| /* |
| * Copyright (C) 2011 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "third_party/blink/renderer/modules/webgl/webgl_context_object.h" |
| |
| #include "third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.h" |
| |
| namespace blink { |
| |
| WebGLContextObject::WebGLContextObject(WebGLRenderingContextBase* context) |
| : WebGLObject(context), context_(context) {} |
| |
| bool WebGLContextObject::Validate( |
| const WebGLContextGroup*, |
| const WebGLRenderingContextBase* context) const { |
| // The contexts and context groups no longer maintain references to all |
| // the objects they ever created, so there's no way to invalidate them |
| // eagerly during context loss. The invalidation is discovered lazily. |
| return context == context_ && |
| CachedNumberOfContextLosses() == context->NumberOfContextLosses(); |
| } |
| |
| uint32_t WebGLContextObject::CurrentNumberOfContextLosses() const { |
| return context_->NumberOfContextLosses(); |
| } |
| |
| gpu::gles2::GLES2Interface* WebGLContextObject::GetAGLInterface() const { |
| return context_->ContextGL(); |
| } |
| |
| void WebGLContextObject::Trace(blink::Visitor* visitor) { |
| visitor->Trace(context_); |
| WebGLObject::Trace(visitor); |
| } |
| |
| } // namespace blink |