| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_OVERLAY_STRATEGY_UNDERLAY_H_ |
| #define COMPONENTS_VIZ_SERVICE_DISPLAY_OVERLAY_STRATEGY_UNDERLAY_H_ |
| |
| #include <vector> |
| |
| #include "base/macros.h" |
| #include "components/viz/service/display/overlay_processor_using_strategy.h" |
| #include "components/viz/service/viz_service_export.h" |
| |
| namespace viz { |
| |
| // The underlay strategy looks for a video quad without regard to quads above |
| // it. The video is "underlaid" through a black transparent quad substituted |
| // for the video quad. The overlay content can then be blended in by the |
| // hardware under the the scene. This is only valid for overlay contents that |
| // are fully opaque. |
| class VIZ_SERVICE_EXPORT OverlayStrategyUnderlay |
| : public OverlayProcessorUsingStrategy::Strategy { |
| public: |
| enum class OpaqueMode { |
| // Require candidates to be |is_opaque|. |
| RequireOpaqueCandidates, |
| |
| // Allow non-|is_opaque| candidates to be promoted. |
| AllowTransparentCandidates, |
| }; |
| |
| // If |allow_nonopaque_overlays| is true, then we don't require that the |
| // the candidate is_opaque. |
| OverlayStrategyUnderlay( |
| OverlayProcessorUsingStrategy* capability_checker, |
| OpaqueMode opaque_mode = OpaqueMode::RequireOpaqueCandidates); |
| ~OverlayStrategyUnderlay() override; |
| |
| bool Attempt(const SkMatrix44& output_color_matrix, |
| const OverlayProcessorInterface::FilterOperationsMap& |
| render_pass_backdrop_filters, |
| DisplayResourceProvider* resource_provider, |
| AggregatedRenderPassList* render_pass, |
| SurfaceDamageRectList* surface_damage_rect_list, |
| const PrimaryPlane* primary_plane, |
| OverlayCandidateList* candidate_list, |
| std::vector<gfx::Rect>* content_bounds) override; |
| |
| void ProposePrioritized(const SkMatrix44& output_color_matrix, |
| const OverlayProcessorInterface::FilterOperationsMap& |
| render_pass_backdrop_filters, |
| DisplayResourceProvider* resource_provider, |
| AggregatedRenderPassList* render_pass_list, |
| SurfaceDamageRectList* surface_damage_rect_list, |
| const PrimaryPlane* primary_plane, |
| OverlayProposedCandidateList* candidates, |
| std::vector<gfx::Rect>* content_bounds) override; |
| |
| bool AttemptPrioritized( |
| const SkMatrix44& output_color_matrix, |
| const OverlayProcessorInterface::FilterOperationsMap& |
| render_pass_backdrop_filters, |
| DisplayResourceProvider* resource_provider, |
| AggregatedRenderPassList* render_pass_list, |
| SurfaceDamageRectList* surface_damage_rect_list, |
| const PrimaryPlane* primary_plane, |
| OverlayCandidateList* candidates, |
| std::vector<gfx::Rect>* content_bounds, |
| OverlayProposedCandidate* proposed_candidate) override; |
| |
| void AdjustOutputSurfaceOverlay( |
| OverlayProcessorInterface::OutputSurfaceOverlayPlane* |
| output_surface_plane) override; |
| |
| OverlayStrategy GetUMAEnum() const override; |
| |
| private: |
| OverlayProcessorUsingStrategy* capability_checker_; // Weak. |
| OpaqueMode opaque_mode_; |
| |
| DISALLOW_COPY_AND_ASSIGN(OverlayStrategyUnderlay); |
| }; |
| |
| } // namespace viz |
| |
| #endif // COMPONENTS_VIZ_SERVICE_DISPLAY_OVERLAY_STRATEGY_UNDERLAY_H_ |