|  | // Copyright 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "net/socket/tcp_socket.h" | 
|  | #include "net/socket/tcp_socket_win.h" | 
|  |  | 
|  | #include <errno.h> | 
|  | #include <mstcpip.h> | 
|  |  | 
|  | #include <utility> | 
|  |  | 
|  | #include "base/callback_helpers.h" | 
|  | #include "base/files/file_util.h" | 
|  | #include "base/logging.h" | 
|  | #include "base/macros.h" | 
|  | #include "base/profiler/scoped_tracker.h" | 
|  | #include "net/base/address_list.h" | 
|  | #include "net/base/io_buffer.h" | 
|  | #include "net/base/ip_endpoint.h" | 
|  | #include "net/base/net_errors.h" | 
|  | #include "net/base/network_activity_monitor.h" | 
|  | #include "net/base/network_change_notifier.h" | 
|  | #include "net/base/sockaddr_storage.h" | 
|  | #include "net/base/winsock_init.h" | 
|  | #include "net/base/winsock_util.h" | 
|  | #include "net/log/net_log_event_type.h" | 
|  | #include "net/log/net_log_source_type.h" | 
|  | #include "net/socket/socket_descriptor.h" | 
|  | #include "net/socket/socket_net_log_params.h" | 
|  |  | 
|  | namespace net { | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | const int kTCPKeepAliveSeconds = 45; | 
|  |  | 
|  | int SetSocketReceiveBufferSize(SOCKET socket, int32_t size) { | 
|  | int rv = setsockopt(socket, SOL_SOCKET, SO_RCVBUF, | 
|  | reinterpret_cast<const char*>(&size), sizeof(size)); | 
|  | int net_error = (rv == 0) ? OK : MapSystemError(WSAGetLastError()); | 
|  | DCHECK(!rv) << "Could not set socket receive buffer size: " << net_error; | 
|  | return net_error; | 
|  | } | 
|  |  | 
|  | int SetSocketSendBufferSize(SOCKET socket, int32_t size) { | 
|  | int rv = setsockopt(socket, SOL_SOCKET, SO_SNDBUF, | 
|  | reinterpret_cast<const char*>(&size), sizeof(size)); | 
|  | int net_error = (rv == 0) ? OK : MapSystemError(WSAGetLastError()); | 
|  | DCHECK(!rv) << "Could not set socket send buffer size: " << net_error; | 
|  | return net_error; | 
|  | } | 
|  |  | 
|  | // Disable Nagle. | 
|  | // Enable TCP Keep-Alive to prevent NAT routers from timing out TCP | 
|  | // connections. See http://crbug.com/27400 for details. | 
|  | bool SetTCPKeepAlive(SOCKET socket, BOOL enable, int delay_secs) { | 
|  | unsigned delay = delay_secs * 1000; | 
|  | struct tcp_keepalive keepalive_vals = { | 
|  | enable ? 1u : 0u,  // TCP keep-alive on. | 
|  | delay,  // Delay seconds before sending first TCP keep-alive packet. | 
|  | delay,  // Delay seconds between sending TCP keep-alive packets. | 
|  | }; | 
|  | DWORD bytes_returned = 0xABAB; | 
|  | int rv = WSAIoctl(socket, SIO_KEEPALIVE_VALS, &keepalive_vals, | 
|  | sizeof(keepalive_vals), NULL, 0, | 
|  | &bytes_returned, NULL, NULL); | 
|  | DCHECK(!rv) << "Could not enable TCP Keep-Alive for socket: " << socket | 
|  | << " [error: " << WSAGetLastError() << "]."; | 
|  |  | 
|  | // Disregard any failure in disabling nagle or enabling TCP Keep-Alive. | 
|  | return rv == 0; | 
|  | } | 
|  |  | 
|  | int MapConnectError(int os_error) { | 
|  | switch (os_error) { | 
|  | // connect fails with WSAEACCES when Windows Firewall blocks the | 
|  | // connection. | 
|  | case WSAEACCES: | 
|  | return ERR_NETWORK_ACCESS_DENIED; | 
|  | case WSAETIMEDOUT: | 
|  | return ERR_CONNECTION_TIMED_OUT; | 
|  | default: { | 
|  | int net_error = MapSystemError(os_error); | 
|  | if (net_error == ERR_FAILED) | 
|  | return ERR_CONNECTION_FAILED;  // More specific than ERR_FAILED. | 
|  |  | 
|  | // Give a more specific error when the user is offline. | 
|  | if (net_error == ERR_ADDRESS_UNREACHABLE && | 
|  | NetworkChangeNotifier::IsOffline()) { | 
|  | return ERR_INTERNET_DISCONNECTED; | 
|  | } | 
|  |  | 
|  | return net_error; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  |  | 
|  | //----------------------------------------------------------------------------- | 
|  |  | 
|  | // Nothing to do for Windows since it doesn't support TCP FastOpen. | 
|  | // TODO(jri): Remove these along with the corresponding global variables. | 
|  | bool IsTCPFastOpenSupported() { return false; } | 
|  | bool IsTCPFastOpenUserEnabled() { return false; } | 
|  | void CheckSupportAndMaybeEnableTCPFastOpen(bool user_enabled) {} | 
|  |  | 
|  | // This class encapsulates all the state that has to be preserved as long as | 
|  | // there is a network IO operation in progress. If the owner TCPSocketWin is | 
|  | // destroyed while an operation is in progress, the Core is detached and it | 
|  | // lives until the operation completes and the OS doesn't reference any resource | 
|  | // declared on this class anymore. | 
|  | class TCPSocketWin::Core : public base::RefCounted<Core> { | 
|  | public: | 
