| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_VIZ_COMMON_GPU_METAL_API_PROXY_H_ |
| #define COMPONENTS_VIZ_COMMON_GPU_METAL_API_PROXY_H_ |
| |
| #import <Metal/Metal.h> |
| |
| #include "base/mac/availability.h" |
| #include "base/mac/scoped_nsobject.h" |
| |
| namespace gl { |
| class ProgressReporter; |
| } // namespace gl |
| |
| // The MTLDeviceProxy wraps all calls to an MTLDevice. It reports progress |
| // to the GPU watchdog to prevent the watchdog from killing the GPU process |
| // when progress is being made. |
| API_AVAILABLE(macos(10.11)) |
| @interface MTLDeviceProxy : NSObject <MTLDevice> { |
| base::scoped_nsprotocol<id<MTLDevice>> device_; |
| |
| // Weak pointer to the progress reporter used to avoid watchdog timeouts. |
| // This must be re-set to nullptr when it is no longer known to be valid. |
| gl::ProgressReporter* progressReporter_; |
| } |
| |
| - (id)initWithDevice:(id<MTLDevice>)device; |
| - (void)setProgressReporter:(gl::ProgressReporter*)progressReporter; |
| @end |
| |
| #endif // COMPONENTS_VIZ_COMMON_GPU_METAL_API_PROXY_H_ |