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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_CA_LAYER_OVERLAY_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_CA_LAYER_OVERLAY_H_
#include <vector>
#include "base/containers/flat_map.h"
#include "base/memory/ref_counted.h"
#include "base/optional.h"
#include "components/viz/common/quads/aggregated_render_pass.h"
#include "components/viz/common/quads/compositor_render_pass.h"
#include "components/viz/service/viz_service_export.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkMatrix44.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/rrect_f.h"
#include "ui/gfx/video_types.h"
#include "ui/gl/ca_renderer_layer_params.h"
class SkDeferredDisplayList;
namespace viz {
class AggregatedRenderPassDrawQuad;
class DisplayResourceProvider;
class DrawQuad;
// Holds information that is frequently shared between consecutive
// CALayerOverlays.
class VIZ_SERVICE_EXPORT CALayerOverlaySharedState
: public base::RefCountedThreadSafe<CALayerOverlaySharedState> {
public:
CALayerOverlaySharedState() {}
// Layers in a non-zero sorting context exist in the same 3D space and should
// intersect.
unsigned sorting_context_id = 0;
// If |is_clipped| is true, then clip to |clip_rect| in the target space, and
// |clip_rect_corner_radius| represents the corner radius of the clip rect.
bool is_clipped = false;
gfx::RectF clip_rect;
gfx::RRectF rounded_corner_bounds;
// The opacity property for the CAayer.
float opacity = 1;
// The transform to apply to the CALayer.
SkMatrix44 transform = SkMatrix44(SkMatrix44::kIdentity_Constructor);
private:
friend class base::RefCountedThreadSafe<CALayerOverlaySharedState>;
~CALayerOverlaySharedState() {}
};
// Holds all information necessary to construct a CALayer from a DrawQuad.
class VIZ_SERVICE_EXPORT CALayerOverlay {
public:
CALayerOverlay();
CALayerOverlay(const CALayerOverlay& other);
~CALayerOverlay();
CALayerOverlay& operator=(const CALayerOverlay& other);
// State that is frequently shared between consecutive CALayerOverlays.
scoped_refptr<CALayerOverlaySharedState> shared_state;
// Texture that corresponds to an IOSurface to set as the content of the
// CALayer. If this is 0 then the CALayer is a solid color.
ResourceId contents_resource_id = kInvalidResourceId;
// Mailbox from contents_resource_id. It is used by SkiaRenderer.
gpu::Mailbox mailbox;
// The contents rect property for the CALayer.
gfx::RectF contents_rect;
// The bounds for the CALayer in pixels.
gfx::RectF bounds_rect;
// The background color property for the CALayer.
SkColor background_color = SK_ColorTRANSPARENT;
// The edge anti-aliasing mask property for the CALayer.
unsigned edge_aa_mask = 0;
// The minification and magnification filters for the CALayer.
unsigned filter = 0;
// The protected video status of the AVSampleBufferDisplayLayer.
gfx::ProtectedVideoType protected_video_type =
gfx::ProtectedVideoType::kClear;
// If |rpdq| is present, then the renderer must draw the filter effects and
// copy the result into an IOSurface.
const AggregatedRenderPassDrawQuad* rpdq = nullptr;
// The DDL for generating render pass overlay buffer with SkiaRenderer.
sk_sp<SkDeferredDisplayList> ddl;
};
typedef std::vector<CALayerOverlay> CALayerOverlayList;
// TODO(weiliangc): Eventually fold this class into OverlayProcessorMac and fold
// CALayerOverlay into OverlayCandidate.
class VIZ_SERVICE_EXPORT CALayerOverlayProcessor {
public:
CALayerOverlayProcessor() = default;
virtual ~CALayerOverlayProcessor() = default;
bool AreClipSettingsValid(const CALayerOverlay& ca_layer_overlay,
CALayerOverlayList* ca_layer_overlay_list) const;
void PutForcedOverlayContentIntoOverlays(
DisplayResourceProvider* resource_provider,
AggregatedRenderPass* render_pass,
const gfx::RectF& display_rect,
QuadList* quad_list,
const base::flat_map<AggregatedRenderPassId, cc::FilterOperations*>&
render_pass_filters,
const base::flat_map<AggregatedRenderPassId, cc::FilterOperations*>&
render_pass_backdrop_filters,
CALayerOverlayList* ca_layer_overlays) const;
// Returns true if all quads in the root render pass have been replaced by
// CALayerOverlays. Virtual for testing.
virtual bool ProcessForCALayerOverlays(
DisplayResourceProvider* resource_provider,
const gfx::RectF& display_rect,
const QuadList& quad_list,
const base::flat_map<AggregatedRenderPassId, cc::FilterOperations*>&
render_pass_filters,
const base::flat_map<AggregatedRenderPassId, cc::FilterOperations*>&
render_pass_backdrop_filters,
CALayerOverlayList* ca_layer_overlays) const;
private:
// Returns whether future candidate quads should be considered
bool PutQuadInSeparateOverlay(
QuadList::Iterator at,
DisplayResourceProvider* resource_provider,
AggregatedRenderPass* render_pass,
const gfx::RectF& display_rect,
const DrawQuad* quad,
const base::flat_map<AggregatedRenderPassId, cc::FilterOperations*>&
render_pass_filters,
const base::flat_map<AggregatedRenderPassId, cc::FilterOperations*>&
render_pass_backdrop_filters,
gfx::ProtectedVideoType protected_video_type,
CALayerOverlayList* ca_layer_overlays) const;
DISALLOW_COPY_AND_ASSIGN(CALayerOverlayProcessor);
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_CA_LAYER_OVERLAY_H_