|  | explicit Core(TCPSocketWin* socket); | 
|  |  | 
|  | // Start watching for the end of a read or write operation. | 
|  | void WatchForRead(); | 
|  | void WatchForWrite(); | 
|  |  | 
|  | // The TCPSocketWin is going away. | 
|  | void Detach() { socket_ = NULL; } | 
|  |  | 
|  | // The separate OVERLAPPED variables for asynchronous operation. | 
|  | // |read_overlapped_| is used for both Connect() and Read(). | 
|  | // |write_overlapped_| is only used for Write(); | 
|  | OVERLAPPED read_overlapped_; | 
|  | OVERLAPPED write_overlapped_; | 
|  |  | 
|  | // The buffers used in Read() and Write(). | 
|  | scoped_refptr<IOBuffer> read_iobuffer_; | 
|  | scoped_refptr<IOBuffer> write_iobuffer_; | 
|  | int read_buffer_length_; | 
|  | int write_buffer_length_; | 
|  |  | 
|  | bool non_blocking_reads_initialized_; | 
|  |  | 
|  | private: | 
|  | friend class base::RefCounted<Core>; | 
|  |  | 
|  | class ReadDelegate : public base::win::ObjectWatcher::Delegate { | 
|  | public: | 
|  | explicit ReadDelegate(Core* core) : core_(core) {} | 
|  | ~ReadDelegate() override {} | 
|  |  | 
|  | // base::ObjectWatcher::Delegate methods: | 
|  | void OnObjectSignaled(HANDLE object) override; | 
|  |  | 
|  | private: | 
|  | Core* const core_; | 
|  | }; | 
|  |  | 
|  | class WriteDelegate : public base::win::ObjectWatcher::Delegate { | 
|  | public: | 
|  | explicit WriteDelegate(Core* core) : core_(core) {} | 
|  | ~WriteDelegate() override {} | 
|  |  | 
|  | // base::ObjectWatcher::Delegate methods: | 
|  | void OnObjectSignaled(HANDLE object) override; | 
|  |  | 
|  | private: | 
|  | Core* const core_; | 
|  | }; | 
|  |  | 
|  | ~Core(); | 
|  |  | 
|  | // The socket that created this object. | 
|  | TCPSocketWin* socket_; | 
|  |  | 
|  | // |reader_| handles the signals from |read_watcher_|. | 
|  | ReadDelegate reader_; | 
|  | // |writer_| handles the signals from |write_watcher_|. | 
|  | WriteDelegate writer_; | 
|  |  | 
|  | // |read_watcher_| watches for events from Connect() and Read(). | 
|  | base::win::ObjectWatcher read_watcher_; | 
|  | // |write_watcher_| watches for events from Write(); | 
|  | base::win::ObjectWatcher write_watcher_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(Core); | 
|  | }; | 
|  |  | 
|  | TCPSocketWin::Core::Core(TCPSocketWin* socket) | 
|  | : read_buffer_length_(0), | 
|  | write_buffer_length_(0), | 
|  | non_blocking_reads_initialized_(false), | 
|  | socket_(socket), | 
|  | reader_(this), | 
|  | writer_(this) { | 
|  | memset(&read_overlapped_, 0, sizeof(read_overlapped_)); | 
|  | memset(&write_overlapped_, 0, sizeof(write_overlapped_)); | 
|  |  | 
|  | read_overlapped_.hEvent = WSACreateEvent(); | 
|  | write_overlapped_.hEvent = WSACreateEvent(); | 
|  | } | 
|  |  | 
|  | TCPSocketWin::Core::~Core() { | 
|  | // Make sure the message loop is not watching this object anymore. | 
|  | read_watcher_.StopWatching(); | 
|  | write_watcher_.StopWatching(); | 
|  |  | 
|  | WSACloseEvent(read_overlapped_.hEvent); | 
|  | memset(&read_overlapped_, 0xaf, sizeof(read_overlapped_)); | 
|  | WSACloseEvent(write_overlapped_.hEvent); | 
|  | memset(&write_overlapped_, 0xaf, sizeof(write_overlapped_)); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::Core::WatchForRead() { | 
|  | // We grab an extra reference because there is an IO operation in progress. | 
|  | // Balanced in ReadDelegate::OnObjectSignaled(). | 
|  | AddRef(); | 
|  | read_watcher_.StartWatchingOnce(read_overlapped_.hEvent, &reader_); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::Core::WatchForWrite() { | 
|  | // We grab an extra reference because there is an IO operation in progress. | 
|  | // Balanced in WriteDelegate::OnObjectSignaled(). | 
|  | AddRef(); | 
|  | write_watcher_.StartWatchingOnce(write_overlapped_.hEvent, &writer_); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::Core::ReadDelegate::OnObjectSignaled(HANDLE object) { | 
|  | DCHECK_EQ(object, core_->read_overlapped_.hEvent); | 
|  | if (core_->socket_) { | 
|  | if (core_->socket_->waiting_connect_) | 
|  | core_->socket_->DidCompleteConnect(); | 
|  | else | 
|  | core_->socket_->DidSignalRead(); | 
|  | } | 
|  |  | 
|  | core_->Release(); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::Core::WriteDelegate::OnObjectSignaled( | 
|  | HANDLE object) { | 
|  | DCHECK_EQ(object, core_->write_overlapped_.hEvent); | 
|  | if (core_->socket_) | 
|  | core_->socket_->DidCompleteWrite(); | 
|  |  | 
|  | core_->Release(); | 
|  | } | 
|  |  | 
|  | //----------------------------------------------------------------------------- | 
|  |  | 
|  | TCPSocketWin::TCPSocketWin( | 
|  | std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher, | 
