blob: 3ed78d9c05f38f2eb5386467d10c97c53dcf82d9 [file] [log] [blame]
/*
* Copyright (C) 2009 Apple Inc. All rights reserved.
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_UNIFORM_LOCATION_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_UNIFORM_LOCATION_H_
#include "third_party/blink/renderer/modules/webgl/webgl_program.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
namespace blink {
class WebGLUniformLocation final : public ScriptWrappable {
DEFINE_WRAPPERTYPEINFO();
public:
static WebGLUniformLocation* Create(WebGLProgram*, GLint location);
WebGLUniformLocation(WebGLProgram*, GLint location);
WebGLProgram* Program() const;
GLint Location() const;
void Trace(blink::Visitor*) override;
private:
Member<WebGLProgram> program_;
GLint location_;
unsigned link_count_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_UNIFORM_LOCATION_H_