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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_BLUETOOTH_BLUETOOTH_POWER_CONTROLLER_H_
#define ASH_SYSTEM_BLUETOOTH_BLUETOOTH_POWER_CONTROLLER_H_
#include "ash/ash_export.h"
#include "ash/session/session_observer.h"
#include "base/containers/queue.h"
#include "base/logging.h"
#include "base/macros.h"
#include "components/prefs/pref_change_registrar.h"
#include "components/user_manager/user_type.h"
#include "device/bluetooth/bluetooth_adapter.h"
class PrefRegistrySimple;
class PrefService;
namespace ash {
// Listens to changes of bluetooth power preferences and apply them to the
// device. Also initializes the bluetooth power during system startup
// and user session startup.
//
// This should be the only entity controlling bluetooth power. All other code
// outside ash that wants to control bluetooth power should set user pref
// setting instead.
class ASH_EXPORT BluetoothPowerController
: public SessionObserver,
public device::BluetoothAdapter::Observer {
public:
explicit BluetoothPowerController(PrefService* local_state);
~BluetoothPowerController() override;
// Changes the bluetooth power setting to |enabled|.
void SetBluetoothEnabled(bool enabled);
static void RegisterLocalStatePrefs(PrefRegistrySimple* registry);
static void RegisterProfilePrefs(PrefRegistrySimple* registry);
// Sets the primary user's bluetooth power pref. Setting the pref will also
// trigger the change of the bluetooth power. This method can only be called
// when the primary user is the active user, otherwise the operation is
// ignored.
void SetPrimaryUserBluetoothPowerSetting(bool enabled);
// Called when BluetoothAdapterFactory::GetAdapter is ready to pass the
// adapter pointer.
void InitializeOnAdapterReady(
scoped_refptr<device::BluetoothAdapter> adapter);
// SessionObserver:
void OnActiveUserPrefServiceChanged(PrefService* pref_service) override;
// BluetoothAdapter::Observer:
void AdapterPresentChanged(device::BluetoothAdapter* adapter,
bool present) override;
device::BluetoothAdapter* bluetooth_adapter_for_test() {
return bluetooth_adapter_.get();
}
private:
friend class BluetoothPowerControllerTest;
void StartWatchingActiveUserPrefsChanges();
void StartWatchingLocalStatePrefsChanges();
void StopWatchingActiveUserPrefsChanges();
void OnBluetoothPowerActiveUserPrefChanged();
void OnBluetoothPowerLocalStatePrefChanged();
// At primary user session startup, apply the user's bluetooth power setting
// or set the default if the user doesn't have the setting yet.
void ApplyBluetoothPrimaryUserPref();
// At login screen startup, apply the local state bluetooth power setting
// or set the default if the device doesn't have the setting yet.
void ApplyBluetoothLocalStatePref();
// Sets the bluetooth power, may defer the operation if bluetooth adapter
// is not yet ready.
void SetBluetoothPower(bool enabled);
// Sets the bluetooth power given the ready adapter.
void SetBluetoothPowerOnAdapterReady();
using BluetoothTask = base::OnceClosure;
// If adapter is ready run the task right now, otherwise add the task
// to the queue which will be executed when bluetooth adapter is ready.
void RunBluetoothTaskWhenAdapterReady(BluetoothTask task);
// Triggers running all pending bluetooth adapter-dependent tasks.
void TriggerRunPendingBluetoothTasks();
// Runs the next pending bluetooth task. This will trigger another
// RunNextPendingBluetoothTask when the current task is finished. It will stop
// executing the next task when the adapter becomes not present or the queue
// has been empty.
void RunNextPendingBluetoothTask();
// Sets the pref value based on current bluetooth power state. May defer
// the operation if bluetooth adapter is not ready yet.
void SavePrefValue(PrefService* prefs, const char* pref_name);
// Sets the pref value based on current bluetooth power state, given the ready
// bluetooth adapter.
void SavePrefValueOnAdapterReady(PrefService* prefs, const char* pref_name);
// Decides whether to apply bluetooth setting based on user type.
// Returns true if the user type represents a human individual, currently this
// includes: regular, child, supervised, or active directory. The other types
// do not represent human account so those account should follow system-wide
// bluetooth setting instead.
bool ShouldApplyUserBluetoothSetting(user_manager::UserType user_type) const;
// Remembers whether we have ever applied the primary user's bluetooth
// setting. If this variable is true, we will ignore any active user change
// event since we know that the primary user's bluetooth setting has been
// applied.
bool is_primary_user_bluetooth_applied_ = false;
PrefService* active_user_pref_service_ = nullptr;
PrefService* local_state_ = nullptr;
// Contains pending tasks which depend on the availability of bluetooth
// adapter.
base::queue<BluetoothTask> pending_bluetooth_tasks_;
// The registrar used to watch prefs changes in the above
// |active_user_pref_service_| from outside ash.
// NOTE: Prefs are how Chrome communicates changes to the bluetooth power
// settings controlled by this class from the WebUI settings.
std::unique_ptr<PrefChangeRegistrar> active_user_pref_change_registrar_;
std::unique_ptr<PrefChangeRegistrar> local_state_pref_change_registrar_;
// True indicates that pending_bluetooth_tasks_ is being executed and
// waiting for complete callback.
bool pending_tasks_busy_ = false;
// If not empty this indicates the pending target bluetooth power to be set.
// This needs to be tracked so that we can combine multiple pending power
// change requests.
base::Optional<bool> pending_bluetooth_power_target_;
scoped_refptr<device::BluetoothAdapter> bluetooth_adapter_;
base::WeakPtrFactory<BluetoothPowerController> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(BluetoothPowerController);
};
} // namespace ash
#endif // ASH_SYSTEM_BLUETOOTH_BLUETOOTH_POWER_CONTROLLER_H_