| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_ |
| #define CC_TREES_LAYER_TREE_HOST_IMPL_H_ |
| |
| #include <list> |
| #include <set> |
| #include <string> |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| #include "base/containers/hash_tables.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/time/time.h" |
| #include "cc/animation/animation_events.h" |
| #include "cc/animation/animation_registrar.h" |
| #include "cc/animation/scrollbar_animation_controller.h" |
| #include "cc/base/cc_export.h" |
| #include "cc/base/synced_property.h" |
| #include "cc/debug/micro_benchmark_controller_impl.h" |
| #include "cc/input/input_handler.h" |
| #include "cc/input/layer_scroll_offset_delegate.h" |
| #include "cc/input/top_controls_manager_client.h" |
| #include "cc/layers/layer_lists.h" |
| #include "cc/layers/render_pass_sink.h" |
| #include "cc/output/begin_frame_args.h" |
| #include "cc/output/managed_memory_policy.h" |
| #include "cc/output/output_surface_client.h" |
| #include "cc/output/renderer.h" |
| #include "cc/quads/render_pass.h" |
| #include "cc/resources/resource_provider.h" |
| #include "cc/resources/tile_manager.h" |
| #include "cc/scheduler/draw_result.h" |
| #include "skia/ext/refptr.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "ui/gfx/geometry/rect.h" |
| |
| namespace cc { |
| |
| class CompletionEvent; |
| class CompositorFrameMetadata; |
| class DebugRectHistory; |
| class EvictionTilePriorityQueue; |
| class FrameRateCounter; |
| class LayerImpl; |
| class LayerTreeImpl; |
| class MemoryHistory; |
| class PageScaleAnimation; |
| class PaintTimeCounter; |
| class PictureLayerImpl; |
| class RasterTilePriorityQueue; |
| class RasterWorkerPool; |
| class RenderPassDrawQuad; |
| class RenderingStatsInstrumentation; |
| class ResourcePool; |
| class ScrollElasticityHelper; |
| class ScrollbarLayerImplBase; |
| class TextureMailboxDeleter; |
| class TopControlsManager; |
| class UIResourceBitmap; |
| class UIResourceRequest; |
| struct RendererCapabilitiesImpl; |
| |
| enum class GpuRasterizationStatus { |
| ON, |
| ON_FORCED, |
| OFF_DEVICE, |
| OFF_VIEWPORT, |
| OFF_CONTENT |
| }; |
| |
| // LayerTreeHost->Proxy callback interface. |
| class LayerTreeHostImplClient { |
| public: |
| virtual void UpdateRendererCapabilitiesOnImplThread() = 0; |
| virtual void DidLoseOutputSurfaceOnImplThread() = 0; |
| virtual void CommitVSyncParameters(base::TimeTicks timebase, |
| base::TimeDelta interval) = 0; |
| virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0; |
| virtual void SetMaxSwapsPendingOnImplThread(int max) = 0; |
| virtual void DidSwapBuffersOnImplThread() = 0; |
| virtual void DidSwapBuffersCompleteOnImplThread() = 0; |
| virtual void OnCanDrawStateChanged(bool can_draw) = 0; |
| virtual void NotifyReadyToActivate() = 0; |
| virtual void NotifyReadyToDraw() = 0; |
| // Please call these 3 functions through |
| // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and |
| // SetNeedsAnimate(). |
| virtual void SetNeedsRedrawOnImplThread() = 0; |
| virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0; |
| virtual void SetNeedsAnimateOnImplThread() = 0; |
| virtual void SetNeedsCommitOnImplThread() = 0; |
| virtual void SetNeedsManageTilesOnImplThread() = 0; |
| virtual void PostAnimationEventsToMainThreadOnImplThread( |
| scoped_ptr<AnimationEventsVector> events) = 0; |
| // Returns true if resources were deleted by this call. |
| virtual bool ReduceContentsTextureMemoryOnImplThread( |
| size_t limit_bytes, |
| int priority_cutoff) = 0; |
| virtual bool IsInsideDraw() = 0; |
| virtual void RenewTreePriority() = 0; |
| virtual void PostDelayedScrollbarFadeOnImplThread( |
| const base::Closure& start_fade, |
| base::TimeDelta delay) = 0; |
| virtual void DidActivateSyncTree() = 0; |
| virtual void DidManageTiles() = 0; |
| |
| protected: |
| virtual ~LayerTreeHostImplClient() {} |
| }; |
| |
| // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering |
| // state. |
| class CC_EXPORT LayerTreeHostImpl |