|  | net::NetLog* net_log, | 
|  | const net::NetLog::Source& source) | 
|  | : socket_(INVALID_SOCKET), | 
|  | socket_performance_watcher_(std::move(socket_performance_watcher)), | 
|  | accept_event_(WSA_INVALID_EVENT), | 
|  | accept_socket_(NULL), | 
|  | accept_address_(NULL), | 
|  | waiting_connect_(false), | 
|  | waiting_read_(false), | 
|  | waiting_write_(false), | 
|  | connect_os_error_(0), | 
|  | logging_multiple_connect_attempts_(false), | 
|  | net_log_(BoundNetLog::Make(net_log, NetLogSourceType::SOCKET)) { | 
|  | net_log_.BeginEvent(NetLogEventType::SOCKET_ALIVE, | 
|  | source.ToEventParametersCallback()); | 
|  | EnsureWinsockInit(); | 
|  | } | 
|  |  | 
|  | TCPSocketWin::~TCPSocketWin() { | 
|  | Close(); | 
|  | net_log_.EndEvent(NetLogEventType::SOCKET_ALIVE); | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::Open(AddressFamily family) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK_EQ(socket_, INVALID_SOCKET); | 
|  |  | 
|  | socket_ = CreatePlatformSocket(ConvertAddressFamily(family), SOCK_STREAM, | 
|  | IPPROTO_TCP); | 
|  | if (socket_ == INVALID_SOCKET) { | 
|  | PLOG(ERROR) << "CreatePlatformSocket() returned an error"; | 
|  | return MapSystemError(WSAGetLastError()); | 
|  | } | 
|  |  | 
|  | if (!base::SetNonBlocking(socket_)) { | 
|  | int result = MapSystemError(WSAGetLastError()); | 
|  | Close(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::AdoptConnectedSocket(SOCKET socket, | 
|  | const IPEndPoint& peer_address) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK_EQ(socket_, INVALID_SOCKET); | 
|  | DCHECK(!core_.get()); | 
|  |  | 
|  | socket_ = socket; | 
|  |  | 
|  | if (!base::SetNonBlocking(socket_)) { | 
|  | int result = MapSystemError(WSAGetLastError()); | 
|  | Close(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | core_ = new Core(this); | 
|  | peer_address_.reset(new IPEndPoint(peer_address)); | 
|  |  | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::AdoptListenSocket(SOCKET socket) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK_EQ(socket_, INVALID_SOCKET); | 
|  |  | 
|  | socket_ = socket; | 
|  |  | 
|  | if (!base::SetNonBlocking(socket_)) { | 
|  | int result = MapSystemError(WSAGetLastError()); | 
|  | Close(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | // |core_| is not needed for sockets that are used to accept connections. | 
|  | // The operation here is more like Open but with an existing socket. | 
|  |  | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::Bind(const IPEndPoint& address) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK_NE(socket_, INVALID_SOCKET); | 
|  |  | 
|  | SockaddrStorage storage; | 
|  | if (!address.ToSockAddr(storage.addr, &storage.addr_len)) | 
|  | return ERR_ADDRESS_INVALID; | 
|  |  | 
|  | int result = bind(socket_, storage.addr, storage.addr_len); | 
|  | if (result < 0) { | 
|  | PLOG(ERROR) << "bind() returned an error"; | 
|  | return MapSystemError(WSAGetLastError()); | 
|  | } | 
|  |  | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::Listen(int backlog) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK_GT(backlog, 0); | 
|  | DCHECK_NE(socket_, INVALID_SOCKET); | 
|  | DCHECK_EQ(accept_event_, WSA_INVALID_EVENT); | 
|  |  | 
|  | accept_event_ = WSACreateEvent(); | 
|  | if (accept_event_ == WSA_INVALID_EVENT) { | 
|  | PLOG(ERROR) << "WSACreateEvent()"; | 
|  | return MapSystemError(WSAGetLastError()); | 
|  | } | 
|  |  | 
|  | int result = listen(socket_, backlog); | 
|  | if (result < 0) { | 
|  | PLOG(ERROR) << "listen() returned an error"; | 
|  | return MapSystemError(WSAGetLastError()); | 
|  | } | 
|  |  | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::Accept(std::unique_ptr<TCPSocketWin>* socket, | 
|  | IPEndPoint* address, | 
|  | const CompletionCallback& callback) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK(socket); | 
|  | DCHECK(address); | 
|  | DCHECK(!callback.is_null()); | 
|  | DCHECK(accept_callback_.is_null()); | 
|  |  | 
|  | net_log_.BeginEvent(NetLogEventType::TCP_ACCEPT); | 
|  |  | 
|  | int result = AcceptInternal(socket, address); | 
|  |  | 
|  | if (result == ERR_IO_PENDING) { | 
|  | // Start watching. | 
|  | WSAEventSelect(socket_, accept_event_, FD_ACCEPT); | 
|  | accept_watcher_.StartWatchingOnce(accept_event_, this); | 
|  |  | 
|  | accept_socket_ = socket; | 
|  | accept_address_ = address; | 
|  | accept_callback_ = callback; | 
|  | } | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::Connect(const IPEndPoint& address, | 
|  | const CompletionCallback& callback) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK_NE(socket_, INVALID_SOCKET); | 
