blob: dfce8088d18ac248bfef847f62a4ac35231bc3ac [file] [log] [blame]
// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/single_thread_proxy.h"
#include "base/auto_reset.h"
#include "base/debug/trace_event.h"
#include "cc/debug/benchmark_instrumentation.h"
#include "cc/output/context_provider.h"
#include "cc/output/output_surface.h"
#include "cc/quads/draw_quad.h"
#include "cc/resources/prioritized_resource_manager.h"
#include "cc/resources/resource_update_controller.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_host_single_thread_client.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/scoped_abort_remaining_swap_promises.h"
#include "ui/gfx/frame_time.h"
namespace cc {
scoped_ptr<Proxy> SingleThreadProxy::Create(
LayerTreeHost* layer_tree_host,
LayerTreeHostSingleThreadClient* client,
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
scoped_ptr<BeginFrameSource> external_begin_frame_source) {
return make_scoped_ptr(new SingleThreadProxy(
layer_tree_host,
client,
main_task_runner,
external_begin_frame_source.Pass()));
}
SingleThreadProxy::SingleThreadProxy(
LayerTreeHost* layer_tree_host,
LayerTreeHostSingleThreadClient* client,
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
scoped_ptr<BeginFrameSource> external_begin_frame_source)
: Proxy(main_task_runner, NULL),
layer_tree_host_(layer_tree_host),
client_(client),
timing_history_(layer_tree_host->rendering_stats_instrumentation()),
next_frame_is_newly_committed_frame_(false),
inside_draw_(false),
defer_commits_(false),
commit_was_deferred_(false),
commit_requested_(false),
inside_synchronous_composite_(false),
output_surface_creation_requested_(false),
external_begin_frame_source_(external_begin_frame_source.Pass()),
weak_factory_(this) {
TRACE_EVENT0("cc", "SingleThreadProxy::SingleThreadProxy");
DCHECK(Proxy::IsMainThread());
DCHECK(layer_tree_host);
}
void SingleThreadProxy::Start() {
DebugScopedSetImplThread impl(this);
layer_tree_host_impl_ = layer_tree_host_->CreateLayerTreeHostImpl(this);
}
SingleThreadProxy::~SingleThreadProxy() {
TRACE_EVENT0("cc", "SingleThreadProxy::~SingleThreadProxy");
DCHECK(Proxy::IsMainThread());
// Make sure Stop() got called or never Started.
DCHECK(!layer_tree_host_impl_);
}
void SingleThreadProxy::FinishAllRendering() {
TRACE_EVENT0("cc", "SingleThreadProxy::FinishAllRendering");
DCHECK(Proxy::IsMainThread());
{
DebugScopedSetImplThread impl(this);
layer_tree_host_impl_->FinishAllRendering();
}
}
bool SingleThreadProxy::IsStarted() const {
DCHECK(Proxy::IsMainThread());
return layer_tree_host_impl_;
}
void SingleThreadProxy::SetLayerTreeHostClientReady() {
TRACE_EVENT0("cc", "SingleThreadProxy::SetLayerTreeHostClientReady");
// Scheduling is controlled by the embedder in the single thread case, so
// nothing to do.
DCHECK(Proxy::IsMainThread());
DebugScopedSetImplThread impl(this);
if (layer_tree_host_->settings().single_thread_proxy_scheduler &&
!scheduler_on_impl_thread_) {
SchedulerSettings scheduler_settings(layer_tree_host_->settings());
scheduler_settings.main_thread_should_always_be_low_latency = true;
scheduler_on_impl_thread_ =
Scheduler::Create(this,
scheduler_settings,
layer_tree_host_->id(),
MainThreadTaskRunner(),
base::PowerMonitor::Get(),
external_begin_frame_source_.Pass());
scheduler_on_impl_thread_->SetCanStart();
scheduler_on_impl_thread_->SetVisible(layer_tree_host_impl_->visible());
}
}
void SingleThreadProxy::SetVisible(bool visible) {
TRACE_EVENT1("cc", "SingleThreadProxy::SetVisible", "visible", visible);
DebugScopedSetImplThread impl(this);
layer_tree_host_impl_->SetVisible(visible);
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->SetVisible(layer_tree_host_impl_->visible());
// Changing visibility could change ShouldComposite().
