|  | // Copyright 2016 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef IPC_MOJO_EVENT_H_ | 
|  | #define IPC_MOJO_EVENT_H_ | 
|  |  | 
|  | #include "base/macros.h" | 
|  | #include "base/synchronization/lock.h" | 
|  | #include "mojo/public/cpp/system/message_pipe.h" | 
|  |  | 
|  | namespace IPC { | 
|  |  | 
|  | // A MojoEvent is a simple wrapper around a Mojo message pipe which supports | 
|  | // common WaitableEvent-like methods of Signal() and Reset(). This class exists | 
|  | // to support the transition from legacy IPC to Mojo IPC and is not intended for | 
|  | // general use outside of src/ipc. Unlike base::WaitableEvent, all MojoEvents | 
|  | // must be manually reset. | 
|  | class MojoEvent { | 
|  | public: | 
|  | // Constructs a new MojoEvent that is initially not signaled. | 
|  | MojoEvent(); | 
|  |  | 
|  | ~MojoEvent(); | 
|  |  | 
|  | // Gets a Handle that can be waited on for this MojoEvent. When the Event is | 
|  | // signaled, this handle will have |MOJO_HANDLE_SIGNAL_READABLE| satisfied. | 
|  | const mojo::Handle& GetHandle() const { return wait_handle_.get(); } | 
|  |  | 
|  | void Signal(); | 
|  | void Reset(); | 
|  |  | 
|  | private: | 
|  | mojo::ScopedMessagePipeHandle signal_handle_; | 
|  | mojo::ScopedMessagePipeHandle wait_handle_; | 
|  |  | 
|  | base::Lock lock_; | 
|  | bool is_signaled_ = false; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(MojoEvent); | 
|  | }; | 
|  |  | 
|  | }  // namespace IPC | 
|  |  | 
|  | #endif  // IPC_MOJO_EVENT_H_ |