| // Copyright (c) 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_ |
| #define GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_ |
| |
| #include <map> |
| #include <queue> |
| #include <set> |
| |
| #include "gpu/command_buffer/common/command_buffer.h" |
| #include "gpu/command_buffer/common/discardable_handle.h" |
| #include "gpu/gpu_export.h" |
| |
| namespace gpu { |
| |
| // ClientDiscardableManager is a helper class used by the client GLES2 |
| // implementation. Currently, this class only supports textures, but it could |
| // be extended to other types in the future. |
| // |
| // When the GLES2 impl is done with a texture (the texture is being deleted), |
| // it should call FreeTexture to allow helper memory to be reclaimed. |
| class GPU_EXPORT ClientDiscardableManager { |
| public: |
| ClientDiscardableManager(); |
| ~ClientDiscardableManager(); |
| ClientDiscardableHandle InitializeTexture(CommandBuffer* command_buffer, |
| uint32_t texture_id); |
| bool LockTexture(uint32_t texture_id); |
| void FreeTexture(uint32_t texture_id); |
| bool TextureIsValid(uint32_t texture_id) const; |
| |
| // Test only functions. |
| void CheckPendingForTesting(CommandBuffer* command_buffer) { |
| CheckPending(command_buffer); |
| } |
| void SetElementCountForTesting(uint32_t count) { |
| elements_per_allocation_ = count; |
| allocation_size_ = count * element_size_; |
| } |
| ClientDiscardableHandle GetHandleForTesting(uint32_t texture_id); |
| |
| private: |
| void FindAllocation(CommandBuffer* command_buffer, |
| scoped_refptr<Buffer>* buffer, |
| int32_t* shm_id, |
| uint32_t* offset); |
| void ReturnAllocation(CommandBuffer* command_buffer, |
| const ClientDiscardableHandle& handle); |
| void CheckPending(CommandBuffer* command_buffer); |
| |
| private: |
| size_t allocation_size_; |
| size_t element_size_ = sizeof(base::subtle::Atomic32); |
| uint32_t elements_per_allocation_ = |
| static_cast<uint32_t>(allocation_size_ / element_size_); |
| |
| struct Allocation; |
| std::vector<std::unique_ptr<Allocation>> allocations_; |
| std::map<uint32_t, ClientDiscardableHandle> texture_handles_; |
| |
| // Handles that are pending service deletion, and can be re-used once |
| // ClientDiscardableHandle::CanBeReUsed returns true. |
| std::queue<ClientDiscardableHandle> pending_handles_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ClientDiscardableManager); |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_ |