| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/compositor/layer.h" |
| |
| #include <algorithm> |
| |
| #include "base/command_line.h" |
| #include "base/json/json_writer.h" |
| #include "base/lazy_instance.h" |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/trace_event/trace_event.h" |
| #include "cc/base/scoped_ptr_algorithm.h" |
| #include "cc/layers/content_layer.h" |
| #include "cc/layers/delegated_renderer_layer.h" |
| #include "cc/layers/nine_patch_layer.h" |
| #include "cc/layers/picture_layer.h" |
| #include "cc/layers/solid_color_layer.h" |
| #include "cc/layers/surface_layer.h" |
| #include "cc/layers/texture_layer.h" |
| #include "cc/output/copy_output_request.h" |
| #include "cc/output/delegated_frame_data.h" |
| #include "cc/output/filter_operation.h" |
| #include "cc/output/filter_operations.h" |
| #include "cc/resources/transferable_resource.h" |
| #include "ui/compositor/compositor_switches.h" |
| #include "ui/compositor/dip_util.h" |
| #include "ui/compositor/layer_animator.h" |
| #include "ui/gfx/animation/animation.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/display.h" |
| #include "ui/gfx/geometry/point3_f.h" |
| #include "ui/gfx/geometry/point_conversions.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| #include "ui/gfx/interpolated_transform.h" |
| |
| namespace { |
| |
| const ui::Layer* GetRoot(const ui::Layer* layer) { |
| while (layer->parent()) |
| layer = layer->parent(); |
| return layer; |
| } |
| |
| struct UIImplSidePaintingStatus { |
| UIImplSidePaintingStatus() |
| : enabled(ui::IsUIImplSidePaintingEnabled()) { |
| } |
| bool enabled; |
| }; |
| base::LazyInstance<UIImplSidePaintingStatus> g_ui_impl_side_painting_status = |
| LAZY_INSTANCE_INITIALIZER; |
| |
| } // namespace |
| |
| namespace ui { |
| |
| Layer::Layer() |
| : type_(LAYER_TEXTURED), |
| compositor_(NULL), |
| parent_(NULL), |
| visible_(true), |
| force_render_surface_(false), |
| fills_bounds_opaquely_(true), |
| fills_bounds_completely_(false), |
| background_blur_radius_(0), |
| layer_saturation_(0.0f), |
| layer_brightness_(0.0f), |
| layer_grayscale_(0.0f), |
| layer_inverted_(false), |
| layer_mask_(NULL), |
| layer_mask_back_link_(NULL), |
| zoom_(1), |
| zoom_inset_(0), |
| delegate_(NULL), |
| owner_(NULL), |
| cc_layer_(NULL), |
| device_scale_factor_(1.0f) { |
| CreateCcLayer(); |
| } |
| |
| Layer::Layer(LayerType type) |
| : type_(type), |
| compositor_(NULL), |
| parent_(NULL), |
| visible_(true), |
| force_render_surface_(false), |
| fills_bounds_opaquely_(true), |
| fills_bounds_completely_(false), |
| background_blur_radius_(0), |
| layer_saturation_(0.0f), |
| layer_brightness_(0.0f), |
| layer_grayscale_(0.0f), |
| layer_inverted_(false), |
| layer_mask_(NULL), |
| layer_mask_back_link_(NULL), |
| zoom_(1), |
| zoom_inset_(0), |
| delegate_(NULL), |
| owner_(NULL), |
| cc_layer_(NULL), |
| device_scale_factor_(1.0f) { |
| CreateCcLayer(); |
| } |
| |
| Layer::~Layer() { |
| // Destroying the animator may cause observers to use the layer (and |
| // indirectly the WebLayer). Destroy the animator first so that the WebLayer |
| // is still around. |
| if (animator_.get()) |
| animator_->SetDelegate(NULL); |
| animator_ = NULL; |
| if (compositor_) |
| compositor_->SetRootLayer(NULL); |
| if (parent_) |
| parent_->Remove(this); |
| if (layer_mask_) |
| SetMaskLayer(NULL); |
| if (layer_mask_back_link_) |
| layer_mask_back_link_->SetMaskLayer(NULL); |
| for (size_t i = 0; i < children_.size(); ++i) |
| children_[i]->parent_ = NULL; |
| cc_layer_->RemoveLayerAnimationEventObserver(this); |
| cc_layer_->RemoveFromParent(); |
| } |
| |
| // static |
| bool Layer::UsingPictureLayer() { |
| return g_ui_impl_side_painting_status.Get().enabled; |
| } |
| |
| const Compositor* Layer::GetCompositor() const { |
| return GetRoot(this)->compositor_; |
| } |
| |
| float Layer::opacity() const { |
| return cc_layer_->opacity(); |
| } |
| |
| void Layer::SetCompositor(Compositor* compositor) { |
| // This function must only be called to set the compositor on the root layer, |
| // or to reset it. |
| DCHECK(!compositor || !compositor_); |
