| // Copyright (c) 2017 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_ | |
| #define GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_ | |
| #include <map> | |
| #include <set> | |
| #include "base/containers/queue.h" | |
| #include "gpu/command_buffer/common/command_buffer.h" | |
| #include "gpu/command_buffer/common/discardable_handle.h" | |
| #include "gpu/gpu_export.h" | |
| namespace gpu { | |
| // ClientDiscardableManager is a helper class used by the | |
| // ClientDiscardableTextureManager. It allows for the creation and management | |
| // of ClientDiscardableHandles. | |
| class GPU_EXPORT ClientDiscardableManager { | |
| public: | |
| ClientDiscardableManager(); | |
| ~ClientDiscardableManager(); | |
| // Note that the handles bound to an id are not guaranteed to outlive the | |
| // handle id. GetHandle may return an empty handle if the corresponding handle | |
| // was deleted on the service. | |
| ClientDiscardableHandle::Id CreateHandle(CommandBuffer* command_buffer); | |
| bool LockHandle(ClientDiscardableHandle::Id handle_id); | |
| void FreeHandle(ClientDiscardableHandle::Id handle_id); | |
| bool HandleIsValid(ClientDiscardableHandle::Id handle_id) const; | |
| ClientDiscardableHandle GetHandle(ClientDiscardableHandle::Id handle_id); | |
| bool HandleIsDeleted(ClientDiscardableHandle::Id handle_id); | |
| // For diagnostic tracing only. | |
| bool HandleIsDeletedForTracing(ClientDiscardableHandle::Id handle_id) const; | |
| // Test only functions. | |
| void CheckPendingForTesting(CommandBuffer* command_buffer) { | |
| CheckPending(command_buffer); | |
| } | |
| void SetElementCountForTesting(uint32_t count) { | |
| elements_per_allocation_ = count; | |
| allocation_size_ = count * element_size_; | |
| } | |
| private: | |
| bool FindAllocation(CommandBuffer* command_buffer, | |
| scoped_refptr<Buffer>* buffer, | |
| int32_t* shm_id, | |
| uint32_t* offset); | |
| bool FindExistingAllocation(CommandBuffer* command_buffer, | |
| scoped_refptr<Buffer>* buffer, | |
| int32_t* shm_id, | |
| uint32_t* offset); | |
| void ReturnAllocation(CommandBuffer* command_buffer, | |
| const ClientDiscardableHandle& handle); | |
| void CheckPending(CommandBuffer* command_buffer); | |
| // Return true if we found at least one deleted entry. | |
| bool CheckDeleted(CommandBuffer* command_buffer); | |
| bool CreateNewAllocation(CommandBuffer* command_buffer); | |
| private: | |
| size_t allocation_size_; | |
| size_t element_size_ = sizeof(base::subtle::Atomic32); | |
| uint32_t elements_per_allocation_ = | |
| static_cast<uint32_t>(allocation_size_ / element_size_); | |
| struct Allocation; | |
| std::vector<std::unique_ptr<Allocation>> allocations_; | |
| std::map<ClientDiscardableHandle::Id, ClientDiscardableHandle> handles_; | |
| // Handles that are pending service deletion, and can be re-used once | |
| // ClientDiscardableHandle::CanBeReUsed returns true. | |
| base::queue<ClientDiscardableHandle> pending_handles_; | |
| DISALLOW_COPY_AND_ASSIGN(ClientDiscardableManager); | |
| }; | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_ |