blob: 354d49401d114a3cfbfd71a8f5fdf54cc37f12bd [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/shared_image_backing_factory_gl_texture.h"
#include <algorithm>
#include <list>
#include <string>
#include <utility>
#include "base/feature_list.h"
#include "base/trace_event/memory_dump_manager.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "components/viz/common/resources/resource_format_utils.h"
#include "components/viz/common/resources/resource_sizes.h"
#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include "gpu/command_buffer/common/shared_image_trace_utils.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "gpu/command_buffer/service/context_state.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
#include "gpu/command_buffer/service/image_factory.h"
#include "gpu/command_buffer/service/mailbox_manager.h"
#include "gpu/command_buffer/service/service_utils.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image_backing.h"
#include "gpu/command_buffer/service/shared_image_backing_gl_image.h"
#include "gpu/command_buffer/service/shared_image_backing_gl_texture.h"
#include "gpu/command_buffer/service/shared_image_factory.h"
#include "gpu/command_buffer/service/shared_image_representation.h"
#include "gpu/command_buffer/service/skia_utils.h"
#include "gpu/config/gpu_finch_features.h"
#include "gpu/config/gpu_preferences.h"
#include "third_party/skia/include/core/SkPromiseImageTexture.h"
#include "ui/gfx/buffer_format_util.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gl/buffer_format_utils.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_fence.h"
#include "ui/gl/gl_gl_api_implementation.h"
#include "ui/gl/gl_image_native_pixmap.h"
#include "ui/gl/gl_image_shared_memory.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_version_info.h"
#include "ui/gl/progress_reporter.h"
#include "ui/gl/scoped_binders.h"
#include "ui/gl/shared_gl_fence_egl.h"
#include "ui/gl/trace_util.h"
#if defined(OS_ANDROID)
#include "gpu/command_buffer/service/shared_image_backing_egl_image.h"
#include "gpu/command_buffer/service/shared_image_batch_access_manager.h"
#endif
namespace gpu {
namespace {
using ScopedResetAndRestoreUnpackState =
SharedImageBackingGLCommon::ScopedResetAndRestoreUnpackState;
using ScopedRestoreTexture = SharedImageBackingGLCommon::ScopedRestoreTexture;
using InitializeGLTextureParams =
SharedImageBackingGLCommon::InitializeGLTextureParams;
} // anonymous namespace
///////////////////////////////////////////////////////////////////////////////
// SharedImageBackingFactoryGLTexture
SharedImageBackingFactoryGLTexture::SharedImageBackingFactoryGLTexture(
const GpuPreferences& gpu_preferences,
const GpuDriverBugWorkarounds& workarounds,
const GpuFeatureInfo& gpu_feature_info,
ImageFactory* image_factory,
SharedImageBatchAccessManager* batch_access_manager,
gl::ProgressReporter* progress_reporter)
: use_passthrough_(gpu_preferences.use_passthrough_cmd_decoder &&
gles2::PassthroughCommandDecoderSupported()),
image_factory_(image_factory),
workarounds_(workarounds),
progress_reporter_(progress_reporter) {
#if defined(OS_ANDROID)
batch_access_manager_ = batch_access_manager;
#endif
gl::GLApi* api = gl::g_current_gl_context;
api->glGetIntegervFn(GL_MAX_TEXTURE_SIZE, &max_texture_size_);
// When the passthrough command decoder is used, the max_texture_size
// workaround is implemented by ANGLE. Trying to adjust the max size here
// would cause discrepency between what we think the max size is and what
// ANGLE tells the clients.
if (!use_passthrough_ && workarounds.max_texture_size) {
max_texture_size_ =
std::min(max_texture_size_, workarounds.max_texture_size);
}
// Ensure max_texture_size_ is less than INT_MAX so that gfx::Rect and friends
// can be used to accurately represent all valid sub-rects, with overflow
// cases, clamped to INT_MAX, always invalid.
max_texture_size_ = std::min(max_texture_size_, INT_MAX - 1);
// TODO(piman): Can we extract the logic out of FeatureInfo?
