|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_ | 
|  | #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_ | 
|  |  | 
|  | #include <string.h> | 
|  |  | 
|  | #include <map> | 
|  |  | 
|  | #include "base/macros.h" | 
|  | #include "base/memory/ref_counted.h" | 
|  | #include "gpu/command_buffer/service/shader_translator.h" | 
|  | #include "third_party/angle/include/GLSLANG/ShaderLang.h" | 
|  |  | 
|  | namespace gpu { | 
|  |  | 
|  | struct GpuPreferences; | 
|  |  | 
|  | namespace gles2 { | 
|  |  | 
|  | // This class is not thread safe and can only be created and destroyed | 
|  | // on a single thread. But it is safe to use two independent instances on two | 
|  | // threads without synchronization. | 
|  | // | 
|  | // TODO(backer): Investigate using glReleaseShaderCompiler as an alternative to | 
|  | // to this cache. | 
|  | class GPU_EXPORT ShaderTranslatorCache | 
|  | : public base::RefCounted<ShaderTranslatorCache>, | 
|  | public NON_EXPORTED_BASE(ShaderTranslator::DestructionObserver) { | 
|  | public: | 
|  | explicit ShaderTranslatorCache(const GpuPreferences& gpu_preferences); | 
|  |  | 
|  | // ShaderTranslator::DestructionObserver implementation | 
|  | void OnDestruct(ShaderTranslator* translator) override; | 
|  |  | 
|  | scoped_refptr<ShaderTranslator> GetTranslator( | 
|  | sh::GLenum shader_type, | 
|  | ShShaderSpec shader_spec, | 
|  | const ShBuiltInResources* resources, | 
|  | ShShaderOutput shader_output_language, | 
|  | ShCompileOptions driver_bug_workarounds); | 
|  |  | 
|  | private: | 
|  | friend class base::RefCounted<ShaderTranslatorCache>; | 
|  | friend class ShaderTranslatorCacheTest_InitParamComparable_Test; | 
|  | ~ShaderTranslatorCache() override; | 
|  |  | 
|  | // Parameters passed into ShaderTranslator::Init | 
|  | struct ShaderTranslatorInitParams { | 
|  | sh::GLenum shader_type; | 
|  | ShShaderSpec shader_spec; | 
|  | ShBuiltInResources resources; | 
|  | ShShaderOutput shader_output_language; | 
|  | ShCompileOptions driver_bug_workarounds; | 
|  |  | 
|  | ShaderTranslatorInitParams(sh::GLenum shader_type, | 
|  | ShShaderSpec shader_spec, | 
|  | const ShBuiltInResources& resources, | 
|  | ShShaderOutput shader_output_language, | 
|  | ShCompileOptions driver_bug_workarounds) { | 
|  | memset(this, 0, sizeof(*this)); | 
|  | this->shader_type = shader_type; | 
|  | this->shader_spec = shader_spec; | 
|  | this->resources = resources; | 
|  | this->shader_output_language = shader_output_language; | 
|  | this->driver_bug_workarounds = driver_bug_workarounds; | 
|  | } | 
|  |  | 
|  | ShaderTranslatorInitParams(const ShaderTranslatorInitParams& params) { | 
|  | memcpy(this, ¶ms, sizeof(*this)); | 
|  | } | 
|  |  | 
|  | bool operator== (const ShaderTranslatorInitParams& params) const { | 
|  | return memcmp(¶ms, this, sizeof(*this)) == 0; | 
|  | } | 
|  |  | 
|  | bool operator< (const ShaderTranslatorInitParams& params) const { | 
|  | return memcmp(¶ms, this, sizeof(*this)) < 0; | 
|  | } | 
|  |  | 
|  | private: | 
|  | ShaderTranslatorInitParams(); | 
|  | ShaderTranslatorInitParams& operator=(const ShaderTranslatorInitParams&); | 
|  | }; | 
|  |  | 
|  | const GpuPreferences& gpu_preferences_; | 
|  |  | 
|  | typedef std::map<ShaderTranslatorInitParams, ShaderTranslator* > Cache; | 
|  | Cache cache_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(ShaderTranslatorCache); | 
|  | }; | 
|  |  | 
|  | }  // namespace gles2 | 
|  | }  // namespace gpu | 
|  |  | 
|  | #endif  // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_ |