blob: a4bbdacaebbc21afcb3ec91a72b2d7dce6f9f26e [file] [log] [blame]
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/base_paths_mac.h"
#import <Cocoa/Cocoa.h>
#include <mach-o/dyld.h>
#include "base/file_path.h"
#include "base/file_util.h"
#include "base/logging.h"
#include "base/mac_util.h"
#include "base/path_service.h"
#include "base/string_util.h"
namespace base {
namespace {
// TODO(akalin): Export this function somewhere and use it in
// chrome_paths_mac.mm and mac_util.mm. This is tricky because
// NSSearchPathDirectory is declared in an Objective C header so we
// cannot put it in one of the usual locations (where pure C++ files
// would include them).
bool GetUserDirectory(NSSearchPathDirectory directory, FilePath* result) {
NSArray* dirs =
NSSearchPathForDirectoriesInDomains(directory, NSUserDomainMask, YES);
if ([dirs count] < 1) {
return false;
}
NSString* path = [dirs objectAtIndex:0];
*result = FilePath([path fileSystemRepresentation]);
return true;
}
} // namespace
bool PathProviderMac(int key, FilePath* result) {
std::string cur;
switch (key) {
case base::FILE_EXE:
case base::FILE_MODULE: {
// Executable path can have relative references ("..") depending on
// how the app was launched.
uint32_t executable_length = 0;
_NSGetExecutablePath(NULL, &executable_length);
DCHECK_GT(executable_length, 1u);
char* executable = WriteInto(&cur, executable_length);
int rv = _NSGetExecutablePath(executable, &executable_length);
DCHECK_EQ(rv, 0);
DCHECK(!cur.empty());
break;
}
case base::DIR_CACHE:
return GetUserDirectory(NSCachesDirectory, result);
case base::DIR_APP_DATA:
return GetUserDirectory(NSApplicationSupportDirectory, result);
case base::DIR_SOURCE_ROOT: {
PathService::Get(base::DIR_EXE, result);
if (mac_util::AmIBundled()) {
// The bundled app executables (Chromium, TestShell, etc) live five
// levels down, eg:
// src/xcodebuild/{Debug|Release}/Chromium.app/Contents/MacOS/Chromium.
*result = result->DirName().DirName().DirName().DirName().DirName();
} else {
// Unit tests execute two levels deep from the source root, eg:
// src/xcodebuild/{Debug|Release}/base_unittests
*result = result->DirName().DirName();
}
return true;
}
default:
return false;
}
*result = FilePath(cur);
return true;
}
} // namespace base