|  | DCHECK(!waiting_connect_); | 
|  |  | 
|  | // |peer_address_| and |core_| will be non-NULL if Connect() has been called. | 
|  | // Unless Close() is called to reset the internal state, a second call to | 
|  | // Connect() is not allowed. | 
|  | // Please note that we enforce this even if the previous Connect() has | 
|  | // completed and failed. Although it is allowed to connect the same |socket_| | 
|  | // again after a connection attempt failed on Windows, it results in | 
|  | // unspecified behavior according to POSIX. Therefore, we make it behave in | 
|  | // the same way as TCPSocketPosix. | 
|  | DCHECK(!peer_address_ && !core_.get()); | 
|  |  | 
|  | if (!logging_multiple_connect_attempts_) | 
|  | LogConnectBegin(AddressList(address)); | 
|  |  | 
|  | peer_address_.reset(new IPEndPoint(address)); | 
|  |  | 
|  | int rv = DoConnect(); | 
|  | if (rv == ERR_IO_PENDING) { | 
|  | // Synchronous operation not supported. | 
|  | DCHECK(!callback.is_null()); | 
|  | read_callback_ = callback; | 
|  | waiting_connect_ = true; | 
|  | } else { | 
|  | DoConnectComplete(rv); | 
|  | } | 
|  |  | 
|  | return rv; | 
|  | } | 
|  |  | 
|  | bool TCPSocketWin::IsConnected() const { | 
|  | DCHECK(CalledOnValidThread()); | 
|  |  | 
|  | if (socket_ == INVALID_SOCKET || waiting_connect_) | 
|  | return false; | 
|  |  | 
|  | if (waiting_read_) | 
|  | return true; | 
|  |  | 
|  | // Check if connection is alive. | 
|  | char c; | 
|  | int rv = recv(socket_, &c, 1, MSG_PEEK); | 
|  | if (rv == 0) | 
|  | return false; | 
|  | if (rv == SOCKET_ERROR && WSAGetLastError() != WSAEWOULDBLOCK) | 
|  | return false; | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool TCPSocketWin::IsConnectedAndIdle() const { | 
|  | DCHECK(CalledOnValidThread()); | 
|  |  | 
|  | if (socket_ == INVALID_SOCKET || waiting_connect_) | 
|  | return false; | 
|  |  | 
|  | if (waiting_read_) | 
|  | return true; | 
|  |  | 
|  | // Check if connection is alive and we haven't received any data | 
|  | // unexpectedly. | 
|  | char c; | 
|  | int rv = recv(socket_, &c, 1, MSG_PEEK); | 
|  | if (rv >= 0) | 
|  | return false; | 
|  | if (WSAGetLastError() != WSAEWOULDBLOCK) | 
|  | return false; | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::Read(IOBuffer* buf, | 
|  | int buf_len, | 
|  | const CompletionCallback& callback) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK_NE(socket_, INVALID_SOCKET); | 
|  | DCHECK(!waiting_read_); | 
|  | CHECK(read_callback_.is_null()); | 
|  | DCHECK(!core_->read_iobuffer_.get()); | 
|  |  | 
|  | return DoRead(buf, buf_len, callback); | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::Write(IOBuffer* buf, | 
|  | int buf_len, | 
|  | const CompletionCallback& callback) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK_NE(socket_, INVALID_SOCKET); | 
|  | DCHECK(!waiting_write_); | 
|  | CHECK(write_callback_.is_null()); | 
|  | DCHECK_GT(buf_len, 0); | 
|  | DCHECK(!core_->write_iobuffer_.get()); | 
|  |  | 
|  | WSABUF write_buffer; | 
|  | write_buffer.len = buf_len; | 
|  | write_buffer.buf = buf->data(); | 
|  |  | 
|  | // TODO(wtc): Remove the assertion after enough testing. | 
|  | AssertEventNotSignaled(core_->write_overlapped_.hEvent); | 
|  | DWORD num; | 
|  | int rv = WSASend(socket_, &write_buffer, 1, &num, 0, | 
|  | &core_->write_overlapped_, NULL); | 
|  | if (rv == 0) { | 
|  | if (ResetEventIfSignaled(core_->write_overlapped_.hEvent)) { | 
|  | rv = static_cast<int>(num); | 
|  | if (rv > buf_len || rv < 0) { | 
|  | // It seems that some winsock interceptors report that more was written | 
|  | // than was available. Treat this as an error.  http://crbug.com/27870 | 
|  | LOG(ERROR) << "Detected broken LSP: Asked to write " << buf_len | 
|  | << " bytes, but " << rv << " bytes reported."; | 
|  | return ERR_WINSOCK_UNEXPECTED_WRITTEN_BYTES; | 
|  | } | 
|  | net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_SENT, rv, | 
|  | buf->data()); | 
|  | NetworkActivityMonitor::GetInstance()->IncrementBytesSent(rv); | 
|  | return rv; | 
|  | } | 
|  | } else { | 
|  | int os_error = WSAGetLastError(); | 
|  | if (os_error != WSA_IO_PENDING) { | 
|  | int net_error = MapSystemError(os_error); | 
|  | net_log_.AddEvent(NetLogEventType::SOCKET_WRITE_ERROR, | 
|  | CreateNetLogSocketErrorCallback(net_error, os_error)); | 
|  | return net_error; | 
|  | } | 
|  | } | 
|  | waiting_write_ = true; | 
|  | write_callback_ = callback; | 
|  | core_->write_iobuffer_ = buf; | 
|  | core_->write_buffer_length_ = buf_len; | 
|  | core_->WatchForWrite(); | 
|  | return ERR_IO_PENDING; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::GetLocalAddress(IPEndPoint* address) const { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK(address); | 