| DCHECK(!compositor || compositor->root_layer() == this); |
| DCHECK(!parent_); |
| if (compositor_) { |
| RemoveAnimatorsInTreeFromCollection( |
| compositor_->layer_animator_collection()); |
| } |
| compositor_ = compositor; |
| if (compositor) { |
| OnDeviceScaleFactorChanged(compositor->device_scale_factor()); |
| SendPendingThreadedAnimations(); |
| AddAnimatorsInTreeToCollection(compositor_->layer_animator_collection()); |
| } |
| } |
| |
| void Layer::Add(Layer* child) { |
| DCHECK(!child->compositor_); |
| if (child->parent_) |
| child->parent_->Remove(child); |
| child->parent_ = this; |
| children_.push_back(child); |
| cc_layer_->AddChild(child->cc_layer_); |
| child->OnDeviceScaleFactorChanged(device_scale_factor_); |
| if (GetCompositor()) |
| child->SendPendingThreadedAnimations(); |
| LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); |
| if (collection) |
| child->AddAnimatorsInTreeToCollection(collection); |
| } |
| |
| void Layer::Remove(Layer* child) { |
| // Current bounds are used to calculate offsets when layers are reparented. |
| // Stop (and complete) an ongoing animation to update the bounds immediately. |
| LayerAnimator* child_animator = child->animator_.get(); |
| if (child_animator) |
| child_animator->StopAnimatingProperty(ui::LayerAnimationElement::BOUNDS); |
| LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); |
| if (collection) |
| child->RemoveAnimatorsInTreeFromCollection(collection); |
| |
| std::vector<Layer*>::iterator i = |
| std::find(children_.begin(), children_.end(), child); |
| DCHECK(i != children_.end()); |
| children_.erase(i); |
| child->parent_ = NULL; |
| child->cc_layer_->RemoveFromParent(); |
| } |
| |
| void Layer::StackAtTop(Layer* child) { |
| if (children_.size() <= 1 || child == children_.back()) |
| return; // Already in front. |
| StackAbove(child, children_.back()); |
| } |
| |
| void Layer::StackAbove(Layer* child, Layer* other) { |
| StackRelativeTo(child, other, true); |
| } |
| |
| void Layer::StackAtBottom(Layer* child) { |
| if (children_.size() <= 1 || child == children_.front()) |
| return; // Already on bottom. |
| StackBelow(child, children_.front()); |
| } |
| |
| void Layer::StackBelow(Layer* child, Layer* other) { |
| StackRelativeTo(child, other, false); |
| } |
| |
| bool Layer::Contains(const Layer* other) const { |
| for (const Layer* parent = other; parent; parent = parent->parent()) { |
| if (parent == this) |
| return true; |
| } |
| return false; |
| } |
| |
| void Layer::SetAnimator(LayerAnimator* animator) { |
| if (animator) |
| animator->SetDelegate(this); |
| animator_ = animator; |
| } |
| |
| LayerAnimator* Layer::GetAnimator() { |
| if (!animator_.get()) |
| SetAnimator(LayerAnimator::CreateDefaultAnimator()); |
| return animator_.get(); |
| } |
| |
| void Layer::SetTransform(const gfx::Transform& transform) { |
| GetAnimator()->SetTransform(transform); |
| } |
| |
| gfx::Transform Layer::GetTargetTransform() const { |
| if (animator_.get() && animator_->IsAnimatingProperty( |
| LayerAnimationElement::TRANSFORM)) { |
| return animator_->GetTargetTransform(); |
| } |
| return transform(); |
| } |
| |
| void Layer::SetBounds(const gfx::Rect& bounds) { |
| GetAnimator()->SetBounds(bounds); |
| } |
| |
| void Layer::SetSubpixelPositionOffset(const gfx::Vector2dF offset) { |
| subpixel_position_offset_ = offset; |
| RecomputePosition(); |
| } |
| |
| gfx::Rect Layer::GetTargetBounds() const { |
| if (animator_.get() && animator_->IsAnimatingProperty( |
| LayerAnimationElement::BOUNDS)) { |
| return animator_->GetTargetBounds(); |
| } |
| return bounds_; |
| } |
| |
| void Layer::SetMasksToBounds(bool masks_to_bounds) { |
| cc_layer_->SetMasksToBounds(masks_to_bounds); |
| } |
| |
| bool Layer::GetMasksToBounds() const { |
| return cc_layer_->masks_to_bounds(); |
| } |
| |
| void Layer::SetOpacity(float opacity) { |
| GetAnimator()->SetOpacity(opacity); |
| } |
| |
| float Layer::GetCombinedOpacity() const { |
| float opacity = this->opacity(); |
| Layer* current = this->parent_; |
| while (current) { |
| opacity *= current->opacity(); |
| current = current->parent_; |
| } |
| return opacity; |
| } |
