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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SYNC_DRIVER_STARTUP_CONTROLLER_H_
#define COMPONENTS_SYNC_DRIVER_STARTUP_CONTROLLER_H_
#include <string>
#include "base/callback.h"
#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "components/sync/base/model_type.h"
namespace syncer {
class SyncPrefs;
// This class is used by ProfileSyncService to manage all logic and state
// pertaining to initialization of the SyncEngine.
class StartupController {
public:
StartupController(const SyncPrefs* sync_prefs,
base::Callback<bool()> can_start,
base::Closure start_engine);
~StartupController();
// Starts up sync if it is requested by the user and preconditions are met.
// Returns true if these preconditions are met, although does not imply
// the engine was started.
bool TryStart();
// Same as TryStart() above, but bypasses deferred startup and the first setup
// complete check.
bool TryStartImmediately();
// Called when a datatype (SyncableService) has a need for sync to start
// ASAP, presumably because a local change event has occurred but we're
// still in deferred start mode, meaning the SyncableService hasn't been
// told to MergeDataAndStartSyncing yet.
// It is expected that |type| is a currently active datatype.
void OnDataTypeRequestsSyncStartup(ModelType type);
// Prepares this object for a new attempt to start sync, forgetting
// whether or not preconditions were previously met.
// NOTE: This resets internal state managed by this class, but does not
// touch values that are explicitly set and reset by higher layers to
// tell this class whether a setup UI dialog is being shown to the user.
// See setup_in_progress_.
void Reset(const ModelTypeSet registered_types);
// Sets the setup in progress flag and tries to start sync if it's true.
void SetSetupInProgress(bool setup_in_progress);
bool IsSetupInProgress() const { return setup_in_progress_; }
base::Time start_engine_time() const { return start_engine_time_; }
std::string GetEngineInitializationStateString() const;
void OverrideFallbackTimeoutForTest(const base::TimeDelta& timeout);
private:
enum StartUpDeferredOption { STARTUP_DEFERRED, STARTUP_IMMEDIATE };
// Returns true if all conditions to start the engine are met.
bool StartUp(StartUpDeferredOption deferred_option);
void OnFallbackStartupTimerExpired();
// Records time spent in deferred state with UMA histograms.
void RecordTimeDeferred();
// If true, will bypass the FirstSetupComplete check when triggering sync
// startup.
bool bypass_setup_complete_;
// True if we should start sync ASAP because either a SyncableService has
// requested it, or we're done waiting for a sign and decided to go ahead.
bool received_start_request_;
// The time that StartUp() is called. This is used to calculate time spent
// in the deferred state; that is, after StartUp and before invoking the
// start_engine_ callback.
base::Time start_up_time_;
// If |true|, there is setup UI visible so we should not start downloading
// data types.
// Note: this is explicitly controlled by higher layers (UI) and is meant to
// reflect what the UI claims the setup state to be. Therefore, only set this
// due to explicit requests to do so via SetSetupInProgress.
bool setup_in_progress_;
const SyncPrefs* sync_prefs_;
// A function that can be invoked repeatedly to determine whether sync can be
// started. |start_engine_| should not be invoked unless this returns true.
base::Callback<bool()> can_start_;
// The callback we invoke when it's time to call expensive
// startup routines for the sync engine.
base::Closure start_engine_;
// The time at which we invoked the start_engine_ callback.
base::Time start_engine_time_;
base::TimeDelta fallback_timeout_;
// Used to compute preferred_types from SyncPrefs as-needed.
ModelTypeSet registered_types_;
base::WeakPtrFactory<StartupController> weak_factory_;
};
} // namespace syncer
#endif // COMPONENTS_SYNC_DRIVER_STARTUP_CONTROLLER_H_