|  |  | 
|  | SockaddrStorage storage; | 
|  | if (getsockname(socket_, storage.addr, &storage.addr_len)) | 
|  | return MapSystemError(WSAGetLastError()); | 
|  | if (!address->FromSockAddr(storage.addr, storage.addr_len)) | 
|  | return ERR_ADDRESS_INVALID; | 
|  |  | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::GetPeerAddress(IPEndPoint* address) const { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | DCHECK(address); | 
|  | if (!IsConnected()) | 
|  | return ERR_SOCKET_NOT_CONNECTED; | 
|  | *address = *peer_address_; | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::SetDefaultOptionsForServer() { | 
|  | return SetExclusiveAddrUse(); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::SetDefaultOptionsForClient() { | 
|  | SetTCPNoDelay(socket_, /*no_delay=*/true); | 
|  | SetTCPKeepAlive(socket_, true, kTCPKeepAliveSeconds); | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::SetExclusiveAddrUse() { | 
|  | // On Windows, a bound end point can be hijacked by another process by | 
|  | // setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE | 
|  | // was introduced in Windows NT 4.0 SP4. If the socket that is bound to the | 
|  | // end point has SO_EXCLUSIVEADDRUSE enabled, it is not possible for another | 
|  | // socket to forcibly bind to the end point until the end point is unbound. | 
|  | // It is recommend that all server applications must use SO_EXCLUSIVEADDRUSE. | 
|  | // MSDN: http://goo.gl/M6fjQ. | 
|  | // | 
|  | // Unlike on *nix, on Windows a TCP server socket can always bind to an end | 
|  | // point in TIME_WAIT state without setting SO_REUSEADDR, therefore it is not | 
|  | // needed here. | 
|  | // | 
|  | // SO_EXCLUSIVEADDRUSE will prevent a TCP client socket from binding to an end | 
|  | // point in TIME_WAIT status. It does not have this effect for a TCP server | 
|  | // socket. | 
|  |  | 
|  | BOOL true_value = 1; | 
|  | int rv = setsockopt(socket_, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, | 
|  | reinterpret_cast<const char*>(&true_value), | 
|  | sizeof(true_value)); | 
|  | if (rv < 0) | 
|  | return MapSystemError(errno); | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::SetReceiveBufferSize(int32_t size) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | return SetSocketReceiveBufferSize(socket_, size); | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::SetSendBufferSize(int32_t size) { | 
|  | DCHECK(CalledOnValidThread()); | 
|  | return SetSocketSendBufferSize(socket_, size); | 
|  | } | 
|  |  | 
|  | bool TCPSocketWin::SetKeepAlive(bool enable, int delay) { | 
|  | return SetTCPKeepAlive(socket_, enable, delay); | 
|  | } | 
|  |  | 
|  | bool TCPSocketWin::SetNoDelay(bool no_delay) { | 
|  | return SetTCPNoDelay(socket_, no_delay); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::Close() { | 
|  | DCHECK(CalledOnValidThread()); | 
|  |  | 
|  | if (socket_ != INVALID_SOCKET) { | 
|  | // Only log the close event if there's actually a socket to close. | 
|  | net_log_.AddEvent(NetLogEventType::SOCKET_CLOSED); | 
|  |  | 
|  | // Note: don't use CancelIo to cancel pending IO because it doesn't work | 
|  | // when there is a Winsock layered service provider. | 
|  |  | 
|  | // In most socket implementations, closing a socket results in a graceful | 
|  | // connection shutdown, but in Winsock we have to call shutdown explicitly. | 
|  | // See the MSDN page "Graceful Shutdown, Linger Options, and Socket Closure" | 
|  | // at http://msdn.microsoft.com/en-us/library/ms738547.aspx | 
|  | shutdown(socket_, SD_SEND); | 
|  |  | 
|  | // This cancels any pending IO. | 
|  | if (closesocket(socket_) < 0) | 
|  | PLOG(ERROR) << "closesocket"; | 
|  | socket_ = INVALID_SOCKET; | 
|  | } | 
|  |  | 
|  | if (!accept_callback_.is_null()) { | 
|  | accept_watcher_.StopWatching(); | 
|  | accept_socket_ = NULL; | 
|  | accept_address_ = NULL; | 
|  | accept_callback_.Reset(); | 
|  | } | 
|  |  | 
|  | if (accept_event_) { | 
|  | WSACloseEvent(accept_event_); | 
|  | accept_event_ = WSA_INVALID_EVENT; | 
|  | } | 
|  |  | 
|  | if (core_.get()) { | 
|  | if (waiting_connect_) { | 
|  | // We closed the socket, so this notification will never come. | 
|  | // From MSDN' WSAEventSelect documentation: | 
|  | // "Closing a socket with closesocket also cancels the association and | 
|  | // selection of network events specified in WSAEventSelect for the | 
|  | // socket". | 
|  | core_->Release(); | 
|  | } | 
|  | core_->Detach(); | 
|  | core_ = NULL; | 
|  | } | 
|  |  | 
|  | waiting_connect_ = false; | 
|  | waiting_read_ = false; | 