| : public InputHandler, |
| public RendererClient, |
| public TileManagerClient, |
| public OutputSurfaceClient, |
| public TopControlsManagerClient, |
| public ScrollbarAnimationControllerClient, |
| public base::SupportsWeakPtr<LayerTreeHostImpl> { |
| public: |
| static scoped_ptr<LayerTreeHostImpl> Create( |
| const LayerTreeSettings& settings, |
| LayerTreeHostImplClient* client, |
| Proxy* proxy, |
| RenderingStatsInstrumentation* rendering_stats_instrumentation, |
| SharedBitmapManager* shared_bitmap_manager, |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| int id); |
| ~LayerTreeHostImpl() override; |
| |
| // InputHandler implementation |
| void BindToClient(InputHandlerClient* client) override; |
| InputHandler::ScrollStatus ScrollBegin( |
| const gfx::Point& viewport_point, |
| InputHandler::ScrollInputType type) override; |
| InputHandler::ScrollStatus ScrollAnimated( |
| const gfx::Point& viewport_point, |
| const gfx::Vector2dF& scroll_delta) override; |
| InputHandlerScrollResult ScrollBy( |
| const gfx::Point& viewport_point, |
| const gfx::Vector2dF& scroll_delta) override; |
| bool ScrollVerticallyByPage(const gfx::Point& viewport_point, |
| ScrollDirection direction) override; |
| void SetRootLayerScrollOffsetDelegate( |
| LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) override; |
| void OnRootLayerDelegatedScrollOffsetChanged() override; |
| void ScrollEnd() override; |
| InputHandler::ScrollStatus FlingScrollBegin() override; |
| void MouseMoveAt(const gfx::Point& viewport_point) override; |
| void PinchGestureBegin() override; |
| void PinchGestureUpdate(float magnify_delta, |
| const gfx::Point& anchor) override; |
| void PinchGestureEnd() override; |
| void StartPageScaleAnimation(const gfx::Vector2d& target_offset, |
| bool anchor_point, |
| float page_scale, |
| base::TimeDelta duration); |
| void SetNeedsAnimate() override; |
| bool IsCurrentlyScrollingLayerAt(const gfx::Point& viewport_point, |
| InputHandler::ScrollInputType type) override; |
| bool HaveTouchEventHandlersAt(const gfx::Point& viewport_port) override; |
| scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor( |
| ui::LatencyInfo* latency) override; |
| ScrollElasticityHelper* CreateScrollElasticityHelper() override; |
| |
| // TopControlsManagerClient implementation. |
| void SetControlsTopOffset(float offset) override; |
| float ControlsTopOffset() const override; |
| void DidChangeTopControlsPosition() override; |
| bool HaveRootScrollLayer() const override; |
| |
| struct CC_EXPORT FrameData : public RenderPassSink { |
| FrameData(); |
| ~FrameData() override; |
| void AsValueInto(base::debug::TracedValue* value) const; |
| |
| std::vector<gfx::Rect> occluding_screen_space_rects; |
| std::vector<gfx::Rect> non_occluding_screen_space_rects; |
| RenderPassList render_passes; |
| RenderPassIdHashMap render_passes_by_id; |
| const LayerImplList* render_surface_layer_list; |
| LayerImplList will_draw_layers; |
| bool has_no_damage; |
| |
| // RenderPassSink implementation. |
| void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override; |
| }; |
| |
| virtual void BeginMainFrameAborted(bool did_handle); |
| virtual void BeginCommit(); |
| virtual void CommitComplete(); |
| virtual void Animate(base::TimeTicks monotonic_time); |
| virtual void UpdateAnimationState(bool start_ready_animations); |
| void ActivateAnimations(); |
| void MainThreadHasStoppedFlinging(); |
| void DidAnimateScrollOffset(); |
| void SetViewportDamage(const gfx::Rect& damage_rect); |
| |
| virtual void ManageTiles(); |
| |
| // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we |
| // should try to avoid displaying the frame. If PrepareToDraw is called, |
| // DidDrawAllLayers must also be called, regardless of whether DrawLayers is |
| // called between the two. |
| virtual DrawResult PrepareToDraw(FrameData* frame); |
| virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time); |
| // Must be called if and only if PrepareToDraw was called. |
