| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/wallpaper/wallpaper_controller.h" |
| |
| #include <cmath> |
| #include <cstdlib> |
| |
| #include "ash/ash_switches.h" |
| #include "ash/public/cpp/config.h" |
| #include "ash/public/cpp/shell_window_ids.h" |
| #include "ash/root_window_controller.h" |
| #include "ash/session/session_controller.h" |
| #include "ash/shell.h" |
| #include "ash/test/ash_test_base.h" |
| #include "ash/test/test_session_controller_client.h" |
| #include "ash/test/test_wallpaper_delegate.h" |
| #include "ash/wallpaper/wallpaper_view.h" |
| #include "ash/wallpaper/wallpaper_widget_controller.h" |
| #include "base/command_line.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/run_loop.h" |
| #include "base/strings/stringprintf.h" |
| #include "base/task_scheduler/task_scheduler.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "ui/aura/window.h" |
| #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
| #include "ui/compositor/test/layer_animator_test_controller.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/views/widget/widget.h" |
| |
| using wallpaper::WALLPAPER_LAYOUT_CENTER; |
| using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED; |
| using wallpaper::WALLPAPER_LAYOUT_STRETCH; |
| using wallpaper::WALLPAPER_LAYOUT_TILE; |
| |
| using session_manager::SessionState; |
| |
| namespace ash { |
| namespace { |
| |
| // Containers IDs used for tests. |
| const int kWallpaperId = ash::kShellWindowId_WallpaperContainer; |
| const int kLockScreenWallpaperId = |
| ash::kShellWindowId_LockScreenWallpaperContainer; |
| |
| // Returns number of child windows in a shell window container. |
| int ChildCountForContainer(int container_id) { |
| aura::Window* root = Shell::Get()->GetPrimaryRootWindow(); |
| aura::Window* container = root->GetChildById(container_id); |
| return static_cast<int>(container->children().size()); |
| } |
| |
| // Steps a widget's layer animation until it is completed. Animations must be |
| // enabled. |
| void RunAnimationForWidget(views::Widget* widget) { |
| // Animations must be enabled for stepping to work. |
| ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(), |
| ui::ScopedAnimationDurationScaleMode::ZERO_DURATION); |
| |
| ui::Layer* layer = widget->GetLayer(); |
| ui::LayerAnimatorTestController controller(layer->GetAnimator()); |
| // Multiple steps are required to complete complex animations. |
| // TODO(vollick): This should not be necessary. crbug.com/154017 |
| while (controller.animator()->is_animating()) { |
| controller.StartThreadedAnimationsIfNeeded(); |
| base::TimeTicks step_time = controller.animator()->last_step_time(); |
| layer->GetAnimator()->Step(step_time + |
| base::TimeDelta::FromMilliseconds(1000)); |
| } |
| } |
| |
| // Monitors if any task is processed by the message loop. |
| class TaskObserver : public base::MessageLoop::TaskObserver { |
| public: |
| TaskObserver() : processed_(false) {} |
| ~TaskObserver() override {} |
| |
| // MessageLoop::TaskObserver overrides. |
| void WillProcessTask(const base::PendingTask& pending_task) override {} |
| void DidProcessTask(const base::PendingTask& pending_task) override { |
| processed_ = true; |
| } |
| |
| // Returns true if any task was processed. |
| bool processed() const { return processed_; } |
| |
| private: |
| bool processed_; |
| DISALLOW_COPY_AND_ASSIGN(TaskObserver); |
| }; |
| |
| void RunAllTasksUntilIdle() { |
| while (true) { |
