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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_MIDI_MIDI_MANAGER_H_
#define MEDIA_MIDI_MIDI_MANAGER_H_
#include <set>
#include <vector>
#include "base/basictypes.h"
#include "base/synchronization/lock.h"
#include "media/base/media_export.h"
#include "media/midi/midi_port_info.h"
namespace media {
// A MidiManagerClient registers with the MidiManager to receive MIDI data.
// See MidiManager::RequestAccess() and MidiManager::ReleaseAccess()
// for details.
class MEDIA_EXPORT MidiManagerClient {
public:
virtual ~MidiManagerClient() {}
// ReceiveMidiData() is called when MIDI data has been received from the
// MIDI system.
// |port_index| represents the specific input port from input_ports().
// |data| represents a series of bytes encoding one or more MIDI messages.
// |length| is the number of bytes in |data|.
// |timestamp| is the time the data was received, in seconds.
virtual void ReceiveMidiData(uint32 port_index,
const uint8* data,
size_t length,
double timestamp) = 0;
// AccumulateMidiBytesSent() is called to acknowledge when bytes have
// successfully been sent to the hardware.
// This happens as a result of the client having previously called
// MidiManager::DispatchSendMidiData().
virtual void AccumulateMidiBytesSent(size_t n) = 0;
};
// Manages access to all MIDI hardware.
class MEDIA_EXPORT MidiManager {
public:
static MidiManager* Create();
MidiManager();
virtual ~MidiManager();
// A client calls StartSession() to receive and send MIDI data.
// If the session is ready to start, the MIDI system is lazily initialized
// and the client is registered to receive MIDI data.
// Returns |true| if the session succeeds to start.
bool StartSession(MidiManagerClient* client);
// A client calls ReleaseSession() to stop receiving MIDI data.
void EndSession(MidiManagerClient* client);
// DispatchSendMidiData() is called when MIDI data should be sent to the MIDI
// system.
// This method is supposed to return immediately and should not block.
// |port_index| represents the specific output port from output_ports().
// |data| represents a series of bytes encoding one or more MIDI messages.
// |length| is the number of bytes in |data|.
// |timestamp| is the time to send the data, in seconds. A value of 0
// means send "now" or as soon as possible.
// The default implementation is for unsupported platforms.
virtual void DispatchSendMidiData(MidiManagerClient* client,
uint32 port_index,
const std::vector<uint8>& data,
double timestamp);
// input_ports() is a list of MIDI ports for receiving MIDI data.
// Each individual port in this list can be identified by its
// integer index into this list.
const MidiPortInfoList& input_ports() { return input_ports_; }
// output_ports() is a list of MIDI ports for sending MIDI data.
// Each individual port in this list can be identified by its
// integer index into this list.
const MidiPortInfoList& output_ports() { return output_ports_; }
protected:
// Initializes the MIDI system, returning |true| on success.
// The default implementation is for unsupported platforms.
virtual bool Initialize();
void AddInputPort(const MidiPortInfo& info);
void AddOutputPort(const MidiPortInfo& info);
// Dispatches to all clients.
void ReceiveMidiData(uint32 port_index,
const uint8* data,
size_t length,
double timestamp);
bool initialized_;
// Keeps track of all clients who wish to receive MIDI data.
typedef std::set<MidiManagerClient*> ClientList;
ClientList clients_;
// Protects access to our clients.
base::Lock clients_lock_;
MidiPortInfoList input_ports_;
MidiPortInfoList output_ports_;
DISALLOW_COPY_AND_ASSIGN(MidiManager);
};
} // namespace media
#endif // MEDIA_MIDI_MIDI_MANAGER_H_