blob: 1de054b254e6a048b3a1ea98b7ef16a97ac1400b [file] [log] [blame]
/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/modules/webgl/oes_texture_float.h"
namespace blink {
OESTextureFloat::OESTextureFloat(WebGLRenderingContextBase* context)
: WebGLExtension(context) {
if (context->ExtensionsUtil()->EnsureExtensionEnabled(
"GL_OES_texture_float")) {
// Implicitly enable rendering to float textures
context->ExtensionsUtil()->EnsureExtensionEnabled(
"GL_CHROMIUM_color_buffer_float_rgba");
context->ExtensionsUtil()->EnsureExtensionEnabled(
"GL_CHROMIUM_color_buffer_float_rgb");
// https://github.com/KhronosGroup/WebGL/pull/2830
// Spec requires EXT_float_blend needs to be turned on implicitly here
context->ExtensionsUtil()->EnsureExtensionEnabled("GL_EXT_float_blend");
}
}
WebGLExtensionName OESTextureFloat::GetName() const {
return kOESTextureFloatName;
}
OESTextureFloat* OESTextureFloat::Create(WebGLRenderingContextBase* context) {
return MakeGarbageCollected<OESTextureFloat>(context);
}
bool OESTextureFloat::Supported(WebGLRenderingContextBase* context) {
return context->ExtensionsUtil()->SupportsExtension("GL_OES_texture_float");
}
const char* OESTextureFloat::ExtensionName() {
return "OES_texture_float";
}
} // namespace blink