| base::TaskScheduler::GetInstance()->FlushForTesting(); |
| |
| TaskObserver task_observer; |
| base::MessageLoop::current()->AddTaskObserver(&task_observer); |
| base::RunLoop().RunUntilIdle(); |
| base::MessageLoop::current()->RemoveTaskObserver(&task_observer); |
| |
| if (!task_observer.processed()) |
| break; |
| } |
| } |
| |
| } // namespace |
| |
| class WallpaperControllerTest : public test::AshTestBase { |
| public: |
| WallpaperControllerTest() |
| : controller_(nullptr), wallpaper_delegate_(nullptr) {} |
| ~WallpaperControllerTest() override {} |
| |
| void SetUp() override { |
| test::AshTestBase::SetUp(); |
| // Ash shell initialization creates wallpaper. Reset it so we can manually |
| // control wallpaper creation and animation in our tests. |
| RootWindowController* root_window_controller = |
| Shell::Get()->GetPrimaryRootWindowController(); |
| root_window_controller->SetWallpaperWidgetController(nullptr); |
| root_window_controller->SetAnimatingWallpaperWidgetController(nullptr); |
| controller_ = Shell::Get()->wallpaper_controller(); |
| wallpaper_delegate_ = static_cast<test::TestWallpaperDelegate*>( |
| Shell::Get()->wallpaper_delegate()); |
| controller_->set_wallpaper_reload_delay_for_test(0); |
| } |
| |
| WallpaperView* wallpaper_view() { |
| WallpaperWidgetController* controller = |
| Shell::Get() |
| ->GetPrimaryRootWindowController() |
| ->animating_wallpaper_widget_controller() |
| ->GetController(false); |
| EXPECT_TRUE(controller); |
| return static_cast<WallpaperView*>( |
| controller->widget()->GetContentsView()->child_at(0)); |
| } |
| |
| protected: |
| // A color that can be passed to CreateImage(). Specifically chosen to not |
| // conflict with any of the default wallpaper colors. |
| static const SkColor kCustomWallpaperColor = SK_ColorMAGENTA; |
| |
| // Creates an image of size |size|. |
| gfx::ImageSkia CreateImage(int width, int height, SkColor color) { |
| SkBitmap bitmap; |
| bitmap.allocN32Pixels(width, height); |
| bitmap.eraseColor(color); |
| gfx::ImageSkia image = gfx::ImageSkia::CreateFrom1xBitmap(bitmap); |
| return image; |
| } |
| |
| // Helper function that tests the wallpaper is always fitted to the native |
| // display resolution when the layout is WALLPAPER_LAYOUT_CENTER. |
| void WallpaperFitToNativeResolution(WallpaperView* view, |
| float device_scale_factor, |
| int image_width, |
| int image_height, |
| SkColor color) { |
| gfx::Size size = view->bounds().size(); |
| gfx::Canvas canvas(size, device_scale_factor, true); |
| view->OnPaint(&canvas); |
| |
| SkBitmap bitmap = canvas.GetBitmap(); |
| int bitmap_width = bitmap.width(); |
| int bitmap_height = bitmap.height(); |
| for (int i = 0; i < bitmap_width; i++) { |
| for (int j = 0; j < bitmap_height; j++) { |
| if (i >= (bitmap_width - image_width) / 2 && |
| i < (bitmap_width + image_width) / 2 && |
| j >= (bitmap_height - image_height) / 2 && |
| j < (bitmap_height + image_height) / 2) { |
| EXPECT_EQ(color, bitmap.getColor(i, j)); |
| } else { |
| EXPECT_EQ(SK_ColorBLACK, bitmap.getColor(i, j)); |
| } |
| } |
| } |
| } |
| |
| // Runs AnimatingWallpaperWidgetController's animation to completion. |
| // TODO(bshe): Don't require tests to run animations; it's slow. |
| void RunDesktopControllerAnimation() { |
| WallpaperWidgetController* controller = |
| Shell::Get() |
| ->GetPrimaryRootWindowController() |
| ->animating_wallpaper_widget_controller() |
| ->GetController(false); |
| EXPECT_TRUE(controller); |
| ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget(controller->widget())); |
| } |
| |
| // Convenience function to ensure ShouldCalculateColors() returns true. |
| void EnableShelfColoring() { |
| const gfx::ImageSkia kImage = CreateImage(10, 10, kCustomWallpaperColor); |
| controller_->SetWallpaperImage(kImage, WALLPAPER_LAYOUT_STRETCH); |
| AddCommandLineSwitch(switches::kAshShelfColorEnabled); |
| SetSessionState(SessionState::ACTIVE); |
| |
| EXPECT_TRUE(ShouldCalculateColors()); |
| } |
| |
| // Convenience function to set the SessionState. |
| void SetSessionState(SessionState session_state) { |
| GetSessionControllerClient()->SetSessionState(session_state); |
| } |
| |
| // Convenience function to modify the kAshShelfColor command line value. |
| void AddCommandLineSwitch(const std::string& value_string) { |
| base::CommandLine::ForCurrentProcess()->AppendSwitchASCII( |
| switches::kAshShelfColor, value_string); |
| } |
| |
| // Wrapper for private ShouldCalculateColors() |
| bool ShouldCalculateColors() { return controller_->ShouldCalculateColors(); } |
| |
| WallpaperController* controller_; // Not owned. |
| |
| test::TestWallpaperDelegate* wallpaper_delegate_; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(WallpaperControllerTest); |
| }; |
| |
| TEST_F(WallpaperControllerTest, BasicReparenting) { |
| WallpaperController* controller = Shell::Get()->wallpaper_controller(); |
| controller->CreateEmptyWallpaper(); |
| |
| // Wallpaper view/window exists in the wallpaper container and nothing is in |
| // the lock screen wallpaper container. |
| EXPECT_EQ(1, ChildCountForContainer(kWallpaperId)); |
| EXPECT_EQ(0, ChildCountForContainer(kLockScreenWallpaperId)); |
| |
| // Moving wallpaper to lock container should succeed the first time but |
| // subsequent calls should do nothing. |
| EXPECT_TRUE(controller->MoveToLockedContainer()); |
| EXPECT_FALSE(controller->MoveToLockedContainer()); |
| |
| // One window is moved from desktop to lock container. |
| EXPECT_EQ(0, ChildCountForContainer(kWallpaperId)); |
| EXPECT_EQ(1, ChildCountForContainer(kLockScreenWallpaperId)); |
| |
| // Moving wallpaper to desktop container should succeed the first time. |
| EXPECT_TRUE(controller->MoveToUnlockedContainer()); |
| EXPECT_FALSE(controller->MoveToUnlockedContainer()); |
| |
| // One window is moved from lock to desktop container. |
| EXPECT_EQ(1, ChildCountForContainer(kWallpaperId)); |
| EXPECT_EQ(0, ChildCountForContainer(kLockScreenWallpaperId)); |
| } |
| |
| TEST_F(WallpaperControllerTest, ControllerOwnership) { |
| // We cannot short-circuit animations for this test. |
| ui::ScopedAnimationDurationScaleMode test_duration_mode( |
| ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
| |
| // Create the wallpaper and its view. |
| WallpaperController* controller = Shell::Get()->wallpaper_controller(); |
| controller->CreateEmptyWallpaper(); |
| |
| // The new wallpaper is ready to animate. |
| RootWindowController* root_window_controller = |
| Shell::Get()->GetPrimaryRootWindowController(); |
| EXPECT_TRUE(root_window_controller->animating_wallpaper_widget_controller() |
| ->GetController(false)); |
| EXPECT_FALSE(root_window_controller->wallpaper_widget_controller()); |
| |
| // Force the animation to play to completion. |
| RunDesktopControllerAnimation(); |
| EXPECT_FALSE(root_window_controller->animating_wallpaper_widget_controller() |
| ->GetController(false)); |
| EXPECT_TRUE(root_window_controller->wallpaper_widget_controller()); |