| |
| void Layer::SetBackgroundBlur(int blur_radius) { |
| background_blur_radius_ = blur_radius; |
| |
| SetLayerBackgroundFilters(); |
| } |
| |
| void Layer::SetLayerSaturation(float saturation) { |
| layer_saturation_ = saturation; |
| SetLayerFilters(); |
| } |
| |
| void Layer::SetLayerBrightness(float brightness) { |
| GetAnimator()->SetBrightness(brightness); |
| } |
| |
| float Layer::GetTargetBrightness() const { |
| if (animator_.get() && animator_->IsAnimatingProperty( |
| LayerAnimationElement::BRIGHTNESS)) { |
| return animator_->GetTargetBrightness(); |
| } |
| return layer_brightness(); |
| } |
| |
| void Layer::SetLayerGrayscale(float grayscale) { |
| GetAnimator()->SetGrayscale(grayscale); |
| } |
| |
| float Layer::GetTargetGrayscale() const { |
| if (animator_.get() && animator_->IsAnimatingProperty( |
| LayerAnimationElement::GRAYSCALE)) { |
| return animator_->GetTargetGrayscale(); |
| } |
| return layer_grayscale(); |
| } |
| |
| void Layer::SetLayerInverted(bool inverted) { |
| layer_inverted_ = inverted; |
| SetLayerFilters(); |
| } |
| |
| void Layer::SetMaskLayer(Layer* layer_mask) { |
| // The provided mask should not have a layer mask itself. |
| DCHECK(!layer_mask || |
| (!layer_mask->layer_mask_layer() && |
| layer_mask->children().empty() && |
| !layer_mask->layer_mask_back_link_)); |
| DCHECK(!layer_mask_back_link_); |
| if (layer_mask_ == layer_mask) |
| return; |
| // We need to de-reference the currently linked object so that no problem |
| // arises if the mask layer gets deleted before this object. |
| if (layer_mask_) |
| layer_mask_->layer_mask_back_link_ = NULL; |
| layer_mask_ = layer_mask; |
| cc_layer_->SetMaskLayer( |
| layer_mask ? layer_mask->cc_layer() : NULL); |
| // We need to reference the linked object so that it can properly break the |
| // link to us when it gets deleted. |
| if (layer_mask) { |
| layer_mask->layer_mask_back_link_ = this; |
| layer_mask->OnDeviceScaleFactorChanged(device_scale_factor_); |
| } |
| } |
| |
| void Layer::SetBackgroundZoom(float zoom, int inset) { |
| zoom_ = zoom; |
| zoom_inset_ = inset; |
| |
| SetLayerBackgroundFilters(); |
| } |
| |
| void Layer::SetAlphaShape(scoped_ptr<SkRegion> region) { |
| alpha_shape_ = region.Pass(); |
| |
| SetLayerFilters(); |
| } |
| |
| void Layer::SetLayerFilters() { |
| cc::FilterOperations filters; |
| if (layer_saturation_) { |
| filters.Append(cc::FilterOperation::CreateSaturateFilter( |
| layer_saturation_)); |
| } |
| if (layer_grayscale_) { |
| filters.Append(cc::FilterOperation::CreateGrayscaleFilter( |
| layer_grayscale_)); |
| } |
| if (layer_inverted_) |
| filters.Append(cc::FilterOperation::CreateInvertFilter(1.0)); |
| // Brightness goes last, because the resulting colors neeed clamping, which |
| // cause further color matrix filters to be applied separately. In this order, |
| // they all can be combined in a single pass. |
| if (layer_brightness_) { |
| filters.Append(cc::FilterOperation::CreateSaturatingBrightnessFilter( |
| layer_brightness_)); |
| } |
| if (alpha_shape_) { |
| filters.Append(cc::FilterOperation::CreateAlphaThresholdFilter( |
| *alpha_shape_, 0.f, 0.f)); |
| } |
| |
| cc_layer_->SetFilters(filters); |
| } |
| |
| void Layer::SetLayerBackgroundFilters() { |
| cc::FilterOperations filters; |
| if (zoom_ != 1) |
| filters.Append(cc::FilterOperation::CreateZoomFilter(zoom_, zoom_inset_)); |
| |
| if (background_blur_radius_) { |
| filters.Append(cc::FilterOperation::CreateBlurFilter( |
| background_blur_radius_)); |
| } |
| |
| cc_layer_->SetBackgroundFilters(filters); |
| } |
| |
| float Layer::GetTargetOpacity() const { |
| if (animator_.get() && animator_->IsAnimatingProperty( |
| LayerAnimationElement::OPACITY)) |
| return animator_->GetTargetOpacity(); |
| return opacity(); |
| } |
| |
| void Layer::SetVisible(bool visible) { |
| GetAnimator()->SetVisibility(visible); |
| } |
| |
| bool Layer::GetTargetVisibility() const { |
| if (animator_.get() && animator_->IsAnimatingProperty( |
| LayerAnimationElement::VISIBILITY)) |
| return animator_->GetTargetVisibility(); |
| return visible_; |
| } |
| |
| bool Layer::IsDrawn() const { |