| void DidDrawAllLayers(const FrameData& frame); |
| |
| const LayerTreeSettings& settings() const { return settings_; } |
| |
| // Evict all textures by enforcing a memory policy with an allocation of 0. |
| void EvictTexturesForTesting(); |
| |
| // When blocking, this prevents client_->NotifyReadyToActivate() from being |
| // called. When disabled, it calls client_->NotifyReadyToActivate() |
| // immediately if any notifications had been blocked while blocking. |
| virtual void BlockNotifyReadyToActivateForTesting(bool block); |
| |
| // Resets all of the trees to an empty state. |
| void ResetTreesForTesting(); |
| |
| DrawMode GetDrawMode() const; |
| |
| // Viewport size in draw space: this size is in physical pixels and is used |
| // for draw properties, tilings, quads and render passes. |
| gfx::Size DrawViewportSize() const; |
| |
| // Viewport rect in view space used for tiling prioritization. |
| const gfx::Rect ViewportRectForTilePriority() const; |
| |
| // RendererClient implementation. |
| void SetFullRootLayerDamage() override; |
| |
| // TileManagerClient implementation. |
| const std::vector<PictureLayerImpl*>& GetPictureLayers() const override; |
| void NotifyReadyToActivate() override; |
| void NotifyReadyToDraw() override; |
| void NotifyTileStateChanged(const Tile* tile) override; |
| void BuildRasterQueue(RasterTilePriorityQueue* queue, |
| TreePriority tree_priority) override; |
| void BuildEvictionQueue(EvictionTilePriorityQueue* queue, |
| TreePriority tree_priority) override; |
| |
| // ScrollbarAnimationControllerClient implementation. |
| void PostDelayedScrollbarFade(const base::Closure& start_fade, |
| base::TimeDelta delay) override; |
| void SetNeedsScrollbarAnimationFrame() override; |
| |
| // OutputSurfaceClient implementation. |
| void DeferredInitialize() override; |
| void ReleaseGL() override; |
| void CommitVSyncParameters(base::TimeTicks timebase, |
| base::TimeDelta interval) override; |
| void SetNeedsRedrawRect(const gfx::Rect& rect) override; |
| void SetExternalDrawConstraints( |
| const gfx::Transform& transform, |
| const gfx::Rect& viewport, |
| const gfx::Rect& clip, |
| const gfx::Rect& viewport_rect_for_tile_priority, |
| const gfx::Transform& transform_for_tile_priority, |
| bool resourceless_software_draw) override; |
| void DidLoseOutputSurface() override; |
| void DidSwapBuffers() override; |
| void DidSwapBuffersComplete() override; |
| void ReclaimResources(const CompositorFrameAck* ack) override; |
| void SetMemoryPolicy(const ManagedMemoryPolicy& policy) override; |
| void SetTreeActivationCallback(const base::Closure& callback) override; |
| |
| // Called from LayerTreeImpl. |
| void OnCanDrawStateChangedForTree(); |
| |
| // Implementation. |
| int id() const { return id_; } |
| bool CanDraw() const; |
| OutputSurface* output_surface() const { return output_surface_.get(); } |
| |
| std::string LayerTreeAsJson() const; |
| |
| void FinishAllRendering(); |
| int SourceAnimationFrameNumber() const; |
| |
| virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface); |
| TileManager* tile_manager() { return tile_manager_.get(); } |
| void SetUseGpuRasterization(bool use_gpu); |
| bool use_gpu_rasterization() const { return use_gpu_rasterization_; } |
| |
| GpuRasterizationStatus gpu_rasterization_status() const { |
| return gpu_rasterization_status_; |
| } |
| void set_gpu_rasterization_status( |
| GpuRasterizationStatus gpu_rasterization_status) { |
| gpu_rasterization_status_ = gpu_rasterization_status; |
| } |
| |
| bool create_low_res_tiling() const { |
| return settings_.create_low_res_tiling && !use_gpu_rasterization_; |
| } |
| ResourcePool* resource_pool() { return resource_pool_.get(); } |
| Renderer* renderer() { return renderer_.get(); } |
| const RendererCapabilitiesImpl& GetRendererCapabilities() const; |
| |
| virtual bool SwapBuffers(const FrameData& frame); |
| virtual void WillBeginImplFrame(const BeginFrameArgs& args); |
