blob: 28a643c23b0dc24c16b237d65f626483fccfaaea [file] [log] [blame]
/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/modules/webgl/webgl_lose_context.h"
#include "third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.h"
namespace blink {
WebGLLoseContext::WebGLLoseContext(WebGLRenderingContextBase* context)
: WebGLExtension(context) {}
void WebGLLoseContext::Lose(bool force) {
if (force)
WebGLExtension::Lose(true);
}
WebGLExtensionName WebGLLoseContext::GetName() const {
return kWebGLLoseContextName;
}
WebGLLoseContext* WebGLLoseContext::Create(WebGLRenderingContextBase* context) {
return MakeGarbageCollected<WebGLLoseContext>(context);
}
void WebGLLoseContext::loseContext() {
WebGLExtensionScopedContext scoped(this);
if (!scoped.IsLost()) {
scoped.Context()->ForceLostContext(
WebGLRenderingContextBase::kWebGLLoseContextLostContext,
WebGLRenderingContextBase::kManual);
}
}
void WebGLLoseContext::restoreContext() {
WebGLExtensionScopedContext scoped(this);
if (!scoped.IsLost())
scoped.Context()->ForceRestoreContext();
}
bool WebGLLoseContext::Supported(WebGLRenderingContextBase*) {
return true;
}
const char* WebGLLoseContext::ExtensionName() {
return "WEBGL_lose_context";
}
} // namespace blink