| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/base/touch/selection_bound.h" |
| |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/gfx/geometry/rect.h" |
| |
| namespace ui { |
| |
| TEST(SelectionBoundTest, RectBetweenSelectionBounds) { |
| SelectionBound b1, b2; |
| // Simple case of aligned vertical bounds of equal height |
| b1.SetEdge(gfx::Point(0, 20), gfx::Point(0, 25)); |
| b2.SetEdge(gfx::Point(110, 20), gfx::Point(110, 25)); |
| gfx::Rect expected_rect( |
| b1.edge_top_rounded().x(), |
| b1.edge_top_rounded().y(), |
| b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
| b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| |
| // Parallel vertical bounds of different heights |
| b1.SetEdge(gfx::Point(10, 20), gfx::Point(10, 25)); |
| b2.SetEdge(gfx::Point(110, 0), gfx::Point(110, 35)); |
| expected_rect = gfx::Rect( |
| b1.edge_top_rounded().x(), |
| b2.edge_top_rounded().y(), |
| b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
| b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| |
| b1.SetEdge(gfx::Point(10, 20), gfx::Point(10, 30)); |
| b2.SetEdge(gfx::Point(110, 25), gfx::Point(110, 45)); |
| expected_rect = gfx::Rect( |
| b1.edge_top_rounded().x(), |
| b1.edge_top_rounded().y(), |
| b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
| b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| |
| b1.SetEdge(gfx::Point(10, 20), gfx::Point(10, 30)); |
| b2.SetEdge(gfx::Point(110, 40), gfx::Point(110, 60)); |
| expected_rect = gfx::Rect( |
| b1.edge_top_rounded().x(), |
| b1.edge_top_rounded().y(), |
| b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
| b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| |
| // Overlapping vertical bounds |
| b1.SetEdge(gfx::Point(10, 20), gfx::Point(10, 30)); |
| b2.SetEdge(gfx::Point(10, 25), gfx::Point(10, 40)); |
| expected_rect = gfx::Rect( |
| b1.edge_top_rounded().x(), |
| b1.edge_top_rounded().y(), |
| 0, |
| b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| |
| // Non-vertical bounds: "\ \" |
| b1.SetEdge(gfx::Point(10, 20), gfx::Point(20, 30)); |
| b2.SetEdge(gfx::Point(110, 40), gfx::Point(120, 60)); |
| expected_rect = gfx::Rect( |
| b1.edge_top_rounded().x(), |
| b1.edge_top_rounded().y(), |
| b2.edge_bottom_rounded().x() - b1.edge_top_rounded().x(), |
| b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| |
| // Non-vertical bounds: "/ \" |
| b1.SetEdge(gfx::Point(20, 30), gfx::Point(0, 40)); |
| b2.SetEdge(gfx::Point(110, 30), gfx::Point(120, 40)); |
| expected_rect = gfx::Rect( |
| b1.edge_bottom_rounded().x(), |
| b1.edge_top_rounded().y(), |
| b2.edge_bottom_rounded().x() - b1.edge_bottom_rounded().x(), |
| b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| } |
| |
| } // namespace ui |