESSION_H_
#include <string>
#include "base/callback.h"
#include "base/threading/non_thread_safe.h"
#include "remoting/protocol/buffered_socket_writer.h"
#include "remoting/protocol/errors.h"
#include "remoting/protocol/session_config.h"
namespace net {
class IPEndPoint;
class Socket;
class StreamSocket;
} // namespace net
namespace remoting {
namespace protocol {
struct TransportRoute;
// Generic interface for Chromotocol connection used by both client and host.
// Provides access to the connection channels, but doesn't depend on the
// protocol used for each channel.
//
// Because libjingle's sigslot class doesn't handle deletion properly
// while it is being invoked all Session instances must be deleted
// with a clean stack, i.e. not from event handlers, when sigslot may
// be present in the stack.
class Session : public base::NonThreadSafe {
public:
enum State {
// Created, but not connecting yet.
INITIALIZING,
// Sent or received session-initiate, but haven't sent or received
// session-accept.
// TODO(sergeyu): Do we really need this state?
CONNECTING,
// Session has been accepted and is pending authentication.
CONNECTED,
// Session has been connected and authenticated.
AUTHENTICATED,
// Session has been closed.
CLOSED,
// Connection has failed.
FAILED,
};
// State change callbacks are called after session state has
// changed. It is not safe to destroy the session from within the
// handler unless |state| is CLOSED or FAILED.
typedef base::Callback<void(State state)> StateChangeCallback;
// TODO(lambroslambrou): Merge this together with StateChangeCallback into a
// single interface.
typedef base::Callback<void(
const std::string& channel_name,
const TransportRoute& route)> RouteChangeCallback;
// TODO(sergeyu): Specify connection error code when channel
// connection fails.
typedef base::Callback<void(scoped_ptr<net::StreamSocket>)>
StreamChannelCallback;
typedef base::Callback<void(scoped_ptr<net::Socket>)>
DatagramChannelCallback;
Session() { }
virtual ~Session() { }
// Set callback that is called when state of the connection is changed.
virtual void SetStateChangeCallback(const StateChangeCallback& callback) = 0;
// Set callback that is called when the route for a channel is changed.
// The callback must be registered immediately after
// JingleSessionManager::Connect() or from OnIncomingSession() callback.
virtual void SetRouteChangeCallback(const RouteChangeCallback& callback) = 0;
// Returns error code for a failed session.
virtual ErrorCode error() = 0;
// Creates new channels for this connection. The specified callback
// is called when then new channel is created and connected. The
// callback is called with NULL if connection failed for any reason.
// All channels must be destroyed before the session is
// destroyed. Can be called only when in CONNECTING, CONNECTED or
// AUTHENTICATED states.
virtual void CreateStreamChannel(
const std::string& name, const StreamChannelCallback& callback) = 0;
virtual void CreateDatagramChannel(
const std::string& name, const DatagramChannelCallback& callback) = 0;
// Cancels a pending CreateStreamChannel() or CreateDatagramChannel()
// operation for the named channel. If the channel creation already
// completed then cancelling it has no effect. When shutting down
// this method must be called for each channel pending creation.
virtual void CancelChannelCreation(const std::string& name) = 0;
// JID of the other side.
virtual const std::string& jid() = 0;
// Configuration of the protocol that was sent or received in the
// session-initiate jingle message. Returned pointer is valid until
// connection is closed.
virtual const CandidateSessionConfig* candidate_config() = 0;
// Protocol configuration. Can be called only after session has been accepted.
// Returned pointer is valid until connection is closed.
virtual const SessionConfig& config() = 0;
// Set protocol configuration for an incoming session. Must be
// called on the host before the connection is accepted, from
// ChromotocolServer::IncomingConnectionCallback.
virtual void set_config(const SessionConfig& config) = 0;
// Closes connection. Callbacks are guaranteed not to be called
// after this method returns. Must be called before the object is
// destroyed, unless the state is set to FAILED or CLOSED.
virtual void Close() = 0;
private:
DISALLOW_COPY_AND_ASSIGN(Session);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_SESSION_H_