}
void SingleThreadProxy::RequestNewOutputSurface() {
DCHECK(Proxy::IsMainThread());
DCHECK(layer_tree_host_->output_surface_lost());
output_surface_creation_callback_.Cancel();
if (output_surface_creation_requested_)
return;
output_surface_creation_requested_ = true;
layer_tree_host_->RequestNewOutputSurface();
}
void SingleThreadProxy::SetOutputSurface(
scoped_ptr<OutputSurface> output_surface) {
DCHECK(Proxy::IsMainThread());
DCHECK(layer_tree_host_->output_surface_lost());
output_surface_creation_requested_ = false;
renderer_capabilities_for_main_thread_ = RendererCapabilities();
bool success = !!output_surface;
if (success) {
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
DebugScopedSetImplThread impl(this);
layer_tree_host_->DeleteContentsTexturesOnImplThread(
layer_tree_host_impl_->resource_provider());
success = layer_tree_host_impl_->InitializeRenderer(output_surface.Pass());
}
layer_tree_host_->OnCreateAndInitializeOutputSurfaceAttempted(success);
if (success) {
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->DidCreateAndInitializeOutputSurface();
else if (!inside_synchronous_composite_)
SetNeedsCommit();
} else if (Proxy::MainThreadTaskRunner()) {
ScheduleRequestNewOutputSurface();
}
}
const RendererCapabilities& SingleThreadProxy::GetRendererCapabilities() const {
DCHECK(Proxy::IsMainThread());
DCHECK(!layer_tree_host_->output_surface_lost());
return renderer_capabilities_for_main_thread_;
}
void SingleThreadProxy::SetNeedsAnimate() {
TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsAnimate");
DCHECK(Proxy::IsMainThread());
client_->ScheduleAnimation();
SetNeedsCommit();
}
void SingleThreadProxy::SetNeedsUpdateLayers() {
TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsUpdateLayers");
DCHECK(Proxy::IsMainThread());
SetNeedsCommit();
}
void SingleThreadProxy::DoAnimate() {
// Don't animate if there is no root layer.
// TODO(mithro): Both Animate and UpdateAnimationState already have a
// "!active_tree_->root_layer()" check?
if (!layer_tree_host_impl_->active_tree()->root_layer()) {
return;
}
layer_tree_host_impl_->Animate(
layer_tree_host_impl_->CurrentBeginFrameArgs().frame_time);
// If animations are not visible, update the animation state now as it
// won't happen in DoComposite.
if (!layer_tree_host_impl_->AnimationsAreVisible()) {
layer_tree_host_impl_->UpdateAnimationState(true);
}
}
void SingleThreadProxy::DoCommit() {
TRACE_EVENT0("cc", "SingleThreadProxy::DoCommit");
DCHECK(Proxy::IsMainThread());
commit_requested_ = false;
layer_tree_host_->WillCommit();
// Commit immediately.
{
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
DebugScopedSetImplThread impl(this);
// This CapturePostTasks should be destroyed before CommitComplete() is
// called since that goes out to the embedder, and we want the embedder
// to receive its callbacks before that.
commit_blocking_task_runner_.reset(new BlockingTaskRunner::CapturePostTasks(
blocking_main_thread_task_runner()));
layer_tree_host_impl_->BeginCommit();
if (PrioritizedResourceManager* contents_texture_manager =
layer_tree_host_->contents_texture_manager()) {
contents_texture_manager->PushTexturePrioritiesToBackings();
}
layer_tree_host_->BeginCommitOnImplThread(layer_tree_host_impl_.get());
scoped_ptr<ResourceUpdateController> update_controller =
ResourceUpdateController::Create(
NULL,
MainThreadTaskRunner(),
queue_for_commit_.Pass(),
layer_tree_host_impl_->resource_provider());
update_controller->Finalize();
if (layer_tree_host_impl_->EvictedUIResourcesExist())
layer_tree_host_->RecreateUIResources();
layer_tree_host_->FinishCommitOnImplThread(layer_tree_host_impl_.get());
layer_tree_host_impl_->CommitComplete();
#if DCHECK_IS_ON
// In the single-threaded case, the scale and scroll deltas should never be
// touched on the impl layer tree.
scoped_ptr<ScrollAndScaleSet> scroll_info =
layer_tree_host_impl_->ProcessScrollDeltas();
DCHECK(!scroll_info->scrolls.size());
DCHECK_EQ(1.f, scroll_info->page_scale_delta);
#endif
}
if (layer_tree_host_->settings().impl_side_painting) {
// TODO(enne): just commit directly to the active tree.
