|  | // Copyright 2012 The Chromium Authors | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef CONTENT_BROWSER_PLUGIN_LIST_H_ | 
|  | #define CONTENT_BROWSER_PLUGIN_LIST_H_ | 
|  |  | 
|  | #include <set> | 
|  | #include <string> | 
|  | #include <utility> | 
|  | #include <vector> | 
|  |  | 
|  | #include "base/callback.h" | 
|  | #include "base/files/file_path.h" | 
|  | #include "base/lazy_instance.h" | 
|  | #include "base/synchronization/lock.h" | 
|  | #include "base/thread_annotations.h" | 
|  | #include "build/build_config.h" | 
|  | #include "content/common/content_export.h" | 
|  | #include "content/public/common/webplugininfo.h" | 
|  | #include "ppapi/buildflags/buildflags.h" | 
|  |  | 
|  | #if !BUILDFLAG(ENABLE_PLUGINS) | 
|  | #error "Plugins should be enabled" | 
|  | #endif | 
|  |  | 
|  | class GURL; | 
|  |  | 
|  | namespace content { | 
|  |  | 
|  | // The PluginList is responsible for loading our NPAPI based plugins. It does | 
|  | // so in whatever manner is appropriate for the platform. On Windows, it loads | 
|  | // plugins from a known directory by looking for DLLs which start with "NP", | 
|  | // and checking to see if they are valid NPAPI libraries. On the Mac, it walks | 
|  | // the machine-wide and user plugin directories and loads anything that has | 
|  | // the correct types. On Linux, it walks the plugin directories as well | 
|  | // (e.g. /usr/lib/browser-plugins/). | 
|  | // This object is thread safe. | 
|  | class CONTENT_EXPORT PluginList { | 
|  | public: | 
|  | // Gets the one instance of the PluginList. | 
|  | static PluginList* Singleton(); | 
|  |  | 
|  | PluginList(const PluginList&) = delete; | 
|  | PluginList& operator=(const PluginList&) = delete; | 
|  |  | 
|  | // Cause the plugin list to refresh next time they are accessed, regardless | 
|  | // of whether they are already loaded. | 
|  | void RefreshPlugins(); | 
|  |  | 
|  | // Register an internal plugin with the specified plugin information. | 
|  | // An internal plugin must be registered before it can | 
|  | // be loaded using PluginList::LoadPlugin(). | 
|  | // If |add_at_beginning| is true the plugin will be added earlier in | 
|  | // the list so that it can override the MIME types of older registrations. | 
|  | void RegisterInternalPlugin(const WebPluginInfo& info, bool add_at_beginning); | 
|  |  | 
|  | // Removes a specified internal plugin from the list. The search will match | 
|  | // on the path from the version info previously registered. | 
|  | void UnregisterInternalPlugin(const base::FilePath& path); | 
|  |  | 
|  | // Gets a list of all the registered internal plugins. | 
|  | void GetInternalPlugins(std::vector<WebPluginInfo>* plugins); | 
|  |  | 
|  | // Get all the plugins synchronously, loading them if necessary. | 
|  | void GetPlugins(std::vector<WebPluginInfo>* plugins); | 
|  |  | 
|  | // Copies the list of plugins into |plugins| without loading them. | 
|  | // Returns true if the list of plugins is up to date. | 
|  | bool GetPluginsNoRefresh(std::vector<WebPluginInfo>* plugins); | 
|  |  | 
|  | // Returns a list in |info| containing plugins that are found for | 
|  | // the given url and mime type (including disabled plugins, for | 
|  | // which |info->enabled| is false).  The mime type which corresponds | 
|  | // to the URL is optionally returned back in |actual_mime_types| (if | 
|  | // it is non-NULL), one for each of the plugin info objects found. | 
|  | // The |allow_wildcard| parameter controls whether this function | 
|  | // returns plugins which support wildcard mime types (* as the mime | 
|  | // type).  The |info| parameter is required to be non-NULL.  The | 
|  | // list is in order of "most desirable" to "least desirable". | 
