| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef UI_GFX_GDI_UTIL_H_ | 
 | #define UI_GFX_GDI_UTIL_H_ | 
 |  | 
 | #include <windows.h> | 
 | #include <vector> | 
 |  | 
 | #include "ui/gfx/geometry/rect.h" | 
 | #include "ui/gfx/gfx_export.h" | 
 | #include "ui/gfx/path.h" | 
 |  | 
 | namespace gfx { | 
 |  | 
 | // Creates a BITMAPINFOHEADER structure given the bitmap's size. | 
 | GFX_EXPORT void CreateBitmapHeader(int width, int height, | 
 |                                    BITMAPINFOHEADER* hdr); | 
 |  | 
 | // Creates a BITMAPV4HEADER structure given the bitmap's size.  You probably | 
 | // only need to use BMP V4 if you need transparency (alpha channel). This | 
 | // function sets the AlphaMask to 0xff000000. | 
 | GFX_EXPORT void CreateBitmapV4Header(int width, int height, | 
 |                                      BITMAPV4HEADER* hdr); | 
 |  | 
 | // Creates a monochrome bitmap header. | 
 | void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); | 
 |  | 
 | // Modify the given hrgn by subtracting the given rectangles. | 
 | GFX_EXPORT void SubtractRectanglesFromRegion( | 
 |     HRGN hrgn, | 
 |     const std::vector<gfx::Rect>& cutouts); | 
 |  | 
 | GFX_EXPORT HRGN ConvertPathToHRGN(const gfx::Path& path); | 
 |  | 
 | // Calculate scale to fit an entire page on DC. | 
 | GFX_EXPORT float CalculatePageScale(HDC dc, int page_width, int page_height); | 
 |  | 
 | // Apply scaling to the DC. | 
 | GFX_EXPORT bool ScaleDC(HDC dc, float scale_factor); | 
 |  | 
 | GFX_EXPORT void StretchDIBits(HDC hdc, | 
 |                               int dest_x, int dest_y, int dest_w, int dest_h, | 
 |                               int src_x, int src_y, int src_w, int src_h, | 
 |                               void* pixels, const BITMAPINFO* bitmap_info); | 
 |  | 
 | }  // namespace gfx | 
 |  | 
 | #endif  // UI_GFX_GDI_UTIL_H_ |