//
// Synchronously activate during commit to satisfy any potential
// SetNextCommitWaitsForActivation calls. Unfortunately, the tree
// might not be ready to draw, so DidActivateSyncTree must set
// the flag to force the tree to not draw until textures are ready.
NotifyReadyToActivate();
} else {
CommitComplete();
}
}
void SingleThreadProxy::CommitComplete() {
DCHECK(!layer_tree_host_impl_->pending_tree())
<< "Activation is expected to have synchronously occurred by now.";
DCHECK(commit_blocking_task_runner_);
DebugScopedSetMainThread main(this);
commit_blocking_task_runner_.reset();
layer_tree_host_->CommitComplete();
layer_tree_host_->DidBeginMainFrame();
timing_history_.DidCommit();
next_frame_is_newly_committed_frame_ = true;
}
void SingleThreadProxy::SetNeedsCommit() {
DCHECK(Proxy::IsMainThread());
DebugScopedSetImplThread impl(this);
client_->ScheduleComposite();
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->SetNeedsCommit();
commit_requested_ = true;
}
void SingleThreadProxy::SetNeedsRedraw(const gfx::Rect& damage_rect) {
TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsRedraw");
DCHECK(Proxy::IsMainThread());
DebugScopedSetImplThread impl(this);
client_->ScheduleComposite();
SetNeedsRedrawRectOnImplThread(damage_rect);
}
void SingleThreadProxy::SetNextCommitWaitsForActivation() {
// Activation always forced in commit, so nothing to do.
DCHECK(Proxy::IsMainThread());
}
void SingleThreadProxy::SetDeferCommits(bool defer_commits) {
DCHECK(Proxy::IsMainThread());
// Deferring commits only makes sense if there's a scheduler.
if (!scheduler_on_impl_thread_)
return;
if (defer_commits_ == defer_commits)
return;
if (defer_commits)
TRACE_EVENT_ASYNC_BEGIN0("cc", "SingleThreadProxy::SetDeferCommits", this);
else
TRACE_EVENT_ASYNC_END0("cc", "SingleThreadProxy::SetDeferCommits", this);
defer_commits_ = defer_commits;
if (!defer_commits_ && commit_was_deferred_) {
commit_was_deferred_ = false;
BeginMainFrame();
}
}
bool SingleThreadProxy::CommitRequested() const {
DCHECK(Proxy::IsMainThread());
return commit_requested_;
}
bool SingleThreadProxy::BeginMainFrameRequested() const {
DCHECK(Proxy::IsMainThread());
// If there is no scheduler, then there can be no pending begin frame,
// as all frames are all manually initiated by the embedder of cc.
