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/*
* Copyright (C) 2012, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#ifndef MediaStreamAudioSourceNode_h
#define MediaStreamAudioSourceNode_h
#include "modules/mediastream/MediaStream.h"
#include "modules/webaudio/AudioSourceNode.h"
#include "platform/audio/AudioSourceProvider.h"
#include "platform/audio/AudioSourceProviderClient.h"
#include "wtf/PassRefPtr.h"
#include "wtf/Threading.h"
#include <memory>
namespace blink {
class BaseAudioContext;
class MediaStreamAudioSourceOptions;
class MediaStreamAudioSourceHandler final : public AudioHandler {
public:
static PassRefPtr<MediaStreamAudioSourceHandler> create(
AudioNode&,
MediaStream&,
MediaStreamTrack*,
std::unique_ptr<AudioSourceProvider>);
~MediaStreamAudioSourceHandler() override;
MediaStream* getMediaStream() { return m_mediaStream.get(); }
// AudioHandler
void process(size_t framesToProcess) override;
// A helper for AudioSourceProviderClient implementation of
// MediaStreamAudioSourceNode.
void setFormat(size_t numberOfChannels, float sampleRate);
AudioSourceProvider* getAudioSourceProvider() const {
return m_audioSourceProvider.get();
}
private:
MediaStreamAudioSourceHandler(AudioNode&,
MediaStream&,
MediaStreamTrack*,
std::unique_ptr<AudioSourceProvider>);
// As an audio source, we will never propagate silence.
bool propagatesSilence() const override { return false; }
// These Persistents don't make reference cycles including the owner
// MediaStreamAudioSourceNode.
Persistent<MediaStream> m_mediaStream;
Persistent<MediaStreamTrack> m_audioTrack;
std::unique_ptr<AudioSourceProvider> m_audioSourceProvider;
Mutex m_processLock;
unsigned m_sourceNumberOfChannels;
};
class MediaStreamAudioSourceNode final : public AudioSourceNode,
public AudioSourceProviderClient {
DEFINE_WRAPPERTYPEINFO();
USING_GARBAGE_COLLECTED_MIXIN(MediaStreamAudioSourceNode);
public:
static MediaStreamAudioSourceNode* create(BaseAudioContext&,
MediaStream&,
ExceptionState&);
static MediaStreamAudioSourceNode* create(
BaseAudioContext*,
const MediaStreamAudioSourceOptions&,
ExceptionState&);
DECLARE_VIRTUAL_TRACE();
MediaStreamAudioSourceHandler& mediaStreamAudioSourceHandler() const;
MediaStream* getMediaStream() const;
// AudioSourceProviderClient functions:
void setFormat(size_t numberOfChannels, float sampleRate) override;
private:
MediaStreamAudioSourceNode(BaseAudioContext&,
MediaStream&,
MediaStreamTrack*,
std::unique_ptr<AudioSourceProvider>);
};
} // namespace blink
#endif // MediaStreamAudioSourceNode_h