| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "components/proximity_auth/unlock_manager.h" |
| |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/test/test_simple_task_runner.h" |
| #include "base/thread_task_runner_handle.h" |
| #include "components/proximity_auth/client.h" |
| #include "components/proximity_auth/controller.h" |
| #include "components/proximity_auth/logging/logging.h" |
| #include "components/proximity_auth/mock_proximity_auth_client.h" |
| #include "components/proximity_auth/proximity_monitor.h" |
| #include "components/proximity_auth/remote_status_update.h" |
| #include "components/proximity_auth/screenlock_bridge.h" |
| #include "device/bluetooth/bluetooth_adapter_factory.h" |
| #include "device/bluetooth/test/mock_bluetooth_adapter.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| #if defined(OS_CHROMEOS) |
| #include "chromeos/dbus/dbus_thread_manager.h" |
| #endif // defined(OS_CHROMEOS) |
| |
| using testing::AtLeast; |
| using testing::NiceMock; |
| using testing::Return; |
| using testing::_; |
| |
| namespace proximity_auth { |
| namespace { |
| |
| // Note that the trust agent state is currently ignored by the UnlockManager |
| // implementation. |
| RemoteStatusUpdate kRemoteScreenUnlocked = { |
| USER_PRESENT, SECURE_SCREEN_LOCK_ENABLED, TRUST_AGENT_UNSUPPORTED}; |
| RemoteStatusUpdate kRemoteScreenLocked = { |
| USER_ABSENT, SECURE_SCREEN_LOCK_ENABLED, TRUST_AGENT_UNSUPPORTED}; |
| RemoteStatusUpdate kRemoteScreenlockDisabled = { |
| USER_PRESENT, SECURE_SCREEN_LOCK_DISABLED, TRUST_AGENT_UNSUPPORTED}; |
| RemoteStatusUpdate kRemoteScreenlockStateUnknown = { |
| USER_PRESENCE_UNKNOWN, SECURE_SCREEN_LOCK_STATE_UNKNOWN, |
| TRUST_AGENT_UNSUPPORTED}; |
| |
| class MockController : public Controller { |
| public: |
| MockController() {} |
| ~MockController() override {} |
| |
| MOCK_CONST_METHOD0(GetState, State()); |
| MOCK_METHOD0(GetClient, Client*()); |
| }; |
| |
| class MockClient : public Client { |
| public: |
| MockClient() {} |
| ~MockClient() override {} |
| |
| MOCK_METHOD1(AddObserver, void(ClientObserver* observer)); |
| MOCK_METHOD1(RemoveObserver, void(ClientObserver* observer)); |
| MOCK_CONST_METHOD0(SupportsSignIn, bool()); |
| MOCK_METHOD0(DispatchUnlockEvent, void()); |
| MOCK_METHOD1(RequestDecryption, void(const std::string& challenge)); |
| MOCK_METHOD0(RequestUnlock, void()); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(MockClient); |
| }; |
| |
| class MockProximityMonitor : public ProximityMonitor { |
| public: |
| MockProximityMonitor() { |
| ON_CALL(*this, GetStrategy()) |
| .WillByDefault(Return(ProximityMonitor::Strategy::NONE)); |
| ON_CALL(*this, IsUnlockAllowed()).WillByDefault(Return(true)); |
| ON_CALL(*this, IsInRssiRange()).WillByDefault(Return(false)); |
| } |
| ~MockProximityMonitor() override {} |
| |
| MOCK_METHOD0(Start, void()); |
| MOCK_METHOD0(Stop, void()); |
| MOCK_CONST_METHOD0(GetStrategy, Strategy()); |
| MOCK_CONST_METHOD0(IsUnlockAllowed, bool()); |
| MOCK_CONST_METHOD0(IsInRssiRange, bool()); |
| MOCK_METHOD0(RecordProximityMetricsOnAuthSuccess, void()); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(MockProximityMonitor); |
| }; |
| |
| class FakeLockHandler : public ScreenlockBridge::LockHandler { |
| public: |
| FakeLockHandler() {} |
| ~FakeLockHandler() override {} |
| |
| // LockHandler: |
| void ShowBannerMessage(const base::string16& message) override {} |
| void ShowUserPodCustomIcon( |
| const std::string& user_email, |
| const ScreenlockBridge::UserPodCustomIconOptions& icon) override {} |
| void HideUserPodCustomIcon(const std::string& user_email) override {} |
| void EnableInput() override {} |
| void SetAuthType(const std::string& user_email, |
| AuthType auth_type, |
| const base::string16& auth_value) override {} |
| AuthType GetAuthType(const std::string& user_email) const override { |
| return USER_CLICK; |
| } |
| ScreenType GetScreenType() const override { return LOCK_SCREEN; } |
| void Unlock(const std::string& user_email) override {} |
| void AttemptEasySignin(const std::string& user_email, |
| const std::string& secret, |
| const std::string& key_label) override {} |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(FakeLockHandler); |
| }; |
| |
| class TestUnlockManager : public UnlockManager { |
| public: |
| TestUnlockManager(ScreenlockType screenlock_type, |
| scoped_ptr<ProximityMonitor> proximity_monitor, |
| ProximityAuthClient* proximity_auth_client) |
| : UnlockManager(screenlock_type, |
| proximity_monitor.Pass(), |
| proximity_auth_client) {} |
| ~TestUnlockManager() override {} |
| |
| using UnlockManager::OnAuthAttempted; |
| using ClientObserver::OnUnlockEventSent; |
| using ClientObserver::OnRemoteStatusUpdate; |
| using ClientObserver::OnDecryptResponse; |