|  | waiting_write_ = false; | 
|  |  | 
|  | read_callback_.Reset(); | 
|  | write_callback_.Reset(); | 
|  | peer_address_.reset(); | 
|  | connect_os_error_ = 0; | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::DetachFromThread() { | 
|  | base::NonThreadSafe::DetachFromThread(); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::StartLoggingMultipleConnectAttempts( | 
|  | const AddressList& addresses) { | 
|  | if (!logging_multiple_connect_attempts_) { | 
|  | logging_multiple_connect_attempts_ = true; | 
|  | LogConnectBegin(addresses); | 
|  | } else { | 
|  | NOTREACHED(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::EndLoggingMultipleConnectAttempts(int net_error) { | 
|  | if (logging_multiple_connect_attempts_) { | 
|  | LogConnectEnd(net_error); | 
|  | logging_multiple_connect_attempts_ = false; | 
|  | } else { | 
|  | NOTREACHED(); | 
|  | } | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::AcceptInternal(std::unique_ptr<TCPSocketWin>* socket, | 
|  | IPEndPoint* address) { | 
|  | SockaddrStorage storage; | 
|  | int new_socket = accept(socket_, storage.addr, &storage.addr_len); | 
|  | if (new_socket < 0) { | 
|  | int net_error = MapSystemError(WSAGetLastError()); | 
|  | if (net_error != ERR_IO_PENDING) | 
|  | net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_ACCEPT, net_error); | 
|  | return net_error; | 
|  | } | 
|  |  | 
|  | IPEndPoint ip_end_point; | 
|  | if (!ip_end_point.FromSockAddr(storage.addr, storage.addr_len)) { | 
|  | NOTREACHED(); | 
|  | if (closesocket(new_socket) < 0) | 
|  | PLOG(ERROR) << "closesocket"; | 
|  | int net_error = ERR_ADDRESS_INVALID; | 
|  | net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_ACCEPT, net_error); | 
|  | return net_error; | 
|  | } | 
|  | std::unique_ptr<TCPSocketWin> tcp_socket( | 
|  | new TCPSocketWin(NULL, net_log_.net_log(), net_log_.source())); | 
|  | int adopt_result = tcp_socket->AdoptConnectedSocket(new_socket, ip_end_point); | 
|  | if (adopt_result != OK) { | 
|  | net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_ACCEPT, | 
|  | adopt_result); | 
|  | return adopt_result; | 
|  | } | 
|  | *socket = std::move(tcp_socket); | 
|  | *address = ip_end_point; | 
|  | net_log_.EndEvent(NetLogEventType::TCP_ACCEPT, | 
|  | CreateNetLogIPEndPointCallback(&ip_end_point)); | 
|  | return OK; | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::OnObjectSignaled(HANDLE object) { | 
|  | WSANETWORKEVENTS ev; | 
|  | if (WSAEnumNetworkEvents(socket_, accept_event_, &ev) == SOCKET_ERROR) { | 
|  | PLOG(ERROR) << "WSAEnumNetworkEvents()"; | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (ev.lNetworkEvents & FD_ACCEPT) { | 
|  | int result = AcceptInternal(accept_socket_, accept_address_); | 
|  | if (result != ERR_IO_PENDING) { | 
|  | accept_socket_ = NULL; | 
|  | accept_address_ = NULL; | 
|  | base::ResetAndReturn(&accept_callback_).Run(result); | 
|  | } | 
|  | } else { | 
|  | // This happens when a client opens a connection and closes it before we | 
|  | // have a chance to accept it. | 
|  | DCHECK(ev.lNetworkEvents == 0); | 
|  |  | 
|  | // Start watching the next FD_ACCEPT event. | 
|  | WSAEventSelect(socket_, accept_event_, FD_ACCEPT); | 
|  | accept_watcher_.StartWatchingOnce(accept_event_, this); | 
|  | } | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::DoConnect() { | 
|  | DCHECK_EQ(connect_os_error_, 0); | 
|  | DCHECK(!core_.get()); | 
|  |  | 
|  | net_log_.BeginEvent(NetLogEventType::TCP_CONNECT_ATTEMPT, | 
|  | CreateNetLogIPEndPointCallback(peer_address_.get())); | 
|  |  | 
|  | core_ = new Core(this); | 
|  |  | 
|  | // WSAEventSelect sets the socket to non-blocking mode as a side effect. | 
|  | // Our connect() and recv() calls require that the socket be non-blocking. | 
|  | WSAEventSelect(socket_, core_->read_overlapped_.hEvent, FD_CONNECT); | 
|  |  | 
|  | SockaddrStorage storage; | 
|  | if (!peer_address_->ToSockAddr(storage.addr, &storage.addr_len)) | 
|  | return ERR_ADDRESS_INVALID; | 
|  |  | 
|  | int result; | 
|  | { | 
|  | // TODO(ricea): Remove ScopedTracker below once crbug.com/436634 is fixed. | 
|  | tracked_objects::ScopedTracker tracking_profile( | 
|  | FROM_HERE_WITH_EXPLICIT_FUNCTION("436634 connect()")); | 
|  | result = connect(socket_, storage.addr, storage.addr_len); | 
|  | } | 
|  |  | 
|  | if (!result) { | 
|  | // Connected without waiting! | 
|  | // | 
|  | // The MSDN page for connect says: | 
|  | //   With a nonblocking socket, the connection attempt cannot be completed | 
|  | //   immediately. In this case, connect will return SOCKET_ERROR, and | 
|  | //   WSAGetLastError will return WSAEWOULDBLOCK. | 
