blob: c69a718b330b0a5f8c079542e3883517de49e6d1 [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2010 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_HTML_FORMS_HTML_LEGEND_ELEMENT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_HTML_FORMS_HTML_LEGEND_ELEMENT_H_
#include "third_party/blink/renderer/core/html/html_element.h"
namespace blink {
class HTMLFormControlElement;
class HTMLLegendElement final : public HTMLElement {
DEFINE_WRAPPERTYPEINFO();
public:
DECLARE_NODE_FACTORY(HTMLLegendElement);
HTMLFormElement* form() const;
private:
explicit HTMLLegendElement(Document&);
// Control in the legend's fieldset that gets focus and access key.
HTMLFormControlElement* AssociatedControl();
void AccessKeyAction(bool send_mouse_events) override;
void focus(const FocusParams&) override;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_HTML_FORMS_HTML_LEGEND_ELEMENT_H_