scoped_refptr<gles2::FeatureInfo> feature_info =
new gles2::FeatureInfo(workarounds, gpu_feature_info);
feature_info->Initialize(ContextType::CONTEXT_TYPE_OPENGLES2,
use_passthrough_, gles2::DisallowedFeatures());
gpu_memory_buffer_formats_ =
feature_info->feature_flags().gpu_memory_buffer_formats;
texture_usage_angle_ = feature_info->feature_flags().angle_texture_usage;
attribs.es3_capable = feature_info->IsES3Capable();
attribs.desktop_gl = !feature_info->gl_version_info().is_es;
// Can't use the value from feature_info, as we unconditionally enable this
// extension, and assume it can't be used if PBOs are not used (which isn't
// true for Skia used direclty against GL).
attribs.supports_unpack_subimage =
gl::g_current_gl_driver->ext.b_GL_EXT_unpack_subimage;
bool enable_texture_storage =
feature_info->feature_flags().ext_texture_storage;
bool enable_scanout_images =
(image_factory_ && image_factory_->SupportsCreateAnonymousImage());
const gles2::Validators* validators = feature_info->validators();
for (int i = 0; i <= viz::RESOURCE_FORMAT_MAX; ++i) {
auto format = static_cast<viz::ResourceFormat>(i);
FormatInfo& info = format_info_[i];
if (!viz::GLSupportsFormat(format))
continue;
const GLuint image_internal_format = viz::GLInternalFormat(format);
const GLenum gl_format = viz::GLDataFormat(format);
const GLenum gl_type = viz::GLDataType(format);
const bool uncompressed_format_valid =
validators->texture_internal_format.IsValid(image_internal_format) &&
validators->texture_format.IsValid(gl_format);
const bool compressed_format_valid =
validators->compressed_texture_format.IsValid(image_internal_format);
if ((uncompressed_format_valid || compressed_format_valid) &&
validators->pixel_type.IsValid(gl_type)) {
info.enabled = true;
info.is_compressed = compressed_format_valid;
info.gl_format = gl_format;
info.gl_type = gl_type;
info.swizzle = gles2::TextureManager::GetCompatibilitySwizzle(
feature_info.get(), gl_format);
info.image_internal_format =
gles2::TextureManager::AdjustTexInternalFormat(
feature_info.get(), image_internal_format, gl_type);
info.adjusted_format =
gles2::TextureManager::AdjustTexFormat(feature_info.get(), gl_format);
}
if (!info.enabled)
continue;
if (enable_texture_storage && !info.is_compressed) {
GLuint storage_internal_format = viz::TextureStorageFormat(format);
if (validators->texture_internal_format_storage.IsValid(
storage_internal_format)) {
info.supports_storage = true;
info.storage_internal_format =
gles2::TextureManager::AdjustTexStorageFormat(
feature_info.get(), storage_internal_format);
}
}
if (!info.enabled || !enable_scanout_images ||
!IsGpuMemoryBufferFormatSupported(format)) {
continue;
}
const gfx::BufferFormat buffer_format = viz::BufferFormat(format);
switch (buffer_format) {
case gfx::BufferFormat::RGBA_8888:
case gfx::BufferFormat::BGRA_8888:
case gfx::BufferFormat::RGBA_F16:
case gfx::BufferFormat::R_8:
case gfx::BufferFormat::BGRA_1010102:
case gfx::BufferFormat::RGBA_1010102:
break;
default:
continue;
}
if (!gpu_memory_buffer_formats_.Has(buffer_format))
continue;