| using ClientObserver::OnUnlockResponse; |
| using ClientObserver::OnDisconnected; |
| using ScreenlockBridge::Observer::OnScreenDidLock; |
| using ScreenlockBridge::Observer::OnScreenDidUnlock; |
| using ScreenlockBridge::Observer::OnFocusedUserChanged; |
| }; |
| |
| // Creates a mock Bluetooth adapter and sets it as the global adapter for |
| // testing. |
| scoped_refptr<device::MockBluetoothAdapter> |
| CreateAndRegisterMockBluetoothAdapter() { |
| scoped_refptr<device::MockBluetoothAdapter> adapter = |
| new NiceMock<device::MockBluetoothAdapter>(); |
| device::BluetoothAdapterFactory::SetAdapterForTesting(adapter); |
| return adapter; |
| } |
| |
| } // namespace |
| |
| class ProximityAuthUnlockManagerTest : public testing::Test { |
| public: |
| ProximityAuthUnlockManagerTest() |
| : bluetooth_adapter_(CreateAndRegisterMockBluetoothAdapter()), |
| proximity_monitor_(nullptr), |
| task_runner_(new base::TestSimpleTaskRunner()), |
| thread_task_runner_handle_(task_runner_) { |
| ON_CALL(*bluetooth_adapter_, IsPowered()).WillByDefault(Return(true)); |
| ON_CALL(controller_, GetClient()).WillByDefault(Return(&client_)); |
| ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(true)); |
| |
| ScreenlockBridge::Get()->SetLockHandler(&lock_handler_); |
| |
| #if defined(OS_CHROMEOS) |
| chromeos::DBusThreadManager::Initialize(); |
| #endif |
| } |
| |
| ~ProximityAuthUnlockManagerTest() override { |
| // Make sure to verify the mock prior to the destruction of the unlock |
| // manager, as otherwise it's impossible to tell whether calls to Stop() |
| // occur as a side-effect of the destruction or from the code intended to be |
| // under test. |
| if (proximity_monitor_) |
| testing::Mock::VerifyAndClearExpectations(proximity_monitor_); |
| |
| // The UnlockManager must be destroyed before calling |
| // chromeos::DBusThreadManager::Shutdown(), as the UnlockManager's |
| // destructor references the DBusThreadManager. |
| unlock_manager_.reset(); |
| |
| #if defined(OS_CHROMEOS) |
| chromeos::DBusThreadManager::Shutdown(); |
| #endif |
| |
| ScreenlockBridge::Get()->SetLockHandler(nullptr); |
| } |
| |
| void CreateUnlockManager(UnlockManager::ScreenlockType screenlock_type) { |
| proximity_monitor_ = new NiceMock<MockProximityMonitor>; |
| unlock_manager_.reset(new TestUnlockManager( |
| screenlock_type, make_scoped_ptr(proximity_monitor_), |
| &proximity_auth_client_)); |
| } |
| |
| void SimulateUserPresentState() { |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::STOPPED)); |
| unlock_manager_->SetController(&controller_); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| unlock_manager_->OnControllerStateChanged(); |
| |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked); |
| } |
| |
| void RunPendingTasks() { task_runner_->RunPendingTasks(); } |
| |
| protected: |
| // Mock used for verifying interactions with the Bluetooth subsystem. |
| scoped_refptr<device::MockBluetoothAdapter> bluetooth_adapter_; |
| |
| NiceMock<MockProximityAuthClient> proximity_auth_client_; |
| NiceMock<MockController> controller_; |
| NiceMock<MockClient> client_; |
| scoped_ptr<TestUnlockManager> unlock_manager_; |
| // Owned by the |unlock_manager_|. |
| MockProximityMonitor* proximity_monitor_; |
| |
| private: |
| scoped_refptr<base::TestSimpleTaskRunner> task_runner_; |
| base::ThreadTaskRunnerHandle thread_task_runner_handle_; |
| FakeLockHandler lock_handler_; |
| ScopedDisableLoggingForTesting disable_logging_; |
| }; |
| |
| TEST_F(ProximityAuthUnlockManagerTest, IsUnlockAllowed_InitialState) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| EXPECT_FALSE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, IsUnlockAllowed_SessionLock_AllGood) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| unlock_manager_->SetController(&controller_); |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked); |
| |
| EXPECT_TRUE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, IsUnlockAllowed_SignIn_AllGood) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SIGN_IN); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::STOPPED)); |
| unlock_manager_->SetController(&controller_); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| unlock_manager_->OnControllerStateChanged(); |
| |
| ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(true)); |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked); |
| |
| EXPECT_TRUE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| IsUnlockAllowed_SignIn_ClientDoesNotSupportSignIn) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SIGN_IN); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::STOPPED)); |
| unlock_manager_->SetController(&controller_); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| unlock_manager_->OnControllerStateChanged(); |
| |
| ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(false)); |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked); |
| |
| EXPECT_FALSE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, IsUnlockAllowed_SignIn_ClientIsNull) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SIGN_IN); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| ON_CALL(controller_, GetClient()).WillByDefault(Return(nullptr)); |
| unlock_manager_->SetController(&controller_); |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked); |
| |
| EXPECT_FALSE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| IsUnlockAllowed_DisallowedByProximityMonitor) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| unlock_manager_->SetController(&controller_); |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked); |
| |
| ON_CALL(*proximity_monitor_, IsUnlockAllowed()).WillByDefault(Return(false)); |
| EXPECT_FALSE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| IsUnlockAllowed_SecureChannelNotEstablished) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::AUTHENTICATING)); |
| unlock_manager_->SetController(&controller_); |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked); |
| |
| EXPECT_FALSE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, IsUnlockAllowed_ControllerIsNull) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| unlock_manager_->SetController(nullptr); |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked); |
| |
| EXPECT_FALSE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| IsUnlockAllowed_RemoteScreenlockStateLocked) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| unlock_manager_->SetController(&controller_); |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenLocked); |
| |
| EXPECT_FALSE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| IsUnlockAllowed_RemoteScreenlockStateUnknown) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| unlock_manager_->SetController(&controller_); |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenlockStateUnknown); |
| |
| EXPECT_FALSE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| IsUnlockAllowed_RemoteScreenlockStateDisabled) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| unlock_manager_->SetController(&controller_); |
| unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenlockDisabled); |
| |
| EXPECT_FALSE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| IsUnlockAllowed_RemoteScreenlockStateNotYetReceived) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| unlock_manager_->SetController(&controller_); |
| |
| EXPECT_FALSE(unlock_manager_->IsUnlockAllowed()); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, SetController_SetToNull) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::INACTIVE)); |
| unlock_manager_->SetController(nullptr); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, SetController_ExistingController) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(proximity_auth_client_, UpdateScreenlockState(_)).Times(0); |
| unlock_manager_->SetController(&controller_); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| SetController_NullThenExistingController) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::INACTIVE)); |
| unlock_manager_->SetController(nullptr); |
| |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::AUTHENTICATED)); |
| unlock_manager_->SetController(&controller_); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, SetController_AuthenticationFailed) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| unlock_manager_->SetController(nullptr); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::AUTHENTICATION_FAILED)); |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::PHONE_NOT_AUTHENTICATED)); |
| unlock_manager_->SetController(&controller_); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, SetController_WakingUp) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| unlock_manager_->SetController(nullptr); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::FINDING_CONNECTION)); |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::BLUETOOTH_CONNECTING)); |
| unlock_manager_->SetController(&controller_); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| SetController_NullController_StopsProximityMonitor) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(*proximity_monitor_, Stop()).Times(AtLeast(1)); |
| unlock_manager_->SetController(nullptr); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| SetController_ConnectingController_StopsProximityMonitor) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| NiceMock<MockController> controller; |
| ON_CALL(controller, GetState()) |
| .WillByDefault(Return(Controller::State::FINDING_CONNECTION)); |
| |
| EXPECT_CALL(*proximity_monitor_, Stop()).Times(AtLeast(1)); |