| const Layer* layer = this; |
| while (layer && layer->visible_) |
| layer = layer->parent_; |
| return layer == NULL; |
| } |
| |
| bool Layer::ShouldDraw() const { |
| return type_ != LAYER_NOT_DRAWN && GetCombinedOpacity() > 0.0f; |
| } |
| |
| // static |
| void Layer::ConvertPointToLayer(const Layer* source, |
| const Layer* target, |
| gfx::Point* point) { |
| if (source == target) |
| return; |
| |
| const Layer* root_layer = GetRoot(source); |
| CHECK_EQ(root_layer, GetRoot(target)); |
| |
| if (source != root_layer) |
| source->ConvertPointForAncestor(root_layer, point); |
| if (target != root_layer) |
| target->ConvertPointFromAncestor(root_layer, point); |
| } |
| |
| bool Layer::GetTargetTransformRelativeTo(const Layer* ancestor, |
| gfx::Transform* transform) const { |
| const Layer* p = this; |
| for (; p && p != ancestor; p = p->parent()) { |
| gfx::Transform translation; |
| translation.Translate(static_cast<float>(p->bounds().x()), |
| static_cast<float>(p->bounds().y())); |
| // Use target transform so that result will be correct once animation is |
| // finished. |
| if (!p->GetTargetTransform().IsIdentity()) |
| transform->ConcatTransform(p->GetTargetTransform()); |
| transform->ConcatTransform(translation); |
| } |
| return p == ancestor; |
| } |
| |
| void Layer::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) { |
| if (fills_bounds_opaquely_ == fills_bounds_opaquely) |
| return; |
| |
| fills_bounds_opaquely_ = fills_bounds_opaquely; |
| |
| cc_layer_->SetContentsOpaque(fills_bounds_opaquely); |
| } |
| |
| void Layer::SetFillsBoundsCompletely(bool fills_bounds_completely) { |
| fills_bounds_completely_ = fills_bounds_completely; |
| } |
| |
| void Layer::SwitchToLayer(scoped_refptr<cc::Layer> new_layer) { |
| // Finish animations being handled by cc_layer_. |
| if (animator_.get()) { |
| animator_->StopAnimatingProperty(LayerAnimationElement::TRANSFORM); |
| animator_->StopAnimatingProperty(LayerAnimationElement::OPACITY); |
| } |
| |
| if (texture_layer_.get()) |
| texture_layer_->ClearClient(); |
| // TODO(piman): delegated_renderer_layer_ cleanup. |
| |
| cc_layer_->RemoveAllChildren(); |
| if (cc_layer_->parent()) { |
| cc_layer_->parent()->ReplaceChild(cc_layer_, new_layer); |
| } |
| cc_layer_->SetLayerClient(NULL); |
| cc_layer_->RemoveLayerAnimationEventObserver(this); |
| new_layer->SetOpacity(cc_layer_->opacity()); |
| new_layer->SetTransform(cc_layer_->transform()); |
| new_layer->SetPosition(cc_layer_->position()); |
| new_layer->SetBackgroundColor(cc_layer_->background_color()); |
| |
| cc_layer_ = new_layer.get(); |
| content_layer_ = NULL; |
| solid_color_layer_ = NULL; |
| texture_layer_ = NULL; |
| delegated_renderer_layer_ = NULL; |
| surface_layer_ = NULL; |
| |
| cc_layer_->AddLayerAnimationEventObserver(this); |
| for (size_t i = 0; i < children_.size(); ++i) { |
| DCHECK(children_[i]->cc_layer_); |
| cc_layer_->AddChild(children_[i]->cc_layer_); |
| } |
| cc_layer_->SetLayerClient(this); |
| cc_layer_->SetTransformOrigin(gfx::Point3F()); |
| cc_layer_->SetContentsOpaque(fills_bounds_opaquely_); |
| cc_layer_->SetForceRenderSurface(force_render_surface_); |
| cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN); |
| cc_layer_->SetHideLayerAndSubtree(!visible_); |
| |
| SetLayerFilters(); |
| SetLayerBackgroundFilters(); |
| } |
| |
| void Layer::SwitchCCLayerForTest() { |
| scoped_refptr<cc::Layer> new_layer; |
| if (Layer::UsingPictureLayer()) |
| new_layer = cc::PictureLayer::Create(this); |
| else |
| new_layer = cc::ContentLayer::Create(this); |
| SwitchToLayer(new_layer); |
| content_layer_ = new_layer; |
| } |
| |
| void Layer::SetTextureMailbox( |
| const cc::TextureMailbox& mailbox, |
| scoped_ptr<cc::SingleReleaseCallback> release_callback, |
| gfx::Size texture_size_in_dip) { |
| DCHECK(type_ == LAYER_TEXTURED || type_ == LAYER_SOLID_COLOR); |
| DCHECK(mailbox.IsValid()); |
| DCHECK(release_callback); |
| if (!texture_layer_.get()) { |
| scoped_refptr<cc::TextureLayer> new_layer = |
| cc::TextureLayer::CreateForMailbox(this); |
| new_layer->SetFlipped(true); |
| SwitchToLayer(new_layer); |
| texture_layer_ = new_layer; |
