| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |
| #define UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |
| |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/time/time.h" |
| #include "ui/events/gesture_detection/motion_event.h" |
| #include "ui/gfx/geometry/point_f.h" |
| #include "ui/gfx/geometry/rect_f.h" |
| #include "ui/gfx/geometry/vector2d_f.h" |
| #include "ui/touch_selection/ui_touch_selection_export.h" |
| |
| namespace ui { |
| |
| class TouchHandle; |
| |
| enum TouchHandleOrientation { |
| TOUCH_HANDLE_LEFT, |
| TOUCH_HANDLE_CENTER, |
| TOUCH_HANDLE_RIGHT, |
| TOUCH_HANDLE_ORIENTATION_UNDEFINED, |
| }; |
| |
| // Interface through which |TouchHandle| delegates rendering-specific duties. |
| class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawable { |
| public: |
| virtual ~TouchHandleDrawable() {} |
| virtual void SetEnabled(bool enabled) = 0; |
| virtual void SetOrientation(TouchHandleOrientation orientation) = 0; |
| virtual void SetAlpha(float alpha) = 0; |
| virtual void SetFocus(const gfx::PointF& position) = 0; |
| virtual gfx::RectF GetVisibleBounds() const = 0; |
| }; |
| |
| // Interface through which |TouchHandle| communicates handle manipulation and |
| // requests concrete drawable instances. |
| class UI_TOUCH_SELECTION_EXPORT TouchHandleClient { |
| public: |
| virtual ~TouchHandleClient() {} |
| virtual void OnHandleDragBegin(const TouchHandle& handle) = 0; |
| virtual void OnHandleDragUpdate(const TouchHandle& handle, |
| const gfx::PointF& new_position) = 0; |
| virtual void OnHandleDragEnd(const TouchHandle& handle) = 0; |
| virtual void OnHandleTapped(const TouchHandle& handle) = 0; |
| virtual void SetNeedsAnimate() = 0; |
| virtual scoped_ptr<TouchHandleDrawable> CreateDrawable() = 0; |
| virtual base::TimeDelta GetTapTimeout() const = 0; |
| virtual float GetTapSlop() const = 0; |
| }; |
| |
| // Responsible for displaying a selection or insertion handle for text |
| // interaction. |
| class UI_TOUCH_SELECTION_EXPORT TouchHandle { |
| public: |
| // The drawable will be enabled but invisible until otherwise specified. |
| TouchHandle(TouchHandleClient* client, TouchHandleOrientation orientation); |
| ~TouchHandle(); |
| |
| // Sets whether the handle is active, allowing resource cleanup if necessary. |
| // If false, active animations or touch drag sequences will be cancelled. |
| // While disabled, manipulation is *explicitly not supported*, and may lead to |
| // undesirable and/or unstable side-effects. The handle can be safely |
| // re-enabled to allow continued operation. |
| void SetEnabled(bool enabled); |
| |
| enum AnimationStyle { ANIMATION_NONE, ANIMATION_SMOOTH }; |
| // Update the handle visibility, fading in/out according to |animation_style|. |
| // If an animation is in-progress, it will be overriden appropriately. |
| void SetVisible(bool visible, AnimationStyle animation_style); |
| |
| // Update the handle placement to |position|. |
| // Note: If a fade out animation is active or the handle is invisible, the |
| // handle position will not be updated until the handle regains visibility. |
| void SetPosition(const gfx::PointF& position); |
| |
| // Update the handle visuals to |orientation|. |
| // Note: If the handle is being dragged, the orientation change will be |
| // deferred until the drag has ceased. |
| void SetOrientation(TouchHandleOrientation orientation); |
| |
| // Allows touch-dragging of the handle. Returns true if the event was |
| // consumed, in which case the caller should cease further handling. |
| bool WillHandleTouchEvent(const MotionEvent& event); |
| |
| // Ticks an active animation, as requested to the client by |SetNeedsAnimate|. |
| // Returns true if an animation is active and requires further ticking. |
| bool Animate(base::TimeTicks frame_time); |
| |
| bool is_dragging() const { return is_dragging_; } |
| const gfx::PointF& position() const { return position_; } |
| TouchHandleOrientation orientation() const { return orientation_; } |
| |
| private: |
| void BeginDrag(); |
| void EndDrag(); |
| void BeginFade(); |
| void EndFade(); |
| void SetAlpha(float alpha); |
| |
| scoped_ptr<TouchHandleDrawable> drawable_; |
| |
| TouchHandleClient* const client_; |
| |
| gfx::PointF position_; |
| TouchHandleOrientation orientation_; |
| TouchHandleOrientation deferred_orientation_; |
| |
| gfx::PointF touch_down_position_; |
| gfx::Vector2dF touch_to_focus_offset_; |
| base::TimeTicks touch_down_time_; |
| |
| // Note that when a fade animation is active, |is_visible_| and |position_| |
| // may not reflect the actual visibilty and position of the drawable. This |
| // discrepancy is resolved either upon fade completion or cancellation. |
| base::TimeTicks fade_end_time_; |
| gfx::PointF fade_start_position_; |
| float alpha_; |
| bool animate_deferred_fade_; |
| |
| bool enabled_; |
| bool is_visible_; |
| bool is_dragging_; |
| bool is_drag_within_tap_region_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TouchHandle); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |