blob: a15db7a72af9b2c07d4a3404f7f6633b5f232441 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/webgl/ext_shader_texture_lod.h"
namespace blink {
EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context)
: WebGLExtension(context) {
context->ExtensionsUtil()->EnsureExtensionEnabled(
"GL_EXT_shader_texture_lod");
}
WebGLExtensionName EXTShaderTextureLOD::GetName() const {
return kEXTShaderTextureLODName;
}
EXTShaderTextureLOD* EXTShaderTextureLOD::Create(
WebGLRenderingContextBase* context) {
return MakeGarbageCollected<EXTShaderTextureLOD>(context);
}
bool EXTShaderTextureLOD::Supported(WebGLRenderingContextBase* context) {
return context->ExtensionsUtil()->SupportsExtension(
"GL_EXT_shader_texture_lod");
}
const char* EXTShaderTextureLOD::ExtensionName() {
return "EXT_shader_texture_lod";
}
} // namespace blink