| } |
| if (mailbox_release_callback_) |
| mailbox_release_callback_->Run(0, false); |
| mailbox_release_callback_ = release_callback.Pass(); |
| mailbox_ = mailbox; |
| SetTextureSize(texture_size_in_dip); |
| } |
| |
| void Layer::SetTextureSize(gfx::Size texture_size_in_dip) { |
| DCHECK(texture_layer_.get()); |
| if (frame_size_in_dip_ == texture_size_in_dip) |
| return; |
| frame_size_in_dip_ = texture_size_in_dip; |
| RecomputeDrawsContentAndUVRect(); |
| texture_layer_->SetNeedsDisplay(); |
| } |
| |
| void Layer::SetTextureFlipped(bool flipped) { |
| DCHECK(texture_layer_.get()); |
| texture_layer_->SetFlipped(flipped); |
| } |
| |
| bool Layer::TextureFlipped() const { |
| DCHECK(texture_layer_.get()); |
| return texture_layer_->flipped(); |
| } |
| |
| void Layer::SetShowDelegatedContent(cc::DelegatedFrameProvider* frame_provider, |
| gfx::Size frame_size_in_dip) { |
| DCHECK(type_ == LAYER_TEXTURED || type_ == LAYER_SOLID_COLOR); |
| |
| scoped_refptr<cc::DelegatedRendererLayer> new_layer = |
| cc::DelegatedRendererLayer::Create(frame_provider); |
| SwitchToLayer(new_layer); |
| delegated_renderer_layer_ = new_layer; |
| |
| frame_size_in_dip_ = frame_size_in_dip; |
| RecomputeDrawsContentAndUVRect(); |
| } |
| |
| void Layer::SetShowSurface( |
| cc::SurfaceId surface_id, |
| const cc::SurfaceLayer::SatisfyCallback& satisfy_callback, |
| const cc::SurfaceLayer::RequireCallback& require_callback, |
| gfx::Size surface_size, |
| float scale, |
| gfx::Size frame_size_in_dip) { |
| DCHECK(type_ == LAYER_TEXTURED || type_ == LAYER_SOLID_COLOR); |
| |
| scoped_refptr<cc::SurfaceLayer> new_layer = |
| cc::SurfaceLayer::Create(satisfy_callback, require_callback); |
| new_layer->SetSurfaceId(surface_id, scale, surface_size); |
| SwitchToLayer(new_layer); |
| surface_layer_ = new_layer; |
| |
| frame_size_in_dip_ = frame_size_in_dip; |
| RecomputeDrawsContentAndUVRect(); |
| } |
| |
| void Layer::SetShowSolidColorContent() { |
| DCHECK_EQ(type_, LAYER_SOLID_COLOR); |
| |
| if (solid_color_layer_.get()) |
| return; |
| |
| scoped_refptr<cc::SolidColorLayer> new_layer = cc::SolidColorLayer::Create(); |
| SwitchToLayer(new_layer); |
| solid_color_layer_ = new_layer; |
| |
| mailbox_ = cc::TextureMailbox(); |
| if (mailbox_release_callback_) { |
| mailbox_release_callback_->Run(0, false); |
| mailbox_release_callback_.reset(); |
| } |
| RecomputeDrawsContentAndUVRect(); |
| } |
| |
| void Layer::UpdateNinePatchLayerBitmap(const SkBitmap& bitmap) { |
| DCHECK(type_ == LAYER_NINE_PATCH && nine_patch_layer_.get()); |
| SkBitmap bitmap_copy; |
| if (bitmap.isImmutable()) { |
| bitmap_copy = bitmap; |
| } else { |
| // UIResourceBitmap requires an immutable copy of the input |bitmap|. |
| bitmap.copyTo(&bitmap_copy); |
| bitmap_copy.setImmutable(); |
| } |
| nine_patch_layer_->SetBitmap(bitmap_copy); |
| } |
| |
| void Layer::UpdateNinePatchLayerAperture(const gfx::Rect& aperture) { |
| DCHECK(type_ == LAYER_NINE_PATCH && nine_patch_layer_.get()); |
| nine_patch_layer_->SetAperture(aperture); |
| } |
| |
| void Layer::UpdateNinePatchLayerBorder(const gfx::Rect& border) { |
| DCHECK(type_ == LAYER_NINE_PATCH && nine_patch_layer_.get()); |
| nine_patch_layer_->SetBorder(border); |
| } |
| |
| void Layer::SetColor(SkColor color) { GetAnimator()->SetColor(color); } |
| |
| bool Layer::SchedulePaint(const gfx::Rect& invalid_rect) { |
| if ((type_ == LAYER_SOLID_COLOR && !texture_layer_.get()) || |
| type_ == LAYER_NINE_PATCH || (!delegate_ && !mailbox_.IsValid())) |
| return false; |
| |
| damaged_region_.op(invalid_rect.x(), |
| invalid_rect.y(), |
| invalid_rect.right(), |
| invalid_rect.bottom(), |
| SkRegion::kUnion_Op); |
| ScheduleDraw(); |
| return true; |
| } |
| |
| void Layer::ScheduleDraw() { |
| Compositor* compositor = GetCompositor(); |
| if (compositor) |
| compositor->ScheduleDraw(); |
| } |
| |
| void Layer::SendDamagedRects() { |
| if ((delegate_ || mailbox_.IsValid()) && !damaged_region_.isEmpty()) { |
| for (SkRegion::Iterator iter(damaged_region_); !iter.done(); iter.next()) { |
| const SkIRect& sk_damaged = iter.rect(); |
| gfx::Rect damaged( |
| sk_damaged.x(), |
