| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ | 
 | #define UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ | 
 |  | 
 | #include "ui/gfx/animation/linear_animation.h" | 
 | #include "ui/gfx/animation/tween.h" | 
 |  | 
 | namespace gfx { | 
 |  | 
 | // Slide Animation | 
 | // | 
 | // Used for reversible animations and as a general helper class. Typical usage: | 
 | // | 
 | // #include "ui/gfx/animation/slide_animation.h" | 
 | // | 
 | // class MyClass : public AnimationDelegate { | 
 | //  public: | 
 | //   MyClass() { | 
 | //     animation_.reset(new SlideAnimation(this)); | 
 | //     animation_->SetSlideDuration(500); | 
 | //   } | 
 | //   void OnMouseOver() { | 
 | //     animation_->Show(); | 
 | //   } | 
 | //   void OnMouseOut() { | 
 | //     animation_->Hide(); | 
 | //   } | 
 | //   void AnimationProgressed(const Animation* animation) { | 
 | //     if (animation == animation_.get()) { | 
 | //       Layout(); | 
 | //       SchedulePaint(); | 
 | //     } else if (animation == other_animation_.get()) { | 
 | //       ... | 
 | //     } | 
 | //   } | 
 | //   void Layout() { | 
 | //     if (animation_->is_animating()) { | 
 | //       hover_image_.SetOpacity(animation_->GetCurrentValue()); | 
 | //     } | 
 | //   } | 
 | //  private: | 
 | //   scoped_ptr<SlideAnimation> animation_; | 
 | // } | 
 | class GFX_EXPORT SlideAnimation : public LinearAnimation { | 
 |  public: | 
 |   explicit SlideAnimation(AnimationDelegate* target); | 
 |   ~SlideAnimation() override; | 
 |  | 
 |   // Set the animation back to the 0 state. | 
 |   virtual void Reset(); | 
 |   virtual void Reset(double value); | 
 |  | 
 |   // Begin a showing animation or reverse a hiding animation in progress. | 
 |   virtual void Show(); | 
 |  | 
 |   // Begin a hiding animation or reverse a showing animation in progress. | 
 |   virtual void Hide(); | 
 |  | 
 |   // Sets the time a slide will take. Note that this isn't actually | 
 |   // the amount of time an animation will take as the current value of | 
 |   // the slide is considered. | 
 |   virtual void SetSlideDuration(int duration); | 
 |   int GetSlideDuration() const { return slide_duration_; } | 
 |   void SetTweenType(Tween::Type tween_type) { tween_type_ = tween_type; } | 
 |  | 
 |   double GetCurrentValue() const override; | 
 |   bool IsShowing() const { return showing_; } | 
 |   bool IsClosing() const { return !showing_ && value_end_ < value_current_; } | 
 |  | 
 |   class TestApi; | 
 |  | 
 |  private: | 
 |   // Overridden from Animation. | 
 |   void AnimateToState(double state) override; | 
 |  | 
 |   AnimationDelegate* target_; | 
 |  | 
 |   Tween::Type tween_type_; | 
 |  | 
 |   // Used to determine which way the animation is going. | 
 |   bool showing_; | 
 |  | 
 |   // Animation values. These are a layer on top of Animation::state_ to | 
 |   // provide the reversability. | 
 |   double value_start_; | 
 |   double value_end_; | 
 |   double value_current_; | 
 |  | 
 |   // How long a hover in/out animation will last for. This defaults to | 
 |   // kHoverFadeDurationMS, but can be overridden with SetDuration. | 
 |   int slide_duration_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(SlideAnimation); | 
 | }; | 
 |  | 
 | }  // namespace gfx | 
 |  | 
 | #endif  // UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ |