|  | // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "base/process/kill.h" | 
|  |  | 
|  | #include <errno.h> | 
|  | #include <signal.h> | 
|  | #include <sys/types.h> | 
|  | #include <sys/wait.h> | 
|  | #include <unistd.h> | 
|  |  | 
|  | #include "base/files/file_util.h" | 
|  | #include "base/files/scoped_file.h" | 
|  | #include "base/logging.h" | 
|  | #include "base/macros.h" | 
|  | #include "base/posix/eintr_wrapper.h" | 
|  | #include "base/process/process_iterator.h" | 
|  | #include "base/synchronization/waitable_event.h" | 
|  | #include "base/threading/platform_thread.h" | 
|  | #include "build/build_config.h" | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | TerminationStatus GetTerminationStatusImpl(ProcessHandle handle, | 
|  | bool can_block, | 
|  | int* exit_code) { | 
|  | int status = 0; | 
|  | const pid_t result = HANDLE_EINTR(waitpid(handle, &status, | 
|  | can_block ? 0 : WNOHANG)); | 
|  | if (result == -1) { | 
|  | DPLOG(ERROR) << "waitpid(" << handle << ")"; | 
|  | if (exit_code) | 
|  | *exit_code = 0; | 
|  | return TERMINATION_STATUS_NORMAL_TERMINATION; | 
|  | } else if (result == 0) { | 
|  | // the child hasn't exited yet. | 
|  | if (exit_code) | 
|  | *exit_code = 0; | 
|  | return TERMINATION_STATUS_STILL_RUNNING; | 
|  | } | 
|  |  | 
|  | if (exit_code) | 
|  | *exit_code = status; | 
|  |  | 
|  | if (WIFSIGNALED(status)) { | 
|  | switch (WTERMSIG(status)) { | 
|  | case SIGABRT: | 
|  | case SIGBUS: | 
|  | case SIGFPE: | 
|  | case SIGILL: | 
|  | case SIGSEGV: | 
|  | case SIGTRAP: | 
|  | case SIGSYS: | 
|  | return TERMINATION_STATUS_PROCESS_CRASHED; | 
|  | case SIGKILL: | 
|  | #if defined(OS_CHROMEOS) | 
|  | // On ChromeOS, only way a process gets kill by SIGKILL | 
|  | // is by oom-killer. | 
|  | return TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM; | 
|  | #endif | 
|  | case SIGINT: | 
|  | case SIGTERM: | 
|  | return TERMINATION_STATUS_PROCESS_WAS_KILLED; | 
|  | default: | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (WIFEXITED(status) && WEXITSTATUS(status) != 0) | 
|  | return TERMINATION_STATUS_ABNORMAL_TERMINATION; | 
|  |  | 
|  | return TERMINATION_STATUS_NORMAL_TERMINATION; | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  |  | 
|  | #if !defined(OS_NACL_NONSFI) | 
|  | bool KillProcessGroup(ProcessHandle process_group_id) { | 
|  | bool result = kill(-1 * process_group_id, SIGKILL) == 0; | 
|  | if (!result) | 
|  | DPLOG(ERROR) << "Unable to terminate process group " << process_group_id; | 
|  | return result; | 
|  | } | 
|  | #endif  // !defined(OS_NACL_NONSFI) | 
|  |  | 
|  | TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) { | 
|  | return GetTerminationStatusImpl(handle, false /* can_block */, exit_code); | 
|  | } | 
|  |  | 
|  | TerminationStatus GetKnownDeadTerminationStatus(ProcessHandle handle, | 
|  | int* exit_code) { | 
|  | bool result = kill(handle, SIGKILL) == 0; | 
|  |  | 
|  | if (!result) | 
|  | DPLOG(ERROR) << "Unable to terminate process " << handle; | 
|  |  | 
|  | return GetTerminationStatusImpl(handle, true /* can_block */, exit_code); | 
|  | } | 
|  |  | 
|  | #if !defined(OS_NACL_NONSFI) | 
|  | bool WaitForProcessesToExit(const FilePath::StringType& executable_name, | 
|  | TimeDelta wait, | 
|  | const ProcessFilter* filter) { | 
|  | bool result = false; | 
|  |  | 
|  | // TODO(port): This is inefficient, but works if there are multiple procs. | 
|  | // TODO(port): use waitpid to avoid leaving zombies around | 
|  |  | 
|  | TimeTicks end_time = TimeTicks::Now() + wait; | 
|  | do { | 
|  | NamedProcessIterator iter(executable_name, filter); | 
|  | if (!iter.NextProcessEntry()) { | 
|  | result = true; | 
|  | break; | 
|  | } | 
|  | PlatformThread::Sleep(TimeDelta::FromMilliseconds(100)); | 