| } |
| |
| // Test for crbug.com/149043 "Unlock screen, no launcher appears". Ensure we |
| // move all wallpaper views if there are more than one. |
| TEST_F(WallpaperControllerTest, WallpaperMovementDuringUnlock) { |
| // We cannot short-circuit animations for this test. |
| ui::ScopedAnimationDurationScaleMode test_duration_mode( |
| ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
| |
| // Reset wallpaper state, see ControllerOwnership above. |
| WallpaperController* controller = Shell::Get()->wallpaper_controller(); |
| controller->CreateEmptyWallpaper(); |
| |
| // Run wallpaper show animation to completion. |
| RunDesktopControllerAnimation(); |
| |
| // User locks the screen, which moves the wallpaper forward. |
| controller->MoveToLockedContainer(); |
| |
| // Suspend/resume cycle causes wallpaper to refresh, loading a new wallpaper |
| // that will animate in on top of the old one. |
| controller->CreateEmptyWallpaper(); |
| |
| // In this state we have two wallpaper views stored in different properties. |
| // Both are in the lock screen wallpaper container. |
| RootWindowController* root_window_controller = |
| Shell::Get()->GetPrimaryRootWindowController(); |
| EXPECT_TRUE(root_window_controller->animating_wallpaper_widget_controller() |
| ->GetController(false)); |
| EXPECT_TRUE(root_window_controller->wallpaper_widget_controller()); |
| EXPECT_EQ(0, ChildCountForContainer(kWallpaperId)); |
| EXPECT_EQ(2, ChildCountForContainer(kLockScreenWallpaperId)); |
| |
| // Before the wallpaper's animation completes, user unlocks the screen, which |
| // moves the wallpaper to the back. |
| controller->MoveToUnlockedContainer(); |
| |
| // Ensure both wallpapers have moved. |
| EXPECT_EQ(2, ChildCountForContainer(kWallpaperId)); |
| EXPECT_EQ(0, ChildCountForContainer(kLockScreenWallpaperId)); |
| |
| // Finish the new wallpaper animation. |
| RunDesktopControllerAnimation(); |
| |
| // Now there is one wallpaper, in the back. |
| EXPECT_EQ(1, ChildCountForContainer(kWallpaperId)); |
| EXPECT_EQ(0, ChildCountForContainer(kLockScreenWallpaperId)); |
| } |
| |
| // Test for crbug.com/156542. Animating wallpaper should immediately finish |
| // animation and replace current wallpaper before next animation starts. |
| TEST_F(WallpaperControllerTest, ChangeWallpaperQuick) { |
| // We cannot short-circuit animations for this test. |
| ui::ScopedAnimationDurationScaleMode test_duration_mode( |
| ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
| |
| // Reset wallpaper state, see ControllerOwnership above. |
| WallpaperController* controller = Shell::Get()->wallpaper_controller(); |
| controller->CreateEmptyWallpaper(); |
| |
| // Run wallpaper show animation to completion. |
| RunDesktopControllerAnimation(); |
| |
| // Change to a new wallpaper. |
| controller->CreateEmptyWallpaper(); |
| |
| RootWindowController* root_window_controller = |
| Shell::Get()->GetPrimaryRootWindowController(); |
| WallpaperWidgetController* animating_controller = |
| root_window_controller->animating_wallpaper_widget_controller() |
| ->GetController(false); |
| EXPECT_TRUE(animating_controller); |
| EXPECT_TRUE(root_window_controller->wallpaper_widget_controller()); |
| |
| // Change to another wallpaper before animation finished. |
| controller->CreateEmptyWallpaper(); |
| |
| // The animating controller should immediately move to wallpaper controller. |
| EXPECT_EQ(animating_controller, |