info.allow_scanout = true;
info.buffer_format = buffer_format;
DCHECK_EQ(info.image_internal_format,
gl::BufferFormatToGLInternalFormat(buffer_format));
if (base::Contains(gpu_preferences.texture_target_exception_list,
gfx::BufferUsageAndFormat(gfx::BufferUsage::SCANOUT,
buffer_format))) {
info.target_for_scanout = gpu::GetPlatformSpecificTextureTarget();
}
}
}
SharedImageBackingFactoryGLTexture::~SharedImageBackingFactoryGLTexture() =
default;
std::unique_ptr<SharedImageBacking>
SharedImageBackingFactoryGLTexture::CreateSharedImage(
const Mailbox& mailbox,
viz::ResourceFormat format,
SurfaceHandle surface_handle,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
uint32_t usage,
bool is_thread_safe) {
if (is_thread_safe) {
return MakeEglImageBacking(mailbox, format, size, color_space,
surface_origin, alpha_type, usage);
} else {
return CreateSharedImageInternal(mailbox, format, surface_handle, size,
color_space, surface_origin, alpha_type,
usage, base::span<const uint8_t>());
}
}
std::unique_ptr<SharedImageBacking>
SharedImageBackingFactoryGLTexture::CreateSharedImage(
const Mailbox& mailbox,
viz::ResourceFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
uint32_t usage,
base::span<const uint8_t> pixel_data) {
return CreateSharedImageInternal(mailbox, format, kNullSurfaceHandle, size,
color_space, surface_origin, alpha_type,
usage, pixel_data);
}
std::unique_ptr<SharedImageBacking>
SharedImageBackingFactoryGLTexture::CreateSharedImage(
const Mailbox& mailbox,
int client_id,
gfx::GpuMemoryBufferHandle handle,
gfx::BufferFormat buffer_format,
SurfaceHandle surface_handle,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
uint32_t usage) {
if (!gpu_memory_buffer_formats_.Has(buffer_format)) {
LOG(ERROR) << "CreateSharedImage: unsupported buffer format "
<< gfx::BufferFormatToString(buffer_format);
return nullptr;
}
if (!gpu::IsImageSizeValidForGpuMemoryBufferFormat(size, buffer_format)) {
LOG(ERROR) << "Invalid image size " << size.ToString() << " for "
<< gfx::BufferFormatToString(buffer_format);
return nullptr;
}
GLenum target =
(handle.type == gfx::SHARED_MEMORY_BUFFER ||
!NativeBufferNeedsPlatformSpecificTextureTarget(buffer_format))
? GL_TEXTURE_2D
: gpu::GetPlatformSpecificTextureTarget();
scoped_refptr<gl::GLImage> image = MakeGLImage(
client_id, std::move(handle), buffer_format, surface_handle, size);
if (!image) {
LOG(ERROR) << "Failed to create image.";
return nullptr;
}
// If we decide to use GL_TEXTURE_2D at the target for a native buffer, we
// would like to verify that it will actually work. If the image expects to be
// copied, there is no way to do this verification here, because copying is
// done lazily after the SharedImage is created, so require that the image is
// bindable. Currently NativeBufferNeedsPlatformSpecificTextureTarget can
// only return false on Chrome OS where GLImageNativePixmap is used which is
// always bindable.
#if DCHECK_IS_ON()
bool texture_2d_support = false;
#if defined(OS_MAC)
// If the PlatformSpecificTextureTarget on Mac is GL_TEXTURE_2D, this is
// supported.