| unlock_manager_->SetController(&controller); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| SetController_ConnectedController_StartsProximityMonitor) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| NiceMock<MockController> controller; |
| ON_CALL(controller, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| |
| EXPECT_CALL(*proximity_monitor_, Start()).Times(AtLeast(1)); |
| unlock_manager_->SetController(&controller); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnControllerStateChanged_SecureChannelEstablished_RegistersAsObserver) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| NiceMock<MockController> controller; |
| ON_CALL(controller, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| |
| EXPECT_CALL(client_, AddObserver(unlock_manager_.get())); |
| unlock_manager_->OnControllerStateChanged(); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnControllerStateChanged_StartsProximityMonitor) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| NiceMock<MockController> controller; |
| ON_CALL(controller, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| |
| EXPECT_CALL(*proximity_monitor_, Start()).Times(AtLeast(1)); |
| unlock_manager_->OnControllerStateChanged(); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnControllerStateChanged_StopsProximityMonitor) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::AUTHENTICATION_FAILED)); |
| |
| EXPECT_CALL(*proximity_monitor_, Stop()).Times(AtLeast(1)); |
| unlock_manager_->OnControllerStateChanged(); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnControllerStateChanged_Stopped_UpdatesScreenlockState) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::STOPPED)); |
| |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::INACTIVE)); |
| unlock_manager_->OnControllerStateChanged(); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnControllerStateChanged_AuthenticationFailed_UpdatesScreenlockState) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::AUTHENTICATION_FAILED)); |
| |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::PHONE_NOT_AUTHENTICATED)); |
| unlock_manager_->OnControllerStateChanged(); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnControllerStateChanged_FindingConnection_UpdatesScreenlockState) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::STOPPED)); |
| unlock_manager_->SetController(&controller_); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::FINDING_CONNECTION)); |
| |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::BLUETOOTH_CONNECTING)); |
| unlock_manager_->OnControllerStateChanged(); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnControllerStateChanged_Authenticating_UpdatesScreenlockState) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::STOPPED)); |
| unlock_manager_->SetController(&controller_); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::AUTHENTICATING)); |
| |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::BLUETOOTH_CONNECTING)); |
| unlock_manager_->OnControllerStateChanged(); |
| } |
| |
| TEST_F( |
| ProximityAuthUnlockManagerTest, |
| OnControllerStateChanged_SecureChannelEstablished_UpdatesScreenlockState) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::STOPPED)); |
| unlock_manager_->SetController(&controller_); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::BLUETOOTH_CONNECTING)); |
| unlock_manager_->OnControllerStateChanged(); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, OnDisconnected_UnregistersAsObserver) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::AUTHENTICATION_FAILED)); |
| |
| EXPECT_CALL(client_, RemoveObserver(unlock_manager_.get())); |
| unlock_manager_.get()->OnDisconnected(); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnScreenDidUnlock_StopsProximityMonitor) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(*proximity_monitor_, Stop()); |
| unlock_manager_.get()->OnScreenDidUnlock( |
| ScreenlockBridge::LockHandler::LOCK_SCREEN); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, OnScreenDidLock_StartsProximityMonitor) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::STOPPED)); |
| unlock_manager_->SetController(&controller_); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED)); |
| unlock_manager_->OnControllerStateChanged(); |
| |
| EXPECT_CALL(*proximity_monitor_, Start()); |
| unlock_manager_.get()->OnScreenDidLock( |
| ScreenlockBridge::LockHandler::LOCK_SCREEN); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, OnScreenDidLock_SetsWakingUpState) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| unlock_manager_.get()->OnScreenDidUnlock( |
| ScreenlockBridge::LockHandler::LOCK_SCREEN); |
| |
| ON_CALL(controller_, GetState()) |
| .WillByDefault(Return(Controller::State::FINDING_CONNECTION)); |
| unlock_manager_->OnControllerStateChanged(); |
| |
| EXPECT_CALL(proximity_auth_client_, |