| root_window_controller->wallpaper_widget_controller()); |
| |
| // Cache the new animating controller. |
| animating_controller = |
| root_window_controller->animating_wallpaper_widget_controller() |
| ->GetController(false); |
| |
| // Run wallpaper show animation to completion. |
| ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget( |
| root_window_controller->animating_wallpaper_widget_controller() |
| ->GetController(false) |
| ->widget())); |
| |
| EXPECT_TRUE(root_window_controller->wallpaper_widget_controller()); |
| EXPECT_FALSE(root_window_controller->animating_wallpaper_widget_controller() |
| ->GetController(false)); |
| // The wallpaper controller should be the last created animating controller. |
| EXPECT_EQ(animating_controller, |
| root_window_controller->wallpaper_widget_controller()); |
| } |
| |
| TEST_F(WallpaperControllerTest, ResizeCustomWallpaper) { |
| UpdateDisplay("320x200"); |
| |
| gfx::ImageSkia image = CreateImage(640, 480, kCustomWallpaperColor); |
| |
| // Set the image as custom wallpaper, wait for the resize to finish, and check |
| // that the resized image is the expected size. |
| controller_->SetWallpaperImage(image, WALLPAPER_LAYOUT_STRETCH); |
| EXPECT_TRUE(image.BackedBySameObjectAs(controller_->GetWallpaper())); |
| RunAllTasksUntilIdle(); |
| gfx::ImageSkia resized_image = controller_->GetWallpaper(); |
| EXPECT_FALSE(image.BackedBySameObjectAs(resized_image)); |
| EXPECT_EQ(gfx::Size(320, 200).ToString(), resized_image.size().ToString()); |
| |
| // Load the original wallpaper again and check that we're still using the |
| // previously-resized image instead of doing another resize |
| // (http://crbug.com/321402). |
| controller_->SetWallpaperImage(image, WALLPAPER_LAYOUT_STRETCH); |
| RunAllTasksUntilIdle(); |
| EXPECT_TRUE(resized_image.BackedBySameObjectAs(controller_->GetWallpaper())); |
| } |
| |
| TEST_F(WallpaperControllerTest, GetMaxDisplaySize) { |
| // Device scale factor shouldn't affect the native size. |
| UpdateDisplay("1000x300*2"); |
| EXPECT_EQ("1000x300", |
| WallpaperController::GetMaxDisplaySizeInNative().ToString()); |
| |
| // TODO: mash doesn't support rotation yet, http://crbug.com/695556. |
| if (Shell::GetAshConfig() != Config::MASH) { |
| // Rotated display should return the rotated size. |
| UpdateDisplay("1000x300*2/r"); |
| EXPECT_EQ("300x1000", |
| WallpaperController::GetMaxDisplaySizeInNative().ToString()); |
| } |
| |
| // UI Scaling shouldn't affect the native size. |
| UpdateDisplay("1000x300*2@1.5"); |
| EXPECT_EQ("1000x300", |
| WallpaperController::GetMaxDisplaySizeInNative().ToString()); |
| |
| // First display has maximum size. |
| UpdateDisplay("400x300,100x100"); |
| EXPECT_EQ("400x300", |
| WallpaperController::GetMaxDisplaySizeInNative().ToString()); |
| |
| // Second display has maximum size. |
| UpdateDisplay("400x300,500x600"); |
| EXPECT_EQ("500x600", |
| WallpaperController::GetMaxDisplaySizeInNative().ToString()); |
| |
| // Maximum width and height belongs to different displays. |
| UpdateDisplay("400x300,100x500"); |
| EXPECT_EQ("400x500", |
| WallpaperController::GetMaxDisplaySizeInNative().ToString()); |
| } |
| |
| // Test that the wallpaper is always fitted to the native display resolution |
| // when the layout is WALLPAPER_LAYOUT_CENTER to prevent blurry images. |
| TEST_F(WallpaperControllerTest, DontScaleWallpaperWithCenterLayout) { |
| // We cannot short-circuit animations for this test. |
| ui::ScopedAnimationDurationScaleMode test_duration_mode( |
| ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); |
| |
| const gfx::Size high_resolution(3600, 2400); |
| const gfx::Size low_resolution(360, 240); |
| const float high_dsf = 2.0f; |
| const float low_dsf = 1.0f; |
| |
| gfx::ImageSkia image_high_res = CreateImage( |
| high_resolution.width(), high_resolution.height(), kCustomWallpaperColor); |
| gfx::ImageSkia image_low_res = CreateImage( |
| low_resolution.width(), low_resolution.height(), kCustomWallpaperColor); |
| |
| UpdateDisplay("1200x600*2"); |
| { |
| SCOPED_TRACE(base::StringPrintf("1200x600*2 high resolution")); |
| controller_->SetWallpaperImage(image_high_res, WALLPAPER_LAYOUT_CENTER); |
| WallpaperFitToNativeResolution( |
| wallpaper_view(), high_dsf, high_resolution.width(), |
| high_resolution.height(), kCustomWallpaperColor); |
| } |
| { |
| SCOPED_TRACE(base::StringPrintf("1200x600*2 low resolution")); |
| controller_->SetWallpaperImage(image_low_res, WALLPAPER_LAYOUT_CENTER); |
| WallpaperFitToNativeResolution( |
| wallpaper_view(), high_dsf, low_resolution.width(), |
| low_resolution.height(), kCustomWallpaperColor); |
| } |
| |
| UpdateDisplay("1200x600"); |
| { |
| SCOPED_TRACE(base::StringPrintf("1200x600 high resolution")); |
| controller_->SetWallpaperImage(image_high_res, WALLPAPER_LAYOUT_CENTER); |
| WallpaperFitToNativeResolution( |
| wallpaper_view(), low_dsf, high_resolution.width(), |
| high_resolution.height(), kCustomWallpaperColor); |
| } |
| { |
| SCOPED_TRACE(base::StringPrintf("1200x600 low resolution")); |
| controller_->SetWallpaperImage(image_low_res, WALLPAPER_LAYOUT_CENTER); |
| WallpaperFitToNativeResolution( |
| wallpaper_view(), low_dsf, low_resolution.width(), |
| low_resolution.height(), kCustomWallpaperColor); |
| } |
| |
| UpdateDisplay("1200x600/u@1.5"); // 1.5 ui scale |
| { |
| SCOPED_TRACE(base::StringPrintf("1200x600/u@1.5 high resolution")); |
| controller_->SetWallpaperImage(image_high_res, WALLPAPER_LAYOUT_CENTER); |
| WallpaperFitToNativeResolution( |
| wallpaper_view(), low_dsf, high_resolution.width(), |
| high_resolution.height(), kCustomWallpaperColor); |
| } |
| { |
| SCOPED_TRACE(base::StringPrintf("1200x600/u@1.5 low resolution")); |
| controller_->SetWallpaperImage(image_low_res, WALLPAPER_LAYOUT_CENTER); |
| WallpaperFitToNativeResolution( |
| wallpaper_view(), low_dsf, low_resolution.width(), |
| low_resolution.height(), kCustomWallpaperColor); |
| } |
| } |
| |
| TEST_F(WallpaperControllerTest, ShouldCalculateColorsBasedOnImage) { |
| EnableShelfColoring(); |
| EXPECT_TRUE(ShouldCalculateColors()); |
| |
| controller_->CreateEmptyWallpaper(); |
| EXPECT_FALSE(ShouldCalculateColors()); |
| } |
| |
| TEST_F(WallpaperControllerTest, ShouldCalculateColorsBasedOnSessionState) { |
| EnableShelfColoring(); |
| |
| SetSessionState(SessionState::UNKNOWN); |
| EXPECT_FALSE(ShouldCalculateColors()); |
| |
| SetSessionState(SessionState::OOBE); |
| EXPECT_FALSE(ShouldCalculateColors()); |
| |
| SetSessionState(SessionState::LOGIN_PRIMARY); |
| EXPECT_FALSE(ShouldCalculateColors()); |
| |
| SetSessionState(SessionState::LOGGED_IN_NOT_ACTIVE); |
| EXPECT_FALSE(ShouldCalculateColors()); |
| |
| SetSessionState(SessionState::ACTIVE); |
| EXPECT_TRUE(ShouldCalculateColors()); |
| |
| SetSessionState(SessionState::LOCKED); |
| EXPECT_FALSE(ShouldCalculateColors()); |
| |
| SetSessionState(SessionState::LOGIN_SECONDARY); |
| EXPECT_FALSE(ShouldCalculateColors()); |
| } |
| |
| } // namespace ash |