texture_2d_support =
(gpu::GetPlatformSpecificTextureTarget() == GL_TEXTURE_2D);
#endif // defined(OS_MAC)
DCHECK(handle.type == gfx::SHARED_MEMORY_BUFFER || target != GL_TEXTURE_2D ||
texture_2d_support || image->ShouldBindOrCopy() == gl::GLImage::BIND);
#endif // DCHECK_IS_ON()
if (color_space.IsValid())
image->SetColorSpace(color_space);
if (usage & SHARED_IMAGE_USAGE_MACOS_VIDEO_TOOLBOX)
image->DisableInUseByWindowServer();
viz::ResourceFormat format = viz::GetResourceFormat(buffer_format);
const bool for_framebuffer_attachment =
(usage & (SHARED_IMAGE_USAGE_RASTER |
SHARED_IMAGE_USAGE_GLES2_FRAMEBUFFER_HINT)) != 0;
const bool is_rgb_emulation = (usage & SHARED_IMAGE_USAGE_RGB_EMULATION) != 0;
InitializeGLTextureParams params;
params.target = target;
params.internal_format =
is_rgb_emulation ? GL_RGB : image->GetInternalFormat();
params.format = is_rgb_emulation ? GL_RGB : image->GetDataFormat();
params.type = image->GetDataType();
params.is_cleared = true;
params.is_rgb_emulation = is_rgb_emulation;
params.framebuffer_attachment_angle =
for_framebuffer_attachment && texture_usage_angle_;
return std::make_unique<SharedImageBackingGLImage>(
image, mailbox, format, size, color_space, surface_origin, alpha_type,
usage, params, attribs, use_passthrough_);
}
std::unique_ptr<SharedImageBacking>
SharedImageBackingFactoryGLTexture::CreateSharedImageForTest(
const Mailbox& mailbox,
GLenum target,
GLuint service_id,
bool is_cleared,
viz::ResourceFormat format,
const gfx::Size& size,
uint32_t usage) {
auto result = std::make_unique<SharedImageBackingGLTexture>(
mailbox, format, size, gfx::ColorSpace(), kTopLeft_GrSurfaceOrigin,
kPremul_SkAlphaType, usage, false /* is_passthrough */);
InitializeGLTextureParams params;
params.target = target;
params.internal_format = viz::GLInternalFormat(format);
params.format = viz::GLDataFormat(format);
params.type = viz::GLDataType(format);
params.is_cleared = is_cleared;
result->InitializeGLTexture(service_id, params);
return std::move(result);
}
scoped_refptr<gl::GLImage> SharedImageBackingFactoryGLTexture::MakeGLImage(
int client_id,
gfx::GpuMemoryBufferHandle handle,
gfx::BufferFormat format,
SurfaceHandle surface_handle,
const gfx::Size& size) {
if (handle.type == gfx::SHARED_MEMORY_BUFFER) {
if (!base::IsValueInRangeForNumericType<size_t>(handle.stride))
return nullptr;
auto image = base::MakeRefCounted<gl::GLImageSharedMemory>(size);
if (!image->Initialize(handle.region, handle.id, format, handle.offset,
handle.stride)) {
return nullptr;
}
return image;
}
if (!image_factory_)
return nullptr;
return image_factory_->CreateImageForGpuMemoryBuffer(
std::move(handle), size, format, client_id, surface_handle);
}
bool SharedImageBackingFactoryGLTexture::CanImportGpuMemoryBuffer(
gfx::GpuMemoryBufferType memory_buffer_type) {
// SharedImageFactory may call CanImportGpuMemoryBuffer() in all other
// SharedImageBackingFactory implementations except this one.
NOTREACHED();
return true;
}
std::unique_ptr<SharedImageBacking>
SharedImageBackingFactoryGLTexture::MakeEglImageBacking(
const Mailbox& mailbox,
viz::ResourceFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
uint32_t usage) {
#if defined(OS_ANDROID)
const FormatInfo& format_info = format_info_[format];
if (!format_info.enabled) {
DLOG(ERROR) << "MakeEglImageBacking: invalid format";
return nullptr;
}
DCHECK(!(usage & SHARED_IMAGE_USAGE_SCANOUT));
if (size.width() < 1 || size.height() < 1 ||
size.width() > max_texture_size_ || size.height() > max_texture_size_) {
DLOG(ERROR) << "MakeEglImageBacking: Invalid size";
return nullptr;
}
// Calculate SharedImage size in bytes.