| UpdateScreenlockState(ScreenlockState::BLUETOOTH_CONNECTING)); |
| unlock_manager_.get()->OnScreenDidLock( |
| ScreenlockBridge::LockHandler::LOCK_SCREEN); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnDecryptResponse_NoAuthAttemptInProgress) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)).Times(0); |
| unlock_manager_.get()->OnDecryptResponse(nullptr); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnUnlockEventSent_NoAuthAttemptInProgress) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)).Times(0); |
| unlock_manager_.get()->OnUnlockEventSent(true); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnUnlockResponse_NoAuthAttemptInProgress) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)).Times(0); |
| unlock_manager_.get()->OnUnlockResponse(true); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, OnAuthAttempted_NoController) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| unlock_manager_->SetController(nullptr); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false)); |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, OnAuthAttempted_UnlockNotAllowed) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| ON_CALL(*proximity_monitor_, IsUnlockAllowed()).WillByDefault(Return(false)); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false)); |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, OnAuthAttempted_NotUserClick) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)).Times(0); |
| unlock_manager_->OnAuthAttempted( |
| ScreenlockBridge::LockHandler::EXPAND_THEN_USER_CLICK); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, OnAuthAttempted_DuplicateCall) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(client_, RequestUnlock()); |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| |
| EXPECT_CALL(client_, RequestUnlock()).Times(0); |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, OnAuthAttempted_TimesOut) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| |
| // Simulate the timeout period elapsing. |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false)); |
| RunPendingTasks(); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnAuthAttempted_DoesntTimeOutFollowingResponse) { |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)); |
| unlock_manager_->OnUnlockResponse(false); |
| |
| // Simulate the timeout period elapsing. |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)).Times(0); |
| RunPendingTasks(); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnAuthAttempted_Unlock_SupportsSignIn_UnlockRequestFails) { |
| ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(true)); |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(client_, RequestUnlock()); |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false)); |
| unlock_manager_->OnUnlockResponse(false); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnAuthAttempted_Unlock_WithSignIn_RequestSucceeds_EventSendFails) { |
| ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(true)); |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(client_, RequestUnlock()); |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| |
| EXPECT_CALL(client_, DispatchUnlockEvent()); |
| unlock_manager_->OnUnlockResponse(true); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false)); |
| unlock_manager_->OnUnlockEventSent(false); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnAuthAttempted_Unlock_WithSignIn_RequestSucceeds_EventSendSucceeds) { |
| ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(true)); |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(client_, RequestUnlock()); |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| |
| EXPECT_CALL(client_, DispatchUnlockEvent()); |
| unlock_manager_->OnUnlockResponse(true); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(true)); |
| unlock_manager_->OnUnlockEventSent(true); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnAuthAttempted_Unlock_DoesntSupportSignIn_UnlockEventSendFails) { |
| ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(false)); |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(client_, DispatchUnlockEvent()); |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false)); |
| unlock_manager_->OnUnlockEventSent(false); |
| } |
| |
| TEST_F(ProximityAuthUnlockManagerTest, |
| OnAuthAttempted_Unlock_SupportsSignIn_UnlockEventSendSucceeds) { |
| ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(false)); |
| CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK); |
| SimulateUserPresentState(); |
| |
| EXPECT_CALL(client_, DispatchUnlockEvent()); |
| unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK); |
| |
| EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(true)); |
| unlock_manager_->OnUnlockEventSent(true); |
| } |
| |
| } // namespace proximity_auth |