if (!scheduler_on_impl_thread_)
return false;
return commit_requested_;
}
size_t SingleThreadProxy::MaxPartialTextureUpdates() const {
return std::numeric_limits<size_t>::max();
}
void SingleThreadProxy::Stop() {
TRACE_EVENT0("cc", "SingleThreadProxy::stop");
DCHECK(Proxy::IsMainThread());
{
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
DebugScopedSetImplThread impl(this);
BlockingTaskRunner::CapturePostTasks blocked(
blocking_main_thread_task_runner());
layer_tree_host_->DeleteContentsTexturesOnImplThread(
layer_tree_host_impl_->resource_provider());
scheduler_on_impl_thread_ = nullptr;
layer_tree_host_impl_ = nullptr;
}
layer_tree_host_ = NULL;
}
void SingleThreadProxy::OnCanDrawStateChanged(bool can_draw) {
TRACE_EVENT1(
"cc", "SingleThreadProxy::OnCanDrawStateChanged", "can_draw", can_draw);
DCHECK(Proxy::IsImplThread());
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->SetCanDraw(can_draw);
}
void SingleThreadProxy::NotifyReadyToActivate() {
TRACE_EVENT0("cc", "SingleThreadProxy::NotifyReadyToActivate");
DebugScopedSetImplThread impl(this);
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->NotifyReadyToActivate();
}
void SingleThreadProxy::NotifyReadyToDraw() {
}
void SingleThreadProxy::SetNeedsRedrawOnImplThread() {
client_->ScheduleComposite();
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->SetNeedsRedraw();
}
void SingleThreadProxy::SetNeedsAnimateOnImplThread() {
client_->ScheduleComposite();
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->SetNeedsAnimate();
}
void SingleThreadProxy::SetNeedsManageTilesOnImplThread() {
TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsManageTilesOnImplThread");
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->SetNeedsManageTiles();
}
void SingleThreadProxy::SetNeedsRedrawRectOnImplThread(
const gfx::Rect& damage_rect) {
layer_tree_host_impl_->SetViewportDamage(damage_rect);
SetNeedsRedrawOnImplThread();
}
void SingleThreadProxy::SetNeedsCommitOnImplThread() {
client_->ScheduleComposite();
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->SetNeedsCommit();
}
void SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread(
scoped_ptr<AnimationEventsVector> events) {
TRACE_EVENT0(
"cc", "SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread");
DCHECK(Proxy::IsImplThread());
DebugScopedSetMainThread main(this);
layer_tree_host_->SetAnimationEvents(events.Pass());
}
bool SingleThreadProxy::ReduceContentsTextureMemoryOnImplThread(
size_t limit_bytes,
int priority_cutoff) {
DCHECK(IsImplThread());
PrioritizedResourceManager* contents_texture_manager =
layer_tree_host_->contents_texture_manager();
ResourceProvider* resource_provider =
layer_tree_host_impl_->resource_provider();
if (!contents_texture_manager || !resource_provider)
return false;
return contents_texture_manager->ReduceMemoryOnImplThread(
limit_bytes, priority_cutoff, resource_provider);
}
bool SingleThreadProxy::IsInsideDraw() { return inside_draw_; }
void SingleThreadProxy::DidActivateSyncTree() {
// Non-impl-side painting finishes commit in DoCommit. Impl-side painting
// defers until here to simulate SetNextCommitWaitsForActivation.
if (layer_tree_host_impl_->settings().impl_side_painting) {
// This is required because NotifyReadyToActivate gets called when
// the pending tree is not actually ready in the SingleThreadProxy.
layer_tree_host_impl_->SetRequiresHighResToDraw();
// Since activation could cause tasks to run, post CommitComplete
// separately so that it runs after these tasks. This is the loose
// equivalent of blocking commit until activation and also running
// all tasks posted during commit/activation before CommitComplete.
MainThreadTaskRunner()->PostTask(
FROM_HERE, base::Bind(&SingleThreadProxy::CommitComplete,
weak_factory_.GetWeakPtr()));
}
timing_history_.DidActivateSyncTree();
}
void SingleThreadProxy::DidManageTiles() {
DCHECK(layer_tree_host_impl_->settings().impl_side_painting);
DCHECK(Proxy::IsImplThread());
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->DidManageTiles();
}
void SingleThreadProxy::UpdateRendererCapabilitiesOnImplThread() {
DCHECK(IsImplThread());
renderer_capabilities_for_main_thread_ =
layer_tree_host_impl_->GetRendererCapabilities().MainThreadCapabilities();
}
void SingleThreadProxy::DidLoseOutputSurfaceOnImplThread() {
TRACE_EVENT0("cc", "SingleThreadProxy::DidLoseOutputSurfaceOnImplThread");
{
DebugScopedSetMainThread main(this);
// This must happen before we notify the scheduler as it may try to recreate
// the output surface if already in BEGIN_IMPL_FRAME_STATE_IDLE.
layer_tree_host_->DidLoseOutputSurface();
}
client_->DidAbortSwapBuffers();
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->DidLoseOutputSurface();
}
void SingleThreadProxy::DidSwapBuffersOnImplThread() {
TRACE_EVENT0("cc", "SingleThreadProxy::DidSwapBuffersOnImplThread");
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->DidSwapBuffers();
client_->DidPostSwapBuffers();
}
void SingleThreadProxy::DidSwapBuffersCompleteOnImplThread() {
TRACE_EVENT0("cc", "SingleThreadProxy::DidSwapBuffersCompleteOnImplThread");
if (scheduler_on_impl_thread_)
scheduler_on_impl_thread_->DidSwapBuffersComplete();
layer_tree_host_->DidCompleteSwapBuffers();
}
void SingleThreadProxy::CompositeImmediately(base::TimeTicks frame_begin_time) {
TRACE_EVENT0("cc", "SingleThreadProxy::CompositeImmediately");
DCHECK(Proxy::IsMainThread());
base::AutoReset<bool> inside_composite(&inside_synchronous_composite_, true);
if (layer_tree_host_->output_surface_lost()) {
RequestNewOutputSurface();
// RequestNewOutputSurface could have synchronously created an output
// surface, so check again before returning.
if (layer_tree_host_->output_surface_lost())
return;
}
{
BeginFrameArgs begin_frame_args(BeginFrameArgs::Create(
BEGINFRAME_FROM_HERE, frame_begin_time, base::TimeTicks(),
BeginFrameArgs::DefaultInterval(), BeginFrameArgs::SYNCHRONOUS));
DoBeginMainFrame(begin_frame_args);
DoCommit();
DCHECK_EQ(0u, layer_tree_host_->num_queued_swap_promises())
<< "Commit should always succeed and transfer promises.";
}
{
DebugScopedSetImplThread impl(const_cast<SingleThreadProxy*>(this));
if (layer_tree_host_impl_->settings().impl_side_painting) {
layer_tree_host_impl_->ActivateSyncTree();
layer_tree_host_impl_->active_tree()->UpdateDrawProperties();
layer_tree_host_impl_->ManageTiles();
layer_tree_host_impl_->SynchronouslyInitializeAllTiles();
}
DoAnimate();
LayerTreeHostImpl::FrameData frame;
DoComposite(frame_begin_time, &frame);
// DoComposite could abort, but because this is a synchronous composite
// another draw will never be scheduled, so break remaining promises.
layer_tree_host_impl_->active_tree()->BreakSwapPromises(
SwapPromise::SWAP_FAILS);
}
}
void SingleThreadProxy::AsValueInto(base::debug::TracedValue* state) const {
// The following line casts away const modifiers because it is just
// setting debug state. We still want the AsValue() function and its
// call chain to be const throughout.
DebugScopedSetImplThread impl(const_cast<SingleThreadProxy*>(this));
state->BeginDictionary("layer_tree_host_impl");
layer_tree_host_impl_->AsValueInto(state);
state->EndDictionary();
}
void SingleThreadProxy::ForceSerializeOnSwapBuffers() {
{
DebugScopedSetImplThread impl(this);
if (layer_tree_host_impl_->renderer()) {
DCHECK(!layer_tree_host_->output_surface_lost());
layer_tree_host_impl_->renderer()->DoNoOp();
}
}
}
bool SingleThreadProxy::SupportsImplScrolling() const {
return false;
}
bool SingleThreadProxy::ShouldComposite() const {
DCHECK(Proxy::IsImplThread());
return layer_tree_host_impl_->visible() &&
layer_tree_host_impl_->CanDraw();
}
void SingleThreadProxy::ScheduleRequestNewOutputSurface() {
if (output_surface_creation_callback_.IsCancelled() &&
!output_surface_creation_requested_) {
output_surface_creation_callback_.Reset(
base::Bind(&SingleThreadProxy::RequestNewOutputSurface,
weak_factory_.GetWeakPtr()));
MainThreadTaskRunner()->PostTask(
FROM_HERE, output_surface_creation_callback_.callback());
}
}
DrawResult SingleThreadProxy::DoComposite(base::TimeTicks frame_begin_time,
LayerTreeHostImpl::FrameData* frame) {
TRACE_EVENT0("cc", "SingleThreadProxy::DoComposite");
DCHECK(!layer_tree_host_->output_surface_lost());
DrawResult draw_result;
bool draw_frame;
{
DebugScopedSetImplThread impl(this);
base::AutoReset<bool> mark_inside(&inside_draw_, true);
// We guard PrepareToDraw() with CanDraw() because it always returns a valid
// frame, so can only be used when such a frame is possible. Since
// DrawLayers() depends on the result of PrepareToDraw(), it is guarded on
// CanDraw() as well.