| sk_damaged.y(), |
| sk_damaged.width(), |
| sk_damaged.height()); |
| cc_layer_->SetNeedsDisplayRect(damaged); |
| } |
| damaged_region_.setEmpty(); |
| } |
| for (size_t i = 0; i < children_.size(); ++i) |
| children_[i]->SendDamagedRects(); |
| } |
| |
| void Layer::CompleteAllAnimations() { |
| typedef std::vector<scoped_refptr<LayerAnimator> > LayerAnimatorVector; |
| LayerAnimatorVector animators; |
| CollectAnimators(&animators); |
| for (LayerAnimatorVector::const_iterator it = animators.begin(); |
| it != animators.end(); |
| ++it) { |
| (*it)->StopAnimating(); |
| } |
| } |
| |
| void Layer::SuppressPaint() { |
| if (!delegate_) |
| return; |
| delegate_ = NULL; |
| for (size_t i = 0; i < children_.size(); ++i) |
| children_[i]->SuppressPaint(); |
| } |
| |
| void Layer::OnDeviceScaleFactorChanged(float device_scale_factor) { |
| if (device_scale_factor_ == device_scale_factor) |
| return; |
| if (animator_.get()) |
| animator_->StopAnimatingProperty(LayerAnimationElement::TRANSFORM); |
| device_scale_factor_ = device_scale_factor; |
| RecomputeDrawsContentAndUVRect(); |
| RecomputePosition(); |
| SchedulePaint(gfx::Rect(bounds_.size())); |
| if (delegate_) |
| delegate_->OnDeviceScaleFactorChanged(device_scale_factor); |
| for (size_t i = 0; i < children_.size(); ++i) |
| children_[i]->OnDeviceScaleFactorChanged(device_scale_factor); |
| if (layer_mask_) |
| layer_mask_->OnDeviceScaleFactorChanged(device_scale_factor); |
| } |
| |
| void Layer::OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) { |
| DCHECK(delegated_renderer_layer_.get() || surface_layer_.get()); |
| if (!delegate_) |
| return; |
| delegate_->OnDelegatedFrameDamage(damage_rect_in_dip); |
| } |
| |
| void Layer::RequestCopyOfOutput(scoped_ptr<cc::CopyOutputRequest> request) { |
| cc_layer_->RequestCopyOfOutput(request.Pass()); |
| } |
| |
| void Layer::PaintContents( |
| SkCanvas* sk_canvas, |
| const gfx::Rect& clip, |
| ContentLayerClient::PaintingControlSetting painting_control) { |
| TRACE_EVENT1("ui", "Layer::PaintContents", "name", name_); |
| scoped_ptr<gfx::Canvas> canvas(gfx::Canvas::CreateCanvasWithoutScaling( |
| sk_canvas, device_scale_factor_)); |
| if (delegate_) |
| delegate_->OnPaintLayer(canvas.get()); |
| } |
| |
| scoped_refptr<cc::DisplayItemList> Layer::PaintContentsToDisplayList( |
| const gfx::Rect& clip, |
| ContentLayerClient::PaintingControlSetting painting_control) { |
| NOTIMPLEMENTED(); |
| return cc::DisplayItemList::Create(); |
| } |
| |
| bool Layer::FillsBoundsCompletely() const { return fills_bounds_completely_; } |
| |
| bool Layer::PrepareTextureMailbox( |
| cc::TextureMailbox* mailbox, |
| scoped_ptr<cc::SingleReleaseCallback>* release_callback, |
| bool use_shared_memory) { |
| if (!mailbox_release_callback_) |
| return false; |
| *mailbox = mailbox_; |
| *release_callback = mailbox_release_callback_.Pass(); |
| return true; |
| } |
| |
| void Layer::SetForceRenderSurface(bool force) { |
| if (force_render_surface_ == force) |
| return; |
| |
| force_render_surface_ = force; |
| cc_layer_->SetForceRenderSurface(force_render_surface_); |
| } |
| |
| class LayerDebugInfo : public base::trace_event::ConvertableToTraceFormat { |
| public: |
| explicit LayerDebugInfo(std::string name) : name_(name) { } |
| void AppendAsTraceFormat(std::string* out) const override { |
| base::DictionaryValue dictionary; |
| dictionary.SetString("layer_name", name_); |
| base::JSONWriter::Write(&dictionary, out); |
| } |
| |
| private: |
| ~LayerDebugInfo() override {} |
| std::string name_; |
| }; |
| |
| scoped_refptr<base::trace_event::ConvertableToTraceFormat> |
| Layer::TakeDebugInfo() { |
| return new LayerDebugInfo(name_); |
| } |
| |
| void Layer::OnAnimationStarted(const cc::AnimationEvent& event) { |
| if (animator_.get()) |
| animator_->OnThreadedAnimationStarted(event); |
| } |
| |
| void Layer::CollectAnimators( |
| std::vector<scoped_refptr<LayerAnimator> >* animators) { |
| if (IsAnimating()) |
| animators->push_back(animator_); |
| std::for_each(children_.begin(), children_.end(), |
| std::bind2nd(std::mem_fun(&Layer::CollectAnimators), |
| animators)); |
| } |
| |
