| /* |
| * Copyright (c) 2012 Google Inc. All rights reserved. |
| * Copyright (C) 2013 BlackBerry Limited. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_SHAPING_GLYPH_BOUNDS_ACCUMULATOR_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_SHAPING_GLYPH_BOUNDS_ACCUMULATOR_H_ |
| |
| #include "third_party/blink/renderer/platform/fonts/shaping/shape_result_inline_headers.h" |
| #include "third_party/blink/renderer/platform/geometry/float_rect.h" |
| |
| namespace blink { |
| |
| // Helper class to accumulate glyph bounding box. |
| // |
| // Glyph positions and bounding boxes from HarfBuzz and fonts are in physical |
| // coordinate, while ShapeResult::glyph_bounding_box_ is in logical coordinate. |
| // To minimize the number of conversions, this class accumulates the bounding |
| // boxes in physical coordinate, and convert the accumulated box to logical. |
| struct GlyphBoundsAccumulator { |
| // Construct an accumulator with the logical glyph origin. |
| explicit GlyphBoundsAccumulator(float origin) : origin(origin) {} |
| |
| // The accumulated glyph bounding box in physical coordinate, until |
| // ConvertVerticalRunToLogical(). |
| FloatRect bounds; |
| // The current origin, in logical coordinate. |
| float origin; |
| |
| // Unite a glyph bounding box to |bounds|. |
| template <bool is_horizontal_run> |
| void Unite(const HarfBuzzRunGlyphData& glyph_data, |
| FloatRect bounds_for_glyph) { |
| if (UNLIKELY(bounds_for_glyph.IsEmpty())) |
| return; |
| |
| // Glyphs are drawn at |origin + offset|. Move glyph_bounds to that point. |
| // All positions in hb_glyph_position_t are relative to the current point. |
| // https://behdad.github.io/harfbuzz/harfbuzz-Buffers.html#hb-glyph-position-t-struct |
| if (is_horizontal_run) |
| bounds_for_glyph.SetX(bounds_for_glyph.X() + origin); |
| else |
| bounds_for_glyph.SetY(bounds_for_glyph.Y() + origin); |
| bounds_for_glyph.Move(glyph_data.offset); |
| |
| bounds.Unite(bounds_for_glyph); |
| } |
| |
| // Non-template version of |Unite()|, see above. |
| void Unite(bool is_horizontal_run, |
| const HarfBuzzRunGlyphData& glyph, |
| FloatRect bounds_for_glyph) { |
| is_horizontal_run ? Unite<true>(glyph, bounds_for_glyph) |
| : Unite<false>(glyph, bounds_for_glyph); |
| } |
| |
| // Convert vertical run glyph bounding box to logical. Horizontal runs do not |
| // need conversions because physical and logical are the same. |
| void ConvertVerticalRunToLogical(const FontMetrics& font_metrics) { |
| // Convert physical glyph_bounding_box to logical. |
| bounds = bounds.TransposedRect(); |
| |
| // The glyph bounding box of a vertical run uses ideographic baseline. |
| // Adjust the box Y position because the bounding box of a ShapeResult uses |
| // alphabetic baseline. |
| // See diagrams of base lines at |
| // https://drafts.csswg.org/css-writing-modes-3/#intro-baselines |
| int baseline_adjust = font_metrics.Ascent(kIdeographicBaseline) - |
| font_metrics.Ascent(kAlphabeticBaseline); |
| bounds.SetY(bounds.Y() + baseline_adjust); |
| } |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_SHAPING_GLYPH_BOUNDS_ACCUMULATOR_H_ |