|  | // This will load the plugin list if necessary. | 
|  | // The return value indicates whether the plugin list was stale. | 
|  | bool GetPluginInfoArray(const GURL& url, | 
|  | const std::string& mime_type, | 
|  | bool allow_wildcard, | 
|  | std::vector<WebPluginInfo>* info, | 
|  | std::vector<std::string>* actual_mime_types); | 
|  |  | 
|  | void set_will_load_plugins_callback(const base::RepeatingClosure& callback); | 
|  |  | 
|  | private: | 
|  | enum LoadingState { | 
|  | LOADING_STATE_NEEDS_REFRESH, | 
|  | LOADING_STATE_REFRESHING, | 
|  | LOADING_STATE_UP_TO_DATE, | 
|  | }; | 
|  |  | 
|  | friend class PluginListTest; | 
|  | friend struct base::LazyInstanceTraitsBase<PluginList>; | 
|  |  | 
|  | PluginList(); | 
|  | ~PluginList(); | 
|  |  | 
|  | // The following functions are used to support probing for WebPluginInfo | 
|  | // using a different instance of this class. | 
|  |  | 
|  | // Computes a list of all plugins to potentially load from all sources. | 
|  | void GetPluginPathsToLoad(std::vector<base::FilePath>* plugin_paths); | 
|  |  | 
|  | // Signals that plugin loading will start. This method should be called before | 
|  | // loading plugins with a different instance of this class. Returns false if | 
|  | // the plugin list is up to date. | 
|  | // When loading has finished, SetPlugins() should be called with the list of | 
|  | // plugins. | 
|  | bool PrepareForPluginLoading(); | 
|  |  | 
|  | // Clears the internal list of Plugins and copies them from the vector. | 
|  | void SetPlugins(const std::vector<WebPluginInfo>& plugins); | 
|  |  | 
|  | // Load all plugins from the default plugins directory. | 
|  | void LoadPlugins(); | 
|  |  | 
|  | // Removes |plugin_path| from the list of extra plugin paths. Should only be | 
|  | // called while holding |lock_|. | 
|  | void RemoveExtraPluginPathLocked(const base::FilePath& plugin_path) | 
|  | EXCLUSIVE_LOCKS_REQUIRED(lock_); | 
|  |  | 
|  | // Creates a WebPluginInfo structure given a plugin's path.  On success | 
|  | // returns true, with the information being put into "info". | 
|  | // Returns false if the library couldn't be found, or if it's not a plugin. | 
|  | bool ReadPluginInfo(const base::FilePath& filename, WebPluginInfo* info); | 
|  |  | 
|  | // Load a specific plugin with full path. Return true iff loading the plugin | 
|  | // was successful. | 
|  | bool LoadPluginIntoPluginList(const base::FilePath& filename, | 
|  | std::vector<WebPluginInfo>* plugins, | 
|  | WebPluginInfo* plugin_info); | 
|  |  | 
|  | // | 
|  | // Internals | 
|  | // | 
|  |  | 
|  | // States whether we will load the plugin list the next time we try to access | 
|  | // it, whether we are currently in the process of loading it, or whether we | 
|  | // consider it up to date. | 
|  | LoadingState loading_state_ GUARDED_BY(lock_); | 
|  |  | 
|  | // Extra plugin paths that we want to search when loading. | 
|  | std::vector<base::FilePath> extra_plugin_paths_ GUARDED_BY(lock_); | 
|  |  | 
|  | // Holds information about internal plugins. | 
|  | std::vector<WebPluginInfo> internal_plugins_ GUARDED_BY(lock_); | 
|  |  | 
|  | // A list holding all plugins. | 
|  | std::vector<WebPluginInfo> plugins_list_ GUARDED_BY(lock_); | 
|  |  | 
|  | // Callback that is invoked whenever the PluginList will reload the plugins. | 
|  | base::RepeatingClosure will_load_plugins_callback_ GUARDED_BY(lock_); | 
|  |  | 
|  | // Need synchronization for the above members since this object can be | 
|  | // accessed on multiple threads. | 
|  | base::Lock lock_; | 
|  | }; | 
|  |  | 
|  | }  // namespace content | 
|  |  | 
|  | #endif  // CONTENT_BROWSER_PLUGIN_LIST_H_ |