blob: f4e991b72c98eacc185c6a8311db1086b8997817 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_
#define BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_
#include <memory>
#include <vector>
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "blimp/net/blimp_net_export.h"
#include "blimp/net/connection_handler.h"
#include "net/base/ip_endpoint.h"
#include "net/log/net_log.h"
namespace blimp {
class BlimpEngineTransport;
// Coordinates the channel creation and authentication workflows for
// incoming (Engine) network connections.
//
// TODO(kmarshall): Add rate limiting and abuse handling logic.
class BLIMP_NET_EXPORT EngineConnectionManager {
public:
enum class EngineTransportType { TCP, GRPC };
// Caller is responsible for ensuring that |connection_handler| outlives
// |this|.
explicit EngineConnectionManager(ConnectionHandler* connection_handler,
net::NetLog* net_log);
~EngineConnectionManager();
// Adds a transport and accepts new BlimpConnections from it as fast as they
// arrive. The |ip_endpoint| will receive the actual port-number if the
// provided one is not available for listening.
void ConnectTransport(net::IPEndPoint* ip_endpoint,
EngineTransportType transport_type);
private:
// Invokes transport_->Connect to listen for a connection.
void Connect();
// Callback invoked by |transport_| to indicate that it has a connection
// ready to be authenticated.
void OnConnectResult(int result);
ConnectionHandler* connection_handler_;
net::NetLog* net_log_;
std::unique_ptr<BlimpEngineTransport> transport_;
DISALLOW_COPY_AND_ASSIGN(EngineConnectionManager);
};
} // namespace blimp
#endif // BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_