| void DidModifyTilePriorities(); |
| |
| LayerTreeImpl* active_tree() { return active_tree_.get(); } |
| const LayerTreeImpl* active_tree() const { return active_tree_.get(); } |
| LayerTreeImpl* pending_tree() { return pending_tree_.get(); } |
| const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); } |
| LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); } |
| const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); } |
| // Returns the tree LTH synchronizes with. |
| LayerTreeImpl* sync_tree() { |
| return pending_tree_ ? pending_tree_.get() : active_tree_.get(); |
| } |
| virtual void CreatePendingTree(); |
| virtual void ActivateSyncTree(); |
| |
| // Shortcuts to layers on the active tree. |
| LayerImpl* RootLayer() const; |
| LayerImpl* InnerViewportScrollLayer() const; |
| LayerImpl* OuterViewportScrollLayer() const; |
| LayerImpl* CurrentlyScrollingLayer() const; |
| |
| int scroll_layer_id_when_mouse_over_scrollbar() const { |
| return scroll_layer_id_when_mouse_over_scrollbar_; |
| } |
| bool scroll_affects_scroll_handler() const { |
| return scroll_affects_scroll_handler_; |
| } |
| void QueueSwapPromiseForMainThreadScrollUpdate( |
| scoped_ptr<SwapPromise> swap_promise); |
| |
| bool IsActivelyScrolling() const; |
| |
| virtual void SetVisible(bool visible); |
| bool visible() const { return visible_; } |
| |
| bool AnimationsAreVisible() { return visible() && CanDraw(); } |
| |
| void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); } |
| void SetNeedsRedraw(); |
| |
| ManagedMemoryPolicy ActualManagedMemoryPolicy() const; |
| |
| size_t memory_allocation_limit_bytes() const; |
| int memory_allocation_priority_cutoff() const; |
| |
| void SetViewportSize(const gfx::Size& device_viewport_size); |
| gfx::Size device_viewport_size() const { return device_viewport_size_; } |
| |
| void SetOverhangUIResource(UIResourceId overhang_ui_resource_id, |
| const gfx::Size& overhang_ui_resource_size); |
| |
| void SetDeviceScaleFactor(float device_scale_factor); |
| float device_scale_factor() const { return device_scale_factor_; } |
| |
| void SetPageScaleOnActiveTree(float page_scale_factor); |
| |
| const gfx::Transform& DrawTransform() const; |
| |
| scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas(); |
| |
| bool needs_animate_layers() const { |
| return !animation_registrar_->active_animation_controllers().empty(); |
| } |
| |
| void set_max_memory_needed_bytes(size_t bytes) { |
| max_memory_needed_bytes_ = bytes; |
| } |
| |
| FrameRateCounter* fps_counter() { |
| return fps_counter_.get(); |
| } |
| PaintTimeCounter* paint_time_counter() { |
| return paint_time_counter_.get(); |
| } |
| MemoryHistory* memory_history() { |
| return memory_history_.get(); |
| } |
| DebugRectHistory* debug_rect_history() { |
| return debug_rect_history_.get(); |
| } |
| ResourceProvider* resource_provider() { |
| return resource_provider_.get(); |
| } |
| TopControlsManager* top_controls_manager() { |
| return top_controls_manager_.get(); |
| } |
| const GlobalStateThatImpactsTilePriority& global_tile_state() { |
| return global_tile_state_; |
| } |
| |
| Proxy* proxy() const { return proxy_; } |
| |
| AnimationRegistrar* animation_registrar() const { |
| return animation_registrar_.get(); |
| } |
| |
| void SetDebugState(const LayerTreeDebugState& new_debug_state); |
| const LayerTreeDebugState& debug_state() const { return debug_state_; } |
| |
| class CC_EXPORT CullRenderPassesWithNoQuads { |
| public: |
| bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad, |
| const FrameData& frame) const; |
| |
| // Iterates in draw order, so that when a surface is removed, and its |
| // target becomes empty, then its target can be removed also. |
| size_t RenderPassListBegin(const RenderPassList& list) const { return 0; } |
| size_t RenderPassListEnd(const RenderPassList& list) const { |
| return list.size(); |
| } |
| size_t RenderPassListNext(size_t it) const { return it + 1; } |
| }; |
| |
| template <typename RenderPassCuller> |