size_t estimated_size;
if (!viz::ResourceSizes::MaybeSizeInBytes(size, format, &estimated_size)) {
DLOG(ERROR) << "MakeEglImageBacking: Failed to calculate SharedImage size";
return nullptr;
}
return std::make_unique<SharedImageBackingEglImage>(
mailbox, format, size, color_space, surface_origin, alpha_type, usage,
estimated_size, format_info.gl_format, format_info.gl_type,
batch_access_manager_, workarounds_);
#else
return nullptr;
#endif
}
std::unique_ptr<SharedImageBacking>
SharedImageBackingFactoryGLTexture::CreateSharedImageInternal(
const Mailbox& mailbox,
viz::ResourceFormat format,
SurfaceHandle surface_handle,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
uint32_t usage,
base::span<const uint8_t> pixel_data) {
const FormatInfo& format_info = format_info_[format];
if (!format_info.enabled) {
LOG(ERROR) << "CreateSharedImage: invalid format";
return nullptr;
}
#if defined(OS_MAC)
const bool use_buffer =
usage & (SHARED_IMAGE_USAGE_SCANOUT | SHARED_IMAGE_USAGE_WEBGPU);
#else
const bool use_buffer = usage & SHARED_IMAGE_USAGE_SCANOUT;
#endif
if (use_buffer && !format_info.allow_scanout) {
LOG(ERROR) << "CreateSharedImage: SCANOUT shared images unavailable. "
"Buffer format= "
<< gfx::BufferFormatToString(format_info.buffer_format);
return nullptr;
}
if (size.width() < 1 || size.height() < 1 ||
size.width() > max_texture_size_ || size.height() > max_texture_size_) {
LOG(ERROR) << "CreateSharedImage: invalid size";
return nullptr;
}
GLenum target = use_buffer ? format_info.target_for_scanout : GL_TEXTURE_2D;
// If we have initial data to upload, ensure it is sized appropriately.
if (!pixel_data.empty()) {
if (format_info.is_compressed) {
const char* error_message = "unspecified";
if (!gles2::ValidateCompressedTexDimensions(
target, 0 /* level */, size.width(), size.height(), 1 /* depth */,
format_info.image_internal_format, &error_message)) {
LOG(ERROR) << "CreateSharedImage: "
"ValidateCompressedTexDimensionsFailed with error: "
<< error_message;
return nullptr;
}
GLsizei bytes_required = 0;
if (!gles2::GetCompressedTexSizeInBytes(
nullptr /* function_name */, size.width(), size.height(),
1 /* depth */, format_info.image_internal_format, &bytes_required,
nullptr /* error_state */)) {
LOG(ERROR) << "CreateSharedImage: Unable to compute required size for "
"initial texture upload.";
return nullptr;
}
if (bytes_required < 0 ||
pixel_data.size() != static_cast<size_t>(bytes_required)) {
LOG(ERROR) << "CreateSharedImage: Initial data does not have expected "
"size.";
return nullptr;
}
} else {
uint32_t bytes_required;
uint32_t unpadded_row_size = 0u;
uint32_t padded_row_size = 0u;
if (!gles2::GLES2Util::ComputeImageDataSizes(
size.width(), size.height(), 1 /* depth */, format_info.gl_format,
format_info.gl_type, 4 /* alignment */, &bytes_required,
&unpadded_row_size, &padded_row_size)) {
LOG(ERROR) << "CreateSharedImage: Unable to compute required size for "
"initial texture upload.";
return nullptr;
}
// The GL spec, used in the computation for required bytes in the function
// above, assumes no padding is required for the last row in the image.
// But the client data does include this padding, so we add it for the
// data validation check here.
uint32_t padding = padded_row_size - unpadded_row_size;
bytes_required += padding;
if (pixel_data.size() != bytes_required) {
LOG(ERROR) << "CreateSharedImage: Initial data does not have expected "
"size.";
return nullptr;
}
}
}
const bool for_framebuffer_attachment =
(usage & (SHARED_IMAGE_USAGE_RASTER |
SHARED_IMAGE_USAGE_GLES2_FRAMEBUFFER_HINT)) != 0;
scoped_refptr<gl::GLImage> image;
// TODO(piman): We pretend the texture was created in an ES2 context, so that
// it can be used in other ES2 contexts, and so we have to pass gl_format as
// the internal format in the LevelInfo. https://crbug.com/628064
GLuint level_info_internal_format = format_info.gl_format;
bool is_cleared = false;
// |scoped_progress_reporter| will notify |progress_reporter_| upon
// construction and destruction. We limit the scope so that progress is
// reported immediately after allocation/upload and before other GL
// operations.
if (use_buffer) {
{
gl::ScopedProgressReporter scoped_progress_reporter(progress_reporter_);
image = image_factory_->CreateAnonymousImage(
size, format_info.buffer_format, gfx::BufferUsage::SCANOUT,
surface_handle, &is_cleared);
}
// Scanout images have different constraints than GL images and might fail
// to allocate even if GL images can be created.
