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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_DISPLAY_SCHEDULER_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_DISPLAY_SCHEDULER_H_
#include <memory>
#include "base/cancelable_callback.h"
#include "base/containers/flat_map.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/single_thread_task_runner.h"
#include "components/viz/common/display/renderer_settings.h"
#include "components/viz/common/frame_sinks/begin_frame_source.h"
#include "components/viz/common/surfaces/surface_id.h"
#include "components/viz/service/display/display_scheduler_base.h"
#include "components/viz/service/viz_service_export.h"
#include "ui/gfx/rendering_pipeline.h"
namespace viz {
class BeginFrameSource;
class VIZ_SERVICE_EXPORT DisplayScheduler : public DisplaySchedulerBase {
public:
DisplayScheduler(BeginFrameSource* begin_frame_source,
base::SingleThreadTaskRunner* task_runner,
int max_pending_swaps,
bool wait_for_all_surfaces_before_draw = false,
gfx::RenderingPipeline* gpu_pipeline = nullptr);
~DisplayScheduler() override;
// DisplaySchedulerBase implementation.
void SetVisible(bool visible) override;
void ForceImmediateSwapIfPossible() override;
void SetNeedsOneBeginFrame(bool needs_draw) override;
void DidSwapBuffers() override;
void DidReceiveSwapBuffersAck() override;
void OutputSurfaceLost() override;
void SetGpuLatency(base::TimeDelta gpu_latency) override;
// DisplayDamageTrackerObserver implementation.
void OnDisplayDamaged(SurfaceId surface_id) override;
void OnRootFrameMissing(bool missing) override;
void OnPendingSurfacesChanged() override;
protected:
class BeginFrameObserver;
bool OnBeginFrame(const BeginFrameArgs& args);
base::TimeTicks current_frame_display_time() const {
return current_begin_frame_args_.frame_time +
current_begin_frame_args_.interval;
}
// These values inidicate how a response to the BeginFrame should be
// scheduled.
enum class BeginFrameDeadlineMode {
// Respond immediately. This means either all clients have responded with a
// BeginFrameAck so there is nothing to wait for, or DrawAndSwap cannot
// happen anymore (for example, OutputSurface is lost) and we might as well
// respond right now.
kImmediate,
// Schedule a task at the the end of BeginFrame interval minus the estimated
// time to run DrawAndSwap. This indicates that all requirements for calling
// DrawAndSwap are met, but we just want to give clients as much time as
// possible to send CompositorFrames.
kRegular,
// Schedule a response at the end of the BeginFrame interval. This usually
// indicates that some requirements for calling DrawAndSwap are not
// currently met (for example, the previous swap is not acked yet) and
// we would like to wait as long as possible to see if DrawAndSwap becomes
// possible.
kLate,
// A response to the BeginFrame cannot be scheduled right now. This means we
// have an unlimited deadline and some clients haven't responded to the
// BeginFrame yet so we need to wait longer.
kNone
};
base::TimeTicks DesiredBeginFrameDeadlineTime() const;
BeginFrameDeadlineMode AdjustedBeginFrameDeadlineMode() const;
BeginFrameDeadlineMode DesiredBeginFrameDeadlineMode() const;
virtual void ScheduleBeginFrameDeadline();
bool AttemptDrawAndSwap();
void OnBeginFrameDeadline();
bool DrawAndSwap();
void MaybeStartObservingBeginFrames();
void StartObservingBeginFrames();
void StopObservingBeginFrames();
bool ShouldDraw() const;
void DidFinishFrame(bool did_draw);
// Updates |has_pending_surfaces_| and returns whether its value changed.
bool UpdateHasPendingSurfaces();
std::unique_ptr<BeginFrameObserver> begin_frame_observer_;
BeginFrameSource* begin_frame_source_;
base::SingleThreadTaskRunner* task_runner_;
gfx::RenderingPipeline* gpu_pipeline_;
base::Optional<gfx::RenderingPipeline::ScopedPipelineActive>
gpu_pipeline_active_;
BeginFrameArgs current_begin_frame_args_;
base::RepeatingClosure begin_frame_deadline_closure_;
base::CancelableOnceClosure begin_frame_deadline_task_;
base::TimeTicks begin_frame_deadline_task_time_;
base::CancelableOnceClosure missed_begin_frame_task_;
bool inside_surface_damaged_;
bool visible_;
bool output_surface_lost_;
bool inside_begin_frame_deadline_interval_;
bool needs_draw_;
bool has_pending_surfaces_;
int next_swap_id_;
int pending_swaps_;
int max_pending_swaps_;
bool wait_for_all_surfaces_before_draw_;
bool observing_begin_frame_source_;
base::WeakPtrFactory<DisplayScheduler> weak_ptr_factory_{this};
private:
DISALLOW_COPY_AND_ASSIGN(DisplayScheduler);
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_DISPLAY_SCHEDULER_H_