| static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame); |
| |
| gfx::Vector2dF accumulated_root_overscroll() const { |
| return accumulated_root_overscroll_; |
| } |
| |
| bool pinch_gesture_active() const { return pinch_gesture_active_; } |
| |
| void SetTreePriority(TreePriority priority); |
| TreePriority GetTreePriority() const; |
| |
| void UpdateCurrentBeginFrameArgs(const BeginFrameArgs& args); |
| void ResetCurrentBeginFrameArgsForNextFrame(); |
| virtual BeginFrameArgs CurrentBeginFrameArgs() const; |
| |
| // Expected time between two begin impl frame calls. |
| base::TimeDelta begin_impl_frame_interval() const { |
| return begin_impl_frame_interval_; |
| } |
| |
| void AsValueInto(base::debug::TracedValue* value) const; |
| void AsValueWithFrameInto(FrameData* frame, |
| base::debug::TracedValue* value) const; |
| scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const; |
| scoped_refptr<base::debug::ConvertableToTraceFormat> AsValueWithFrame( |
| FrameData* frame) const; |
| scoped_refptr<base::debug::ConvertableToTraceFormat> ActivationStateAsValue() |
| const; |
| void ActivationStateAsValueInto(base::debug::TracedValue* value) const; |
| |
| bool page_scale_animation_active() const { return !!page_scale_animation_; } |
| |
| virtual void CreateUIResource(UIResourceId uid, |
| const UIResourceBitmap& bitmap); |
| // Deletes a UI resource. May safely be called more than once. |
| virtual void DeleteUIResource(UIResourceId uid); |
| void EvictAllUIResources(); |
| bool EvictedUIResourcesExist() const; |
| |
| virtual ResourceProvider::ResourceId ResourceIdForUIResource( |
| UIResourceId uid) const; |
| |
| virtual bool IsUIResourceOpaque(UIResourceId uid) const; |
| |
| struct UIResourceData { |
| ResourceProvider::ResourceId resource_id; |
| gfx::Size size; |
| bool opaque; |
| }; |
| |
| void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark); |
| |
| CompositorFrameMetadata MakeCompositorFrameMetadata() const; |
| // Viewport rectangle and clip in nonflipped window space. These rects |
| // should only be used by Renderer subclasses to populate glViewport/glClip |
| // and their software-mode equivalents. |
| gfx::Rect DeviceViewport() const; |
| gfx::Rect DeviceClip() const; |
| |
| // When a SwapPromiseMonitor is created on the impl thread, it calls |
| // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl. |
| // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor() |
| // to unregister itself. |
| void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor); |
| void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor); |
| |
| void RegisterPictureLayerImpl(PictureLayerImpl* layer); |
| void UnregisterPictureLayerImpl(PictureLayerImpl* layer); |
| |
| void GetPictureLayerImplPairs(std::vector<PictureLayerImpl::Pair>* layers, |
| bool need_valid_tile_priorities) const; |
| |
| void SetRequiresHighResToDraw() { requires_high_res_to_draw_ = true; } |
| void ResetRequiresHighResToDraw() { requires_high_res_to_draw_ = false; } |
| bool RequiresHighResToDraw() const { return requires_high_res_to_draw_; } |
| |
| // Only valid for synchronous (non-scheduled) single-threaded case. |
| void SynchronouslyInitializeAllTiles(); |
| |
| virtual void CreateResourceAndRasterWorkerPool( |
| scoped_ptr<RasterWorkerPool>* raster_worker_pool, |
| scoped_ptr<ResourcePool>* resource_pool, |
| scoped_ptr<ResourcePool>* staging_resource_pool); |
| |
| protected: |
| LayerTreeHostImpl( |
| const LayerTreeSettings& settings, |
| LayerTreeHostImplClient* client, |
| Proxy* proxy, |
| RenderingStatsInstrumentation* rendering_stats_instrumentation, |
| SharedBitmapManager* shared_bitmap_manager, |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| int id); |
| |
| void UpdateViewportContainerSizes(); |
| |
| // Virtual for testing. |
| virtual void AnimateLayers(base::TimeTicks monotonic_time); |
| const AnimationRegistrar::AnimationControllerMap& |
| active_animation_controllers() const { |