if (!ShouldComposite()) {
return DRAW_ABORTED_CANT_DRAW;
}
timing_history_.DidStartDrawing();
draw_result = layer_tree_host_impl_->PrepareToDraw(frame);
draw_frame = draw_result == DRAW_SUCCESS;
if (draw_frame)
layer_tree_host_impl_->DrawLayers(frame, frame_begin_time);
layer_tree_host_impl_->DidDrawAllLayers(*frame);
bool start_ready_animations = draw_frame;
layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
layer_tree_host_impl_->ResetCurrentBeginFrameArgsForNextFrame();
timing_history_.DidFinishDrawing();
}
if (draw_frame) {
DebugScopedSetImplThread impl(this);
// This CapturePostTasks should be destroyed before
// DidCommitAndDrawFrame() is called since that goes out to the
// embedder,
// and we want the embedder to receive its callbacks before that.
// NOTE: This maintains consistent ordering with the ThreadProxy since
// the DidCommitAndDrawFrame() must be post-tasked from the impl thread
// there as the main thread is not blocked, so any posted tasks inside
// the swap buffers will execute first.
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
BlockingTaskRunner::CapturePostTasks blocked(
blocking_main_thread_task_runner());
layer_tree_host_impl_->SwapBuffers(*frame);
}
DidCommitAndDrawFrame();
return draw_result;
}
void SingleThreadProxy::DidCommitAndDrawFrame() {
if (next_frame_is_newly_committed_frame_) {
DebugScopedSetMainThread main(this);
next_frame_is_newly_committed_frame_ = false;
layer_tree_host_->DidCommitAndDrawFrame();
}
}
bool SingleThreadProxy::MainFrameWillHappenForTesting() {
return false;
}
void SingleThreadProxy::SetChildrenNeedBeginFrames(
bool children_need_begin_frames) {
scheduler_on_impl_thread_->SetChildrenNeedBeginFrames(
children_need_begin_frames);
}
void SingleThreadProxy::WillBeginImplFrame(const BeginFrameArgs& args) {
layer_tree_host_impl_->WillBeginImplFrame(args);
}
void SingleThreadProxy::ScheduledActionSendBeginMainFrame() {
TRACE_EVENT0("cc", "SingleThreadProxy::ScheduledActionSendBeginMainFrame");
// Although this proxy is single-threaded, it's problematic to synchronously
// have BeginMainFrame happen after ScheduledActionSendBeginMainFrame. This
// could cause a commit to occur in between a series of SetNeedsCommit calls
// (i.e. property modifications) causing some to fall on one frame and some to
// fall on the next. Doing it asynchronously instead matches the semantics of
// ThreadProxy::SetNeedsCommit where SetNeedsCommit will not cause a
// synchronous commit.
MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&SingleThreadProxy::BeginMainFrame,
weak_factory_.GetWeakPtr()));
}
void SingleThreadProxy::BeginMainFrame() {
if (defer_commits_) {
DCHECK(!commit_was_deferred_);
commit_was_deferred_ = true;
layer_tree_host_->DidDeferCommit();
return;
}
// This checker assumes NotifyReadyToCommit in this stack causes a synchronous
// commit.
