blob: 13e70ca451ba3c230e488d5b6b47e39899b0b042 [file] [log] [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/texture_owner.h"
#include <memory>
#include "base/bind.h"
#include "base/feature_list.h"
#include "base/threading/thread_task_runner_handle.h"
#include "gpu/command_buffer/service/abstract_texture.h"
#include "gpu/command_buffer/service/abstract_texture_impl.h"
#include "gpu/command_buffer/service/decoder_context.h"
#include "gpu/command_buffer/service/feature_info.h"
#include "gpu/command_buffer/service/image_reader_gl_owner.h"
#include "gpu/command_buffer/service/surface_texture_gl_owner.h"
#include "gpu/command_buffer/service/texture_base.h"
#include "ui/gl/scoped_binders.h"
#include "ui/gl/scoped_make_current.h"
namespace gpu {
TextureOwner::TextureOwner(bool binds_texture_on_update,
std::unique_ptr<gles2::AbstractTexture> texture,
scoped_refptr<SharedContextState> context_state)
: base::RefCountedDeleteOnSequence<TextureOwner>(
base::ThreadTaskRunnerHandle::Get()),
binds_texture_on_update_(binds_texture_on_update),
context_state_(std::move(context_state)),
texture_(std::move(texture)),
task_runner_(base::ThreadTaskRunnerHandle::Get()) {
DCHECK(context_state_);
context_state_->AddContextLostObserver(this);
}
TextureOwner::TextureOwner(bool binds_texture_on_update,
std::unique_ptr<gles2::AbstractTexture> texture)
: base::RefCountedDeleteOnSequence<TextureOwner>(
base::ThreadTaskRunnerHandle::Get()),
binds_texture_on_update_(binds_texture_on_update),
texture_(std::move(texture)),
task_runner_(base::ThreadTaskRunnerHandle::Get()) {}
TextureOwner::~TextureOwner() {
bool have_context = true;
absl::optional<ui::ScopedMakeCurrent> scoped_make_current;
if (!context_state_) {
have_context = false;
} else {
if (!context_state_->IsCurrent(nullptr, /*needs_gl=*/true)) {
scoped_make_current.emplace(context_state_->context(),
context_state_->surface());
have_context = scoped_make_current->IsContextCurrent();
}
context_state_->RemoveContextLostObserver(this);
}
if (!have_context)
texture_->NotifyOnContextLost();
// Reset texture and context state here while the |context_state_| is current.
texture_.reset();
context_state_.reset();
}
// static
scoped_refptr<TextureOwner> TextureOwner::Create(
std::unique_ptr<gles2::AbstractTexture> texture,
Mode mode,
scoped_refptr<SharedContextState> context_state,
scoped_refptr<RefCountedLock> drdc_lock) {
switch (mode) {
case Mode::kAImageReaderInsecure:
case Mode::kAImageReaderInsecureSurfaceControl:
case Mode::kAImageReaderSecureSurfaceControl:
return new ImageReaderGLOwner(std::move(texture), mode,
std::move(context_state),
std::move(drdc_lock));
case Mode::kSurfaceTextureInsecure:
DCHECK(!drdc_lock);
return new SurfaceTextureGLOwner(std::move(texture),
std::move(context_state));
}
NOTREACHED();
return nullptr;
}
// static
std::unique_ptr<gles2::AbstractTexture> TextureOwner::CreateTexture(
scoped_refptr<SharedContextState> context_state) {
DCHECK(context_state);
gles2::FeatureInfo* feature_info = context_state->feature_info();
if (feature_info && feature_info->is_passthrough_cmd_decoder()) {
return std::make_unique<gles2::AbstractTextureImplPassthrough>(
GL_TEXTURE_EXTERNAL_OES, GL_RGBA,
0, // width
0, // height
1, // depth
0, // border
GL_RGBA, GL_UNSIGNED_BYTE);
}
return std::make_unique<gles2::AbstractTextureImpl>(
GL_TEXTURE_EXTERNAL_OES, GL_RGBA,
0, // width
0, // height
1, // depth
0, // border
GL_RGBA, GL_UNSIGNED_BYTE);
}
GLuint TextureOwner::GetTextureId() const {
return texture_->service_id();
}
TextureBase* TextureOwner::GetTextureBase() const {
return texture_->GetTextureBase();
}
void TextureOwner::OnContextLost() {
ReleaseResources();
context_state_->RemoveContextLostObserver(this);
context_state_.reset();
}
} // namespace gpu