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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WebGLTimerQueryEXT_h
#define WebGLTimerQueryEXT_h
#include "modules/webgl/WebGLContextObject.h"
#include "platform/WebTaskRunner.h"
namespace gpu {
namespace gles2 {
class GLES2Interface;
}
}
namespace blink {
class WebGLTimerQueryEXT : public WebGLContextObject {
DEFINE_WRAPPERTYPEINFO();
public:
static WebGLTimerQueryEXT* create(WebGLRenderingContextBase*);
~WebGLTimerQueryEXT() override;
void setTarget(GLenum target) { m_target = target; }
GLuint object() const { return m_queryId; }
bool hasTarget() const { return m_target != 0; }
GLenum target() const { return m_target; }
void resetCachedResult();
void updateCachedResult(gpu::gles2::GLES2Interface*);
bool isQueryResultAvailable();
GLuint64 getQueryResult();
protected:
WebGLTimerQueryEXT(WebGLRenderingContextBase*);
private:
bool hasObject() const override { return m_queryId != 0; }
void deleteObjectImpl(gpu::gles2::GLES2Interface*) override;
void scheduleAllowAvailabilityUpdate();
void allowAvailabilityUpdate();
GLenum m_target;
GLuint m_queryId;
bool m_canUpdateAvailability;
bool m_queryResultAvailable;
GLuint64 m_queryResult;
std::unique_ptr<WebTaskRunner> m_taskRunner;
TaskHandle m_taskHandle;
};
} // namespace blink
#endif // WebGLTimerQueryEXT_h