ScopedAbortRemainingSwapPromises swap_promise_checker(layer_tree_host_);
if (!layer_tree_host_->visible()) {
TRACE_EVENT_INSTANT0("cc", "EarlyOut_NotVisible", TRACE_EVENT_SCOPE_THREAD);
BeginMainFrameAbortedOnImplThread();
return;
}
if (layer_tree_host_->output_surface_lost()) {
TRACE_EVENT_INSTANT0(
"cc", "EarlyOut_OutputSurfaceLost", TRACE_EVENT_SCOPE_THREAD);
BeginMainFrameAbortedOnImplThread();
return;
}
const BeginFrameArgs& begin_frame_args =
layer_tree_host_impl_->CurrentBeginFrameArgs();
DoBeginMainFrame(begin_frame_args);
}
void SingleThreadProxy::DoBeginMainFrame(
const BeginFrameArgs& begin_frame_args) {
layer_tree_host_->WillBeginMainFrame();
layer_tree_host_->BeginMainFrame(begin_frame_args);
layer_tree_host_->AnimateLayers(begin_frame_args.frame_time);
layer_tree_host_->Layout();
if (PrioritizedResourceManager* contents_texture_manager =
layer_tree_host_->contents_texture_manager()) {
contents_texture_manager->UnlinkAndClearEvictedBackings();
contents_texture_manager->SetMaxMemoryLimitBytes(
layer_tree_host_impl_->memory_allocation_limit_bytes());
contents_texture_manager->SetExternalPriorityCutoff(
layer_tree_host_impl_->memory_allocation_priority_cutoff());
}
DCHECK(!queue_for_commit_);
queue_for_commit_ = make_scoped_ptr(new ResourceUpdateQueue);
layer_tree_host_->UpdateLayers(queue_for_commit_.get());
timing_history_.DidBeginMainFrame();
if (scheduler_on_impl_thread_) {
scheduler_on_impl_thread_->NotifyBeginMainFrameStarted();
scheduler_on_impl_thread_->NotifyReadyToCommit();
}
}
void SingleThreadProxy::BeginMainFrameAbortedOnImplThread() {
DebugScopedSetImplThread impl(this);
DCHECK(scheduler_on_impl_thread_->CommitPending());
DCHECK(!layer_tree_host_impl_->pending_tree());
// TODO(enne): SingleThreadProxy does not support cancelling commits yet so
// did_handle is always false.
bool did_handle = false;
layer_tree_host_impl_->BeginMainFrameAborted(did_handle);
scheduler_on_impl_thread_->BeginMainFrameAborted(did_handle);
}
DrawResult SingleThreadProxy::ScheduledActionDrawAndSwapIfPossible() {
DebugScopedSetImplThread impl(this);
LayerTreeHostImpl::FrameData frame;
return DoComposite(layer_tree_host_impl_->CurrentBeginFrameArgs().frame_time,
&frame);
}
DrawResult SingleThreadProxy::ScheduledActionDrawAndSwapForced() {
NOTREACHED();
return INVALID_RESULT;
}
void SingleThreadProxy::ScheduledActionCommit() {
DebugScopedSetMainThread main(this);
DoCommit();
}
void SingleThreadProxy::ScheduledActionAnimate() {
TRACE_EVENT0("cc", "ScheduledActionAnimate");
DebugScopedSetImplThread impl(this);
DoAnimate();
}
void SingleThreadProxy::ScheduledActionActivateSyncTree() {
DebugScopedSetImplThread impl(this);
layer_tree_host_impl_->ActivateSyncTree();
}
void SingleThreadProxy::ScheduledActionBeginOutputSurfaceCreation() {
DebugScopedSetMainThread main(this);
DCHECK(scheduler_on_impl_thread_);
// If possible, create the output surface in a post task. Synchronously
// creating the output surface makes tests more awkward since this differs
// from the ThreadProxy behavior. However, sometimes there is no
// task runner.
if (Proxy::MainThreadTaskRunner()) {
ScheduleRequestNewOutputSurface();
} else {
RequestNewOutputSurface();
}
}
void SingleThreadProxy::ScheduledActionManageTiles() {
TRACE_EVENT0("cc", "SingleThreadProxy::ScheduledActionManageTiles");
DCHECK(layer_tree_host_impl_->settings().impl_side_painting);
DebugScopedSetImplThread impl(this);
layer_tree_host_impl_->ManageTiles();
}
void SingleThreadProxy::DidAnticipatedDrawTimeChange(base::TimeTicks time) {
}
base::TimeDelta SingleThreadProxy::DrawDurationEstimate() {
return timing_history_.DrawDurationEstimate();
}
base::TimeDelta SingleThreadProxy::BeginMainFrameToCommitDurationEstimate() {
return timing_history_.BeginMainFrameToCommitDurationEstimate();
}
base::TimeDelta SingleThreadProxy::CommitToActivateDurationEstimate() {
return timing_history_.CommitToActivateDurationEstimate();
}
void SingleThreadProxy::DidBeginImplFrameDeadline() {
layer_tree_host_impl_->ResetCurrentBeginFrameArgsForNextFrame();
}
void SingleThreadProxy::SendBeginFramesToChildren(const BeginFrameArgs& args) {
layer_tree_host_->SendBeginFramesToChildren(args);
}
} // namespace cc