if (!image) {
gl::ScopedProgressReporter scoped_progress_reporter(progress_reporter_);
// TODO(dcastagna): Use BufferUsage::GPU_READ_WRITE instead
// BufferUsage::GPU_READ once we add it.
image = image_factory_->CreateAnonymousImage(
size, format_info.buffer_format, gfx::BufferUsage::GPU_READ,
surface_handle, &is_cleared);
}
// The allocated image should not require copy.
if (!image || image->ShouldBindOrCopy() != gl::GLImage::BIND) {
LOG(ERROR) << "CreateSharedImage: Failed to create bindable image";
return nullptr;
}
level_info_internal_format = image->GetInternalFormat();
if (color_space.IsValid())
image->SetColorSpace(color_space);
if (usage & SHARED_IMAGE_USAGE_MACOS_VIDEO_TOOLBOX)
image->DisableInUseByWindowServer();
}
InitializeGLTextureParams params;
params.target = target;
params.internal_format = level_info_internal_format;
params.format = format_info.gl_format;
params.type = format_info.gl_type;
params.is_cleared = pixel_data.empty() ? is_cleared : true;
params.has_immutable_storage = !image && format_info.supports_storage;
params.framebuffer_attachment_angle =
for_framebuffer_attachment && texture_usage_angle_;
if (image) {
DCHECK(!format_info.swizzle);
auto result = std::make_unique<SharedImageBackingGLImage>(
image, mailbox, format, size, color_space, surface_origin, alpha_type,
usage, params, attribs, use_passthrough_);
if (!pixel_data.empty()) {
gl::ScopedProgressReporter scoped_progress_reporter(progress_reporter_);
result->InitializePixels(format_info.adjusted_format, format_info.gl_type,
pixel_data.data());
}
return std::move(result);
} else {
auto result = std::make_unique<SharedImageBackingGLTexture>(
mailbox, format, size, color_space, surface_origin, alpha_type, usage,
use_passthrough_);
result->InitializeGLTexture(0, params);
gl::GLApi* api = gl::g_current_gl_context;
ScopedRestoreTexture scoped_restore(api, target);
api->glBindTextureFn(target, result->GetGLServiceId());
if (format_info.supports_storage) {
{
gl::ScopedProgressReporter scoped_progress_reporter(progress_reporter_);
api->glTexStorage2DEXTFn(target, 1, format_info.storage_internal_format,
size.width(), size.height());
}
if (!pixel_data.empty()) {
ScopedResetAndRestoreUnpackState scoped_unpack_state(
api, attribs, true /* uploading_data */);
gl::ScopedProgressReporter scoped_progress_reporter(progress_reporter_);
api->glTexSubImage2DFn(target, 0, 0, 0, size.width(), size.height(),
format_info.adjusted_format, format_info.gl_type,
pixel_data.data());
}
} else if (format_info.is_compressed) {
ScopedResetAndRestoreUnpackState scoped_unpack_state(api, attribs,
!pixel_data.empty());
gl::ScopedProgressReporter scoped_progress_reporter(progress_reporter_);
api->glCompressedTexImage2DFn(
target, 0, format_info.image_internal_format, size.width(),
size.height(), 0, pixel_data.size(), pixel_data.data());
} else {
ScopedResetAndRestoreUnpackState scoped_unpack_state(api, attribs,
!pixel_data.empty());
gl::ScopedProgressReporter scoped_progress_reporter(progress_reporter_);
api->glTexImage2DFn(target, 0, format_info.image_internal_format,
size.width(), size.height(), 0,
format_info.adjusted_format, format_info.gl_type,
pixel_data.data());
}
result->SetCompatibilitySwizzle(format_info.swizzle);
return std::move(result);
}
}
///////////////////////////////////////////////////////////////////////////////
// SharedImageBackingFactoryGLTexture::FormatInfo
SharedImageBackingFactoryGLTexture::FormatInfo::FormatInfo() = default;
SharedImageBackingFactoryGLTexture::FormatInfo::~FormatInfo() = default;
} // namespace gpu