| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_SHARED_H_ | |
| #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_SHARED_H_ | |
| #include "command_buffer.h" | |
| #include "base/atomicops.h" | |
| namespace gpu { | |
| // This is a standard 4-slot asynchronous communication mechanism, used to | |
| // ensure that the reader gets a consistent copy of what the writer wrote. | |
| template<typename T> | |
| class SharedState { | |
| T states_[2][2]; | |
| base::subtle::Atomic32 reading_; | |
| base::subtle::Atomic32 latest_; | |
| base::subtle::Atomic32 slots_[2]; | |
| public: | |
| void Initialize() { | |
| for (int i = 0; i < 2; ++i) { | |
| for (int j = 0; j < 2; ++j) { | |
| states_[i][j] = T(); | |
| } | |
| } | |
| base::subtle::NoBarrier_Store(&reading_, 0); | |
| base::subtle::NoBarrier_Store(&latest_, 0); | |
| base::subtle::NoBarrier_Store(&slots_[0], 0); | |
| base::subtle::Release_Store(&slots_[1], 0); | |
| base::subtle::MemoryBarrier(); | |
| } | |
| void Write(const T& state) { | |
| int towrite = !base::subtle::Acquire_Load(&reading_); | |
| int index = !base::subtle::Acquire_Load(&slots_[towrite]); | |
| states_[towrite][index] = state; | |
| base::subtle::Release_Store(&slots_[towrite], index); | |
| base::subtle::Release_Store(&latest_, towrite); | |
| base::subtle::MemoryBarrier(); | |
| } | |
| // Attempt to update the state, updating only if the generation counter is | |
| // newer. | |
| void Read(T* state) { | |
| base::subtle::MemoryBarrier(); | |
| int toread = !!base::subtle::Acquire_Load(&latest_); | |
| base::subtle::Release_Store(&reading_, toread); | |
| base::subtle::MemoryBarrier(); | |
| int index = !!base::subtle::Acquire_Load(&slots_[toread]); | |
| if (states_[toread][index].generation - state->generation < 0x80000000U) | |
| *state = states_[toread][index]; | |
| } | |
| }; | |
| typedef SharedState<CommandBuffer::State> CommandBufferSharedState; | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_SHARED_H_ |