|  | // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef UI_GFX_SEQUENTIAL_ID_GENERATOR_H_ | 
|  | #define UI_GFX_SEQUENTIAL_ID_GENERATOR_H_ | 
|  |  | 
|  | #include <map> | 
|  |  | 
|  | #include "base/basictypes.h" | 
|  | #include "base/containers/hash_tables.h" | 
|  | #include "ui/gfx/gfx_export.h" | 
|  |  | 
|  | namespace ui { | 
|  |  | 
|  | // This is used to generate a series of sequential ID numbers in a way that a | 
|  | // new ID is always the lowest possible ID in the sequence. | 
|  | class GFX_EXPORT SequentialIDGenerator { | 
|  | public: | 
|  | // Creates a new generator with the specified lower bound for the IDs. | 
|  | explicit SequentialIDGenerator(uint32 min_id); | 
|  | ~SequentialIDGenerator(); | 
|  |  | 
|  | // Generates a unique ID to represent |number|. The generated ID is the | 
|  | // smallest available ID greater than or equal to the |min_id| specified | 
|  | // during creation of the generator. | 
|  | uint32 GetGeneratedID(uint32 number); | 
|  |  | 
|  | // Checks to see if the generator currently has a unique ID generated for | 
|  | // |number|. | 
|  | bool HasGeneratedIDFor(uint32 number) const; | 
|  |  | 
|  | // Removes the generated ID |id| from the internal mapping. Since the ID is | 
|  | // no longer mapped to any number, subsequent calls to |GetGeneratedID()| can | 
|  | // use this ID. | 
|  | void ReleaseGeneratedID(uint32 id); | 
|  |  | 
|  | // Removes the ID previously generated for |number| by calling | 
|  | // |GetGeneratedID()|. | 
|  | void ReleaseNumber(uint32 number); | 
|  |  | 
|  | void ResetForTest(); | 
|  |  | 
|  | private: | 
|  | typedef base::hash_map<uint32, uint32> IDMap; | 
|  |  | 
|  | uint32 GetNextAvailableID(); | 
|  |  | 
|  | void UpdateNextAvailableIDAfterRelease(uint32 id); | 
|  |  | 
|  | IDMap number_to_id_; | 
|  | IDMap id_to_number_; | 
|  |  | 
|  | const uint32 min_id_; | 
|  | uint32 min_available_id_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(SequentialIDGenerator); | 
|  | }; | 
|  |  | 
|  | }  // namespace ui | 
|  |  | 
|  | #endif  // UI_GFX_SEQUENTIAL_ID_GENERATOR_H_ |