| return animation_registrar_->active_animation_controllers(); |
| } |
| |
| bool manage_tiles_needed() const { return tile_priorities_dirty_; } |
| |
| LayerTreeHostImplClient* client_; |
| Proxy* proxy_; |
| |
| private: |
| void CreateAndSetRenderer(); |
| void CreateAndSetTileManager(); |
| void DestroyTileManager(); |
| void ReleaseTreeResources(); |
| void EnforceZeroBudget(bool zero_budget); |
| |
| bool UsePendingTreeForSync() const; |
| bool IsSynchronousSingleThreaded() const; |
| |
| // Scroll by preferring to move the outer viewport first, only moving the |
| // inner if the outer is at its scroll extents. |
| void ScrollViewportBy(gfx::Vector2dF scroll_delta); |
| // Scroll by preferring to move the inner viewport first, only moving the |
| // outer if the inner is at its scroll extents. |
| void ScrollViewportInnerFirst(gfx::Vector2dF scroll_delta); |
| void AnimatePageScale(base::TimeTicks monotonic_time); |
| void AnimateScrollbars(base::TimeTicks monotonic_time); |
| void AnimateTopControls(base::TimeTicks monotonic_time); |
| |
| bool ShouldTopControlsConsumeScroll(const gfx::Vector2dF& scroll_delta) const; |
| |
| gfx::Vector2dF ScrollLayerWithViewportSpaceDelta( |
| LayerImpl* layer_impl, |
| float scale_from_viewport_to_screen_space, |
| const gfx::PointF& viewport_point, |
| const gfx::Vector2dF& viewport_delta); |
| |
| void TrackDamageForAllSurfaces( |
| LayerImpl* root_draw_layer, |
| const LayerImplList& render_surface_layer_list); |
| |
| void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy); |
| |
| // This function should only be called from PrepareToDraw, as DidDrawAllLayers |
| // must be called if this helper function is called. Returns DRAW_SUCCESS if |
| // the frame should be drawn. |
| DrawResult CalculateRenderPasses(FrameData* frame); |
| |
| void ClearCurrentlyScrollingLayer(); |
| |
| bool HandleMouseOverScrollbar(LayerImpl* layer_impl, |
| const gfx::PointF& device_viewport_point); |
| |
| void AnimateScrollbarsRecursive(LayerImpl* layer, |
| base::TimeTicks time); |
| |
| LayerImpl* FindScrollLayerForDeviceViewportPoint( |
| const gfx::PointF& device_viewport_point, |
| InputHandler::ScrollInputType type, |
| LayerImpl* layer_hit_by_point, |
| bool* scroll_on_main_thread, |
| bool* optional_has_ancestor_scroll_handler) const; |
| float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point, |
| LayerImpl* layer_impl); |
| void StartScrollbarFadeRecursive(LayerImpl* layer); |
| void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy, |
| bool zero_budget); |
| void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy); |
| |
| void MarkUIResourceNotEvicted(UIResourceId uid); |
| |
| void NotifySwapPromiseMonitorsOfSetNeedsRedraw(); |
| void NotifySwapPromiseMonitorsOfForwardingToMainThread(); |
| |
| typedef base::hash_map<UIResourceId, UIResourceData> |
| UIResourceMap; |
| UIResourceMap ui_resource_map_; |
| |
| // Resources that were evicted by EvictAllUIResources. Resources are removed |
| // from this when they are touched by a create or destroy from the UI resource |
| // request queue. |
| std::set<UIResourceId> evicted_ui_resources_; |
| |
| scoped_ptr<OutputSurface> output_surface_; |
| |
| // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile- |
| // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice(). |
| scoped_ptr<ResourceProvider> resource_provider_; |
| scoped_ptr<TileManager> tile_manager_; |
| bool use_gpu_rasterization_; |
| GpuRasterizationStatus gpu_rasterization_status_; |
| scoped_ptr<RasterWorkerPool> raster_worker_pool_; |
| scoped_ptr<ResourcePool> resource_pool_; |
| scoped_ptr<ResourcePool> staging_resource_pool_; |
| scoped_ptr<Renderer> renderer_; |
| |
| GlobalStateThatImpactsTilePriority global_tile_state_; |
| |
| // Tree currently being drawn. |
| scoped_ptr<LayerTreeImpl> active_tree_; |
| |
| // In impl-side painting mode, tree with possibly incomplete rasterized |
| // content. May be promoted to active by ActivatePendingTree(). |
| scoped_ptr<LayerTreeImpl> pending_tree_; |