| void Layer::StackRelativeTo(Layer* child, Layer* other, bool above) { |
| DCHECK_NE(child, other); |
| DCHECK_EQ(this, child->parent()); |
| DCHECK_EQ(this, other->parent()); |
| |
| const size_t child_i = |
| std::find(children_.begin(), children_.end(), child) - children_.begin(); |
| const size_t other_i = |
| std::find(children_.begin(), children_.end(), other) - children_.begin(); |
| if ((above && child_i == other_i + 1) || (!above && child_i + 1 == other_i)) |
| return; |
| |
| const size_t dest_i = |
| above ? |
| (child_i < other_i ? other_i : other_i + 1) : |
| (child_i < other_i ? other_i - 1 : other_i); |
| children_.erase(children_.begin() + child_i); |
| children_.insert(children_.begin() + dest_i, child); |
| |
| child->cc_layer_->RemoveFromParent(); |
| cc_layer_->InsertChild(child->cc_layer_, dest_i); |
| } |
| |
| bool Layer::ConvertPointForAncestor(const Layer* ancestor, |
| gfx::Point* point) const { |
| gfx::Transform transform; |
| bool result = GetTargetTransformRelativeTo(ancestor, &transform); |
| gfx::Point3F p(*point); |
| transform.TransformPoint(&p); |
| *point = gfx::ToFlooredPoint(p.AsPointF()); |
| return result; |
| } |
| |
| bool Layer::ConvertPointFromAncestor(const Layer* ancestor, |
| gfx::Point* point) const { |
| gfx::Transform transform; |
| bool result = GetTargetTransformRelativeTo(ancestor, &transform); |
| gfx::Point3F p(*point); |
| transform.TransformPointReverse(&p); |
| *point = gfx::ToFlooredPoint(p.AsPointF()); |
| return result; |
| } |
| |
| void Layer::SetBoundsFromAnimation(const gfx::Rect& bounds) { |
| if (bounds == bounds_) |
| return; |
| |
| base::Closure closure; |
| if (delegate_) |
| closure = delegate_->PrepareForLayerBoundsChange(); |
| bool was_move = bounds_.size() == bounds.size(); |
| bounds_ = bounds; |
| |
| RecomputeDrawsContentAndUVRect(); |
| RecomputePosition(); |
| |
| if (!closure.is_null()) |
| closure.Run(); |
| |
| if (was_move) { |
| // Don't schedule a draw if we're invisible. We'll schedule one |
| // automatically when we get visible. |
| if (IsDrawn()) |
| ScheduleDraw(); |
| } else { |
| // Always schedule a paint, even if we're invisible. |
| SchedulePaint(gfx::Rect(bounds.size())); |
| } |
| } |
| |
| void Layer::SetTransformFromAnimation(const gfx::Transform& transform) { |
| cc_layer_->SetTransform(transform); |
| } |
| |
| void Layer::SetOpacityFromAnimation(float opacity) { |
| cc_layer_->SetOpacity(opacity); |
| ScheduleDraw(); |
| } |
| |
| void Layer::SetVisibilityFromAnimation(bool visible) { |
| if (visible_ == visible) |
| return; |
| |
| visible_ = visible; |
| cc_layer_->SetHideLayerAndSubtree(!visible_); |
| } |
| |
| void Layer::SetBrightnessFromAnimation(float brightness) { |
| layer_brightness_ = brightness; |
| SetLayerFilters(); |
| } |
| |
| void Layer::SetGrayscaleFromAnimation(float grayscale) { |
| layer_grayscale_ = grayscale; |
| SetLayerFilters(); |
| } |
| |
| void Layer::SetColorFromAnimation(SkColor color) { |
| DCHECK_EQ(type_, LAYER_SOLID_COLOR); |
| cc_layer_->SetBackgroundColor(color); |
| SetFillsBoundsOpaquely(SkColorGetA(color) == 0xFF); |
| } |
| |
| void Layer::ScheduleDrawForAnimation() { |
| ScheduleDraw(); |
| } |
| |
| const gfx::Rect& Layer::GetBoundsForAnimation() const { |
| return bounds(); |
| } |
| |
| gfx::Transform Layer::GetTransformForAnimation() const { |
| return transform(); |
| } |
| |
| float Layer::GetOpacityForAnimation() const { |
| return opacity(); |
| } |
| |
| bool Layer::GetVisibilityForAnimation() const { |
| return visible(); |
| } |
| |
| float Layer::GetBrightnessForAnimation() const { |
| return layer_brightness(); |
| } |
| |
| float Layer::GetGrayscaleForAnimation() const { |
| return layer_grayscale(); |
| } |
| |
| SkColor Layer::GetColorForAnimation() const { |
| // WebColor is equivalent to SkColor, per WebColor.h. |
| // The NULL check is here since this is invoked regardless of whether we have |
| // been configured as LAYER_SOLID_COLOR. |
| return solid_color_layer_.get() ? |
| solid_color_layer_->background_color() : SK_ColorBLACK; |
| } |
| |
| float Layer::GetDeviceScaleFactor() const { |
| return device_scale_factor_; |