|  | // which implies that for a nonblocking socket, connect never returns 0. | 
|  | // It's not documented whether the event object will be signaled or not | 
|  | // if connect does return 0.  So the code below is essentially dead code | 
|  | // and we don't know if it's correct. | 
|  | NOTREACHED(); | 
|  |  | 
|  | if (ResetEventIfSignaled(core_->read_overlapped_.hEvent)) | 
|  | return OK; | 
|  | } else { | 
|  | int os_error = WSAGetLastError(); | 
|  | if (os_error != WSAEWOULDBLOCK) { | 
|  | LOG(ERROR) << "connect failed: " << os_error; | 
|  | connect_os_error_ = os_error; | 
|  | int rv = MapConnectError(os_error); | 
|  | CHECK_NE(ERR_IO_PENDING, rv); | 
|  | return rv; | 
|  | } | 
|  | } | 
|  |  | 
|  | // TODO(ricea): Remove ScopedTracker below once crbug.com/436634 is fixed. | 
|  | tracked_objects::ScopedTracker tracking_profile( | 
|  | FROM_HERE_WITH_EXPLICIT_FUNCTION("436634 WatchForRead()")); | 
|  |  | 
|  | core_->WatchForRead(); | 
|  | return ERR_IO_PENDING; | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::DoConnectComplete(int result) { | 
|  | // Log the end of this attempt (and any OS error it threw). | 
|  | int os_error = connect_os_error_; | 
|  | connect_os_error_ = 0; | 
|  | if (result != OK) { | 
|  | net_log_.EndEvent(NetLogEventType::TCP_CONNECT_ATTEMPT, | 
|  | NetLog::IntCallback("os_error", os_error)); | 
|  | } else { | 
|  | net_log_.EndEvent(NetLogEventType::TCP_CONNECT_ATTEMPT); | 
|  | } | 
|  |  | 
|  | if (!logging_multiple_connect_attempts_) | 
|  | LogConnectEnd(result); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::LogConnectBegin(const AddressList& addresses) { | 
|  | net_log_.BeginEvent(NetLogEventType::TCP_CONNECT, | 
|  | addresses.CreateNetLogCallback()); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::LogConnectEnd(int net_error) { | 
|  | if (net_error != OK) { | 
|  | net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_CONNECT, net_error); | 
|  | return; | 
|  | } | 
|  |  | 
|  | struct sockaddr_storage source_address; | 
|  | socklen_t addrlen = sizeof(source_address); | 
|  | int rv = getsockname( | 
|  | socket_, reinterpret_cast<struct sockaddr*>(&source_address), &addrlen); | 
|  | if (rv != 0) { | 
|  | LOG(ERROR) << "getsockname() [rv: " << rv | 
|  | << "] error: " << WSAGetLastError(); | 
|  | NOTREACHED(); | 
|  | net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_CONNECT, rv); | 
|  | return; | 
|  | } | 
|  |  | 
|  | net_log_.EndEvent( | 
|  | NetLogEventType::TCP_CONNECT, | 
|  | CreateNetLogSourceAddressCallback( | 
|  | reinterpret_cast<const struct sockaddr*>(&source_address), | 
|  | sizeof(source_address))); | 
|  | } | 
|  |  | 
|  | int TCPSocketWin::DoRead(IOBuffer* buf, int buf_len, | 
|  | const CompletionCallback& callback) { | 
|  | if (!core_->non_blocking_reads_initialized_) { | 
|  | WSAEventSelect(socket_, core_->read_overlapped_.hEvent, | 
|  | FD_READ | FD_CLOSE); | 
|  | core_->non_blocking_reads_initialized_ = true; | 
|  | } | 
|  | int rv = recv(socket_, buf->data(), buf_len, 0); | 
|  | if (rv == SOCKET_ERROR) { | 
|  | int os_error = WSAGetLastError(); | 
|  | if (os_error != WSAEWOULDBLOCK) { | 
|  | int net_error = MapSystemError(os_error); | 
|  | net_log_.AddEvent(NetLogEventType::SOCKET_READ_ERROR, | 
|  | CreateNetLogSocketErrorCallback(net_error, os_error)); | 
|  | return net_error; | 
|  | } | 
|  | } else { | 
|  | net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_RECEIVED, rv, | 
|  | buf->data()); | 
|  | NetworkActivityMonitor::GetInstance()->IncrementBytesReceived(rv); | 
|  | return rv; | 
|  | } | 
|  |  | 
|  | waiting_read_ = true; | 
|  | read_callback_ = callback; | 
|  | core_->read_iobuffer_ = buf; | 
|  | core_->read_buffer_length_ = buf_len; | 
|  | core_->WatchForRead(); | 
|  | return ERR_IO_PENDING; | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::DidCompleteConnect() { | 
|  | DCHECK(waiting_connect_); | 
|  | DCHECK(!read_callback_.is_null()); | 
|  | int result; | 
|  |  | 
|  | WSANETWORKEVENTS events; | 
|  | int rv; | 
|  | { | 
|  | // TODO(pkasting): Remove ScopedTracker below once crbug.com/462784 is | 
|  | // fixed. | 
|  | tracked_objects::ScopedTracker tracking_profile1( | 
|  | FROM_HERE_WITH_EXPLICIT_FUNCTION( | 
|  | "462784 TCPSocketWin::DidCompleteConnect -> WSAEnumNetworkEvents")); | 
|  | rv = WSAEnumNetworkEvents(socket_, core_->read_overlapped_.hEvent, &events); | 
|  | } | 
|  | int os_error = 0; | 
|  | if (rv == SOCKET_ERROR) { | 
|  | NOTREACHED(); | 
|  | os_error = WSAGetLastError(); | 
|  | result = MapSystemError(os_error); | 
|  | } else if (events.lNetworkEvents & FD_CONNECT) { | 
|  | os_error = events.iErrorCode[FD_CONNECT_BIT]; | 