| |
| // In impl-side painting mode, inert tree with layers that can be recycled |
| // by the next sync from the main thread. |
| scoped_ptr<LayerTreeImpl> recycle_tree_; |
| |
| InputHandlerClient* input_handler_client_; |
| bool did_lock_scrolling_layer_; |
| bool should_bubble_scrolls_; |
| bool wheel_scrolling_; |
| bool scroll_affects_scroll_handler_; |
| int scroll_layer_id_when_mouse_over_scrollbar_; |
| ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_; |
| |
| // An object to implement the ScrollElasticityHelper interface and |
| // hold all state related to elasticity. May be NULL if never requested. |
| scoped_ptr<ScrollElasticityHelper> scroll_elasticity_helper_; |
| |
| bool tile_priorities_dirty_; |
| |
| // The optional delegate for the root layer scroll offset. |
| LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_; |
| LayerTreeSettings settings_; |
| LayerTreeDebugState debug_state_; |
| bool visible_; |
| ManagedMemoryPolicy cached_managed_memory_policy_; |
| |
| gfx::Vector2dF accumulated_root_overscroll_; |
| |
| bool pinch_gesture_active_; |
| bool pinch_gesture_end_should_clear_scrolling_layer_; |
| gfx::Point previous_pinch_anchor_; |
| |
| scoped_ptr<TopControlsManager> top_controls_manager_; |
| |
| scoped_ptr<PageScaleAnimation> page_scale_animation_; |
| |
| scoped_ptr<FrameRateCounter> fps_counter_; |
| scoped_ptr<PaintTimeCounter> paint_time_counter_; |
| scoped_ptr<MemoryHistory> memory_history_; |
| scoped_ptr<DebugRectHistory> debug_rect_history_; |
| |
| scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_; |
| |
| // The maximum memory that would be used by the prioritized resource |
| // manager, if there were no limit on memory usage. |
| size_t max_memory_needed_bytes_; |
| |
| bool zero_budget_; |
| |
| // Viewport size passed in from the main thread, in physical pixels. This |
| // value is the default size for all concepts of physical viewport (draw |
| // viewport, scrolling viewport and device viewport), but it can be |
| // overridden. |
| gfx::Size device_viewport_size_; |
| |
| // Conversion factor from CSS pixels to physical pixels when |
| // pageScaleFactor=1. |
| float device_scale_factor_; |
| |
| // UI resource to use for drawing overhang gutters. |
| UIResourceId overhang_ui_resource_id_; |
| gfx::Size overhang_ui_resource_size_; |
| |
| // Optional top-level constraints that can be set by the OutputSurface. |
| // - external_transform_ applies a transform above the root layer |
| // - external_viewport_ is used DrawProperties, tile management and |
| // glViewport/window projection matrix. |
| // - external_clip_ specifies a top-level clip rect |
| // - viewport_rect_for_tile_priority_ is the rect in view space used for |
| // tiling priority. |
| gfx::Transform external_transform_; |
| gfx::Rect external_viewport_; |
| gfx::Rect external_clip_; |
| gfx::Rect viewport_rect_for_tile_priority_; |
| bool resourceless_software_draw_; |
| |
| gfx::Rect viewport_damage_rect_; |
| |
| BeginFrameArgs current_begin_frame_args_; |
| |
| // Expected time between two begin impl frame calls. |
| base::TimeDelta begin_impl_frame_interval_; |
| |
| scoped_ptr<AnimationRegistrar> animation_registrar_; |
| |
| RenderingStatsInstrumentation* rendering_stats_instrumentation_; |
| MicroBenchmarkControllerImpl micro_benchmark_controller_; |
| scoped_ptr<TaskGraphRunner> single_thread_synchronous_task_graph_runner_; |
| |
| // Optional callback to notify of new tree activations. |
| base::Closure tree_activation_callback_; |
| |
| SharedBitmapManager* shared_bitmap_manager_; |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; |
| int id_; |
| |
| std::set<SwapPromiseMonitor*> swap_promise_monitor_; |
| |
| std::vector<PictureLayerImpl*> picture_layers_; |
| std::vector<PictureLayerImpl::Pair> picture_layer_pairs_; |
| |
| bool requires_high_res_to_draw_; |
| bool required_for_draw_tile_is_top_of_raster_queue_; |
| |
| DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_ |