blob: b3db68f499da91178b32cbb36c5605a871199ab2 [file] [log] [blame]
/*
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/modules/webgl/webgl_object.h"
#include "third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.h"
namespace blink {
WebGLObject::WebGLObject(WebGLRenderingContextBase* context)
: cached_number_of_context_losses_(context->NumberOfContextLosses()),
attachment_count_(0),
marked_for_deletion_(false),
destruction_in_progress_(false) {}
WebGLObject::~WebGLObject() = default;
uint32_t WebGLObject::CachedNumberOfContextLosses() const {
return cached_number_of_context_losses_;
}
void WebGLObject::DeleteObject(gpu::gles2::GLES2Interface* gl) {
marked_for_deletion_ = true;
if (!HasObject())
return;
if (!HasGroupOrContext())
return;
if (CurrentNumberOfContextLosses() != cached_number_of_context_losses_) {
// This object has been invalidated.
return;
}
if (!attachment_count_) {
if (!gl)
gl = GetAGLInterface();
if (gl) {
DeleteObjectImpl(gl);
// Ensure the inherited class no longer claims to have a valid object
DCHECK(!HasObject());
}
}
}
void WebGLObject::Detach() {
attachment_count_ = 0; // Make sure OpenGL resource is eventually deleted.
}
void WebGLObject::DetachAndDeleteObject() {
// To ensure that all platform objects are deleted after being detached,
// this method does them together.
Detach();
DeleteObject(nullptr);
}
void WebGLObject::RunDestructor() {
DCHECK(!destruction_in_progress_);
// This boilerplate destructor is sufficient for all subclasses, as long
// as they implement deleteObjectImpl properly, and don't try to touch
// other objects on the Oilpan heap if the destructor's been entered.
destruction_in_progress_ = true;
DetachAndDeleteObject();
}
bool WebGLObject::DestructionInProgress() const {
return destruction_in_progress_;
}
void WebGLObject::OnDetached(gpu::gles2::GLES2Interface* gl) {
if (attachment_count_)
--attachment_count_;
if (marked_for_deletion_)
DeleteObject(gl);
}
} // namespace blink