|  | result = MapConnectError(os_error); | 
|  | } else { | 
|  | NOTREACHED(); | 
|  | result = ERR_UNEXPECTED; | 
|  | } | 
|  |  | 
|  | connect_os_error_ = os_error; | 
|  | DoConnectComplete(result); | 
|  | waiting_connect_ = false; | 
|  |  | 
|  | // TODO(pkasting): Remove ScopedTracker below once crbug.com/462784 is fixed. | 
|  | tracked_objects::ScopedTracker tracking_profile4( | 
|  | FROM_HERE_WITH_EXPLICIT_FUNCTION( | 
|  | "462784 TCPSocketWin::DidCompleteConnect -> read_callback_")); | 
|  | DCHECK_NE(result, ERR_IO_PENDING); | 
|  | base::ResetAndReturn(&read_callback_).Run(result); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::DidCompleteWrite() { | 
|  | DCHECK(waiting_write_); | 
|  | DCHECK(!write_callback_.is_null()); | 
|  |  | 
|  | DWORD num_bytes, flags; | 
|  | BOOL ok = WSAGetOverlappedResult(socket_, &core_->write_overlapped_, | 
|  | &num_bytes, FALSE, &flags); | 
|  | WSAResetEvent(core_->write_overlapped_.hEvent); | 
|  | waiting_write_ = false; | 
|  | int rv; | 
|  | if (!ok) { | 
|  | int os_error = WSAGetLastError(); | 
|  | rv = MapSystemError(os_error); | 
|  | net_log_.AddEvent(NetLogEventType::SOCKET_WRITE_ERROR, | 
|  | CreateNetLogSocketErrorCallback(rv, os_error)); | 
|  | } else { | 
|  | rv = static_cast<int>(num_bytes); | 
|  | if (rv > core_->write_buffer_length_ || rv < 0) { | 
|  | // It seems that some winsock interceptors report that more was written | 
|  | // than was available. Treat this as an error.  http://crbug.com/27870 | 
|  | LOG(ERROR) << "Detected broken LSP: Asked to write " | 
|  | << core_->write_buffer_length_ << " bytes, but " << rv | 
|  | << " bytes reported."; | 
|  | rv = ERR_WINSOCK_UNEXPECTED_WRITTEN_BYTES; | 
|  | } else { | 
|  | net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_SENT, | 
|  | num_bytes, core_->write_iobuffer_->data()); | 
|  | NetworkActivityMonitor::GetInstance()->IncrementBytesSent(num_bytes); | 
|  | } | 
|  | } | 
|  |  | 
|  | core_->write_iobuffer_ = NULL; | 
|  |  | 
|  | DCHECK_NE(rv, ERR_IO_PENDING); | 
|  | base::ResetAndReturn(&write_callback_).Run(rv); | 
|  | } | 
|  |  | 
|  | void TCPSocketWin::DidSignalRead() { | 
|  | DCHECK(waiting_read_); | 
|  | DCHECK(!read_callback_.is_null()); | 
|  |  | 
|  | int os_error = 0; | 
|  | WSANETWORKEVENTS network_events; | 
|  | int rv = WSAEnumNetworkEvents(socket_, core_->read_overlapped_.hEvent, | 
|  | &network_events); | 
|  | if (rv == SOCKET_ERROR) { | 
|  | os_error = WSAGetLastError(); | 
|  | rv = MapSystemError(os_error); | 
|  | } else if (network_events.lNetworkEvents) { | 
|  | // TODO(pkasting): Remove ScopedTracker below once crbug.com/462778 is | 
|  | // fixed. | 
|  | tracked_objects::ScopedTracker tracking_profile2( | 
|  | FROM_HERE_WITH_EXPLICIT_FUNCTION( | 
|  | "462778 TCPSocketWin::DidSignalRead -> DoRead")); | 
|  | DCHECK_EQ(network_events.lNetworkEvents & ~(FD_READ | FD_CLOSE), 0); | 
|  | // If network_events.lNetworkEvents is FD_CLOSE and | 
|  | // network_events.iErrorCode[FD_CLOSE_BIT] is 0, it is a graceful | 
|  | // connection closure. It is tempting to directly set rv to 0 in | 
|  | // this case, but the MSDN pages for WSAEventSelect and | 
|  | // WSAAsyncSelect recommend we still call DoRead(): | 
|  | //   FD_CLOSE should only be posted after all data is read from a | 
|  | //   socket, but an application should check for remaining data upon | 
|  | //   receipt of FD_CLOSE to avoid any possibility of losing data. | 
|  | // | 
|  | // If network_events.iErrorCode[FD_READ_BIT] or | 
|  | // network_events.iErrorCode[FD_CLOSE_BIT] is nonzero, still call | 
|  | // DoRead() because recv() reports a more accurate error code | 
|  | // (WSAECONNRESET vs. WSAECONNABORTED) when the connection was | 
|  | // reset. | 
|  | rv = DoRead(core_->read_iobuffer_.get(), core_->read_buffer_length_, | 
|  | read_callback_); | 
|  | if (rv == ERR_IO_PENDING) | 
|  | return; | 
|  | } else { | 
|  | // This may happen because Read() may succeed synchronously and | 
|  | // consume all the received data without resetting the event object. | 
|  | core_->WatchForRead(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | waiting_read_ = false; | 
|  | core_->read_iobuffer_ = NULL; | 
|  | core_->read_buffer_length_ = 0; | 
|  |  | 
|  | DCHECK_NE(rv, ERR_IO_PENDING); | 
|  | base::ResetAndReturn(&read_callback_).Run(rv); | 
|  | } | 
|  |  | 
|  | bool TCPSocketWin::GetEstimatedRoundTripTime(base::TimeDelta* out_rtt) const { | 
|  | DCHECK(out_rtt); | 
|  | // TODO(bmcquade): Consider implementing using | 
|  | // GetPerTcpConnectionEStats/GetPerTcp6ConnectionEStats. | 
|  | return false; | 
|  | } | 
|  |  | 
|  | }  // namespace net |