|  | } while ((end_time - TimeTicks::Now()) > TimeDelta()); | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | bool CleanupProcesses(const FilePath::StringType& executable_name, | 
|  | TimeDelta wait, | 
|  | int exit_code, | 
|  | const ProcessFilter* filter) { | 
|  | bool exited_cleanly = WaitForProcessesToExit(executable_name, wait, filter); | 
|  | if (!exited_cleanly) | 
|  | KillProcesses(executable_name, exit_code, filter); | 
|  | return exited_cleanly; | 
|  | } | 
|  |  | 
|  | #if !defined(OS_MACOSX) | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | // Return true if the given child is dead. This will also reap the process. | 
|  | // Doesn't block. | 
|  | static bool IsChildDead(pid_t child) { | 
|  | const pid_t result = HANDLE_EINTR(waitpid(child, NULL, WNOHANG)); | 
|  | if (result == -1) { | 
|  | DPLOG(ERROR) << "waitpid(" << child << ")"; | 
|  | NOTREACHED(); | 
|  | } else if (result > 0) { | 
|  | // The child has died. | 
|  | return true; | 
|  | } | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // A thread class which waits for the given child to exit and reaps it. | 
|  | // If the child doesn't exit within a couple of seconds, kill it. | 
|  | class BackgroundReaper : public PlatformThread::Delegate { | 
|  | public: | 
|  | BackgroundReaper(pid_t child, unsigned timeout) | 
|  | : child_(child), | 
|  | timeout_(timeout) { | 
|  | } | 
|  |  | 
|  | // Overridden from PlatformThread::Delegate: | 
|  | void ThreadMain() override { | 
|  | WaitForChildToDie(); | 
|  | delete this; | 
|  | } | 
|  |  | 
|  | void WaitForChildToDie() { | 
|  | // Wait forever case. | 
|  | if (timeout_ == 0) { | 
|  | pid_t r = HANDLE_EINTR(waitpid(child_, NULL, 0)); | 
|  | if (r != child_) { | 
|  | DPLOG(ERROR) << "While waiting for " << child_ | 
|  | << " to terminate, we got the following result: " << r; | 
|  | } | 
|  | return; | 
|  | } | 
|  |  | 
|  | // There's no good way to wait for a specific child to exit in a timed | 
|  | // fashion. (No kqueue on Linux), so we just loop and sleep. | 
|  |  | 
|  | // Wait for 2 * timeout_ 500 milliseconds intervals. | 
|  | for (unsigned i = 0; i < 2 * timeout_; ++i) { | 
|  | PlatformThread::Sleep(TimeDelta::FromMilliseconds(500)); | 
|  | if (IsChildDead(child_)) | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (kill(child_, SIGKILL) == 0) { | 
|  | // SIGKILL is uncatchable. Since the signal was delivered, we can | 
|  | // just wait for the process to die now in a blocking manner. | 
|  | if (HANDLE_EINTR(waitpid(child_, NULL, 0)) < 0) | 
|  | DPLOG(WARNING) << "waitpid"; | 
|  | } else { | 
|  | DLOG(ERROR) << "While waiting for " << child_ << " to terminate we" | 
|  | << " failed to deliver a SIGKILL signal (" << errno << ")."; | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | const pid_t child_; | 
|  | // Number of seconds to wait, if 0 then wait forever and do not attempt to | 
|  | // kill |child_|. | 
|  | const unsigned timeout_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(BackgroundReaper); | 
|  | }; | 
|  |  | 
|  | }  // namespace | 
|  |  | 
|  | void EnsureProcessTerminated(Process process) { | 
|  | // If the child is already dead, then there's nothing to do. | 
|  | if (IsChildDead(process.Pid())) | 
|  | return; | 
|  |  | 
|  | const unsigned timeout = 2;  // seconds | 
|  | BackgroundReaper* reaper = new BackgroundReaper(process.Pid(), timeout); | 
|  | PlatformThread::CreateNonJoinable(0, reaper); | 
|  | } | 
|  |  | 
|  | void EnsureProcessGetsReaped(ProcessId pid) { | 
|  | // If the child is already dead, then there's nothing to do. | 
|  | if (IsChildDead(pid)) | 
|  | return; | 
|  |  | 
|  | BackgroundReaper* reaper = new BackgroundReaper(pid, 0); | 
|  | PlatformThread::CreateNonJoinable(0, reaper); | 
|  | } | 
|  |  | 
|  | #endif  // !defined(OS_MACOSX) | 
|  | #endif  // !defined(OS_NACL_NONSFI) | 
|  |  | 
|  | }  // namespace base |