| } |
| |
| void Layer::AddThreadedAnimation(scoped_ptr<cc::Animation> animation) { |
| DCHECK(cc_layer_); |
| // Until this layer has a compositor (and hence cc_layer_ has a |
| // LayerTreeHost), addAnimation will fail. |
| if (GetCompositor()) |
| cc_layer_->AddAnimation(animation.Pass()); |
| else |
| pending_threaded_animations_.push_back(animation.Pass()); |
| } |
| |
| namespace{ |
| |
| struct HasAnimationId { |
| HasAnimationId(int id): id_(id) { |
| } |
| |
| bool operator()(cc::Animation* animation) const { |
| return animation->id() == id_; |
| } |
| |
| private: |
| int id_; |
| }; |
| |
| } |
| |
| void Layer::RemoveThreadedAnimation(int animation_id) { |
| DCHECK(cc_layer_); |
| if (pending_threaded_animations_.size() == 0) { |
| cc_layer_->RemoveAnimation(animation_id); |
| return; |
| } |
| |
| pending_threaded_animations_.erase( |
| cc::remove_if(&pending_threaded_animations_, |
| pending_threaded_animations_.begin(), |
| pending_threaded_animations_.end(), |
| HasAnimationId(animation_id)), |
| pending_threaded_animations_.end()); |
| } |
| |
| LayerAnimatorCollection* Layer::GetLayerAnimatorCollection() { |
| Compositor* compositor = GetCompositor(); |
| return compositor ? compositor->layer_animator_collection() : NULL; |
| } |
| |
| void Layer::SendPendingThreadedAnimations() { |
| for (cc::ScopedPtrVector<cc::Animation>::iterator it = |
| pending_threaded_animations_.begin(); |
| it != pending_threaded_animations_.end(); |
| ++it) |
| cc_layer_->AddAnimation(pending_threaded_animations_.take(it)); |
| |
| pending_threaded_animations_.clear(); |
| |
| for (size_t i = 0; i < children_.size(); ++i) |
| children_[i]->SendPendingThreadedAnimations(); |
| } |
| |
| void Layer::CreateCcLayer() { |
| if (type_ == LAYER_SOLID_COLOR) { |
| solid_color_layer_ = cc::SolidColorLayer::Create(); |
| cc_layer_ = solid_color_layer_.get(); |
| } else if (type_ == LAYER_NINE_PATCH) { |
| nine_patch_layer_ = cc::NinePatchLayer::Create(); |
| cc_layer_ = nine_patch_layer_.get(); |
| } else { |
| if (Layer::UsingPictureLayer()) |
| content_layer_ = cc::PictureLayer::Create(this); |
| else |
| content_layer_ = cc::ContentLayer::Create(this); |
| cc_layer_ = content_layer_.get(); |
| } |
| cc_layer_->SetTransformOrigin(gfx::Point3F()); |
| cc_layer_->SetContentsOpaque(true); |
| cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN); |
| cc_layer_->AddLayerAnimationEventObserver(this); |
| cc_layer_->SetLayerClient(this); |
| RecomputePosition(); |
| } |
| |
| gfx::Transform Layer::transform() const { |
| return cc_layer_->transform(); |
| } |
| |
| void Layer::RecomputeDrawsContentAndUVRect() { |
| DCHECK(cc_layer_); |
| gfx::Size size(bounds_.size()); |
| if (texture_layer_.get()) { |
| size.SetToMin(frame_size_in_dip_); |
| gfx::PointF uv_top_left(0.f, 0.f); |
| gfx::PointF uv_bottom_right( |
| static_cast<float>(size.width()) / frame_size_in_dip_.width(), |
| static_cast<float>(size.height()) / frame_size_in_dip_.height()); |
| texture_layer_->SetUV(uv_top_left, uv_bottom_right); |
| } else if (delegated_renderer_layer_.get() || surface_layer_.get()) { |
| size.SetToMin(frame_size_in_dip_); |
| } |
| cc_layer_->SetBounds(size); |
| } |
| |
| void Layer::RecomputePosition() { |
| cc_layer_->SetPosition(bounds_.origin() + subpixel_position_offset_); |
| } |
| |
| void Layer::AddAnimatorsInTreeToCollection( |
| LayerAnimatorCollection* collection) { |
| DCHECK(collection); |
| if (IsAnimating()) |
| animator_->AddToCollection(collection); |
| std::for_each( |
| children_.begin(), |
| children_.end(), |
| std::bind2nd(std::mem_fun(&Layer::AddAnimatorsInTreeToCollection), |
| collection)); |
| } |
| |
| void Layer::RemoveAnimatorsInTreeFromCollection( |
| LayerAnimatorCollection* collection) { |
| DCHECK(collection); |
| if (IsAnimating()) |
| animator_->RemoveFromCollection(collection); |
| std::for_each( |
| children_.begin(), |
| children_.end(), |
| std::bind2nd(std::mem_fun(&Layer::RemoveAnimatorsInTreeFromCollection), |
| collection)); |
| } |
| |
| bool Layer::IsAnimating() const { |
| return animator_.get() && animator_->is_animating(); |
| } |
| |
| } // namespace ui |