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/*
* Copyright (C) 2007, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2007 Justin Haygood (jhaygood@reaktix.com)
* Copyright (C) 2011 Research In Motion Limited. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "platform/wtf/Threading.h"
#if OS(POSIX)
#include "platform/wtf/CurrentTime.h"
#include "platform/wtf/DateMath.h"
#include "platform/wtf/HashMap.h"
#include "platform/wtf/StdLibExtras.h"
#include "platform/wtf/ThreadSpecific.h"
#include "platform/wtf/ThreadingPrimitives.h"
#include "platform/wtf/WTFThreadData.h"
#include "platform/wtf/dtoa/double-conversion.h"
#include <errno.h>
#include <limits.h>
#include <sched.h>
#include <sys/time.h>
#if OS(MACOSX)
#include <objc/objc-auto.h>
#endif
#if OS(LINUX)
#include <sys/syscall.h>
#endif
#if OS(LINUX) || OS(ANDROID)
#include <unistd.h>
#endif
namespace WTF {
namespace internal {
ThreadIdentifier CurrentThreadSyscall() {
#if OS(MACOSX)
return pthread_mach_thread_np(pthread_self());
#elif OS(LINUX)
return syscall(__NR_gettid);
#elif OS(ANDROID)
return gettid();
#else
return reinterpret_cast<uintptr_t>(pthread_self());
#endif
}
} // namespace internal
void InitializeThreading() {
// This should only be called once.
WTFThreadData::Initialize();
InitializeDates();
// Force initialization of static DoubleToStringConverter converter variable
// inside EcmaScriptConverter function while we are in single thread mode.
double_conversion::DoubleToStringConverter::EcmaScriptConverter();
}
namespace {
ThreadSpecificKey g_current_thread_key;
bool g_current_thread_key_initialized = false;
} // namespace
void InitializeCurrentThread() {
DCHECK(!g_current_thread_key_initialized);
ThreadSpecificKeyCreate(&g_current_thread_key, [](void*) {});
g_current_thread_key_initialized = true;
}
ThreadIdentifier CurrentThread() {
// This doesn't use WTF::ThreadSpecific (e.g. WTFThreadData) because
// ThreadSpecific now depends on currentThread. It is necessary to avoid this
// or a similar loop:
//
// currentThread
// -> wtfThreadData
// -> ThreadSpecific::operator*
// -> isMainThread
// -> currentThread
static_assert(sizeof(ThreadIdentifier) <= sizeof(void*),
"ThreadIdentifier must fit in a void*.");
DCHECK(g_current_thread_key_initialized);
void* value = ThreadSpecificGet(g_current_thread_key);
if (UNLIKELY(!value)) {
value = reinterpret_cast<void*>(
static_cast<intptr_t>(internal::CurrentThreadSyscall()));
DCHECK(value);
ThreadSpecificSet(g_current_thread_key, value);
}
return reinterpret_cast<intptr_t>(ThreadSpecificGet(g_current_thread_key));
}
MutexBase::MutexBase(bool recursive) {
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(
&attr, recursive ? PTHREAD_MUTEX_RECURSIVE : PTHREAD_MUTEX_NORMAL);
int result = pthread_mutex_init(&mutex_.internal_mutex_, &attr);
DCHECK_EQ(result, 0);
#if DCHECK_IS_ON()
mutex_.recursion_count_ = 0;
#endif
pthread_mutexattr_destroy(&attr);
}
MutexBase::~MutexBase() {
int result = pthread_mutex_destroy(&mutex_.internal_mutex_);
DCHECK_EQ(result, 0);
}
void MutexBase::lock() {
int result = pthread_mutex_lock(&mutex_.internal_mutex_);
DCHECK_EQ(result, 0);
#if DCHECK_IS_ON()
++mutex_.recursion_count_;
#endif
}
void MutexBase::unlock() {
#if DCHECK_IS_ON()
DCHECK(mutex_.recursion_count_);
--mutex_.recursion_count_;
#endif
int result = pthread_mutex_unlock(&mutex_.internal_mutex_);
DCHECK_EQ(result, 0);
}
// There is a separate tryLock implementation for the Mutex and the
// RecursiveMutex since on Windows we need to manually check if tryLock should
// succeed or not for the non-recursive mutex. On Linux the two implementations
// are equal except we can assert the recursion count is always zero for the
// non-recursive mutex.
bool Mutex::TryLock() {
int result = pthread_mutex_trylock(&mutex_.internal_mutex_);
if (result == 0) {
#if DCHECK_IS_ON()
// The Mutex class is not recursive, so the recursionCount should be
// zero after getting the lock.
DCHECK(!mutex_.recursion_count_);
++mutex_.recursion_count_;
#endif
return true;
}
if (result == EBUSY)
return false;
NOTREACHED();
return false;
}
bool RecursiveMutex::TryLock() {
int result = pthread_mutex_trylock(&mutex_.internal_mutex_);
if (result == 0) {
#if DCHECK_IS_ON()
++mutex_.recursion_count_;
#endif
return true;
}
if (result == EBUSY)
return false;
NOTREACHED();
return false;
}
ThreadCondition::ThreadCondition() {
pthread_cond_init(&condition_, nullptr);
}
ThreadCondition::~ThreadCondition() {
pthread_cond_destroy(&condition_);
}
void ThreadCondition::Wait(MutexBase& mutex) {
PlatformMutex& platform_mutex = mutex.Impl();
int result = pthread_cond_wait(&condition_, &platform_mutex.internal_mutex_);
DCHECK_EQ(result, 0);
#if DCHECK_IS_ON()
++platform_mutex.recursion_count_;
#endif
}
bool ThreadCondition::TimedWait(MutexBase& mutex, double absolute_time) {
if (absolute_time < CurrentTime())
return false;
if (absolute_time > INT_MAX) {
Wait(mutex);
return true;
}
int time_seconds = static_cast<int>(absolute_time);
int time_nanoseconds = static_cast<int>((absolute_time - time_seconds) * 1E9);
timespec target_time;
target_time.tv_sec = time_seconds;
target_time.tv_nsec = time_nanoseconds;
PlatformMutex& platform_mutex = mutex.Impl();
int result = pthread_cond_timedwait(
&condition_, &platform_mutex.internal_mutex_, &target_time);
#if DCHECK_IS_ON()
++platform_mutex.recursion_count_;
#endif
return result == 0;
}
void ThreadCondition::Signal() {
int result = pthread_cond_signal(&condition_);
DCHECK_EQ(result, 0);
}
void ThreadCondition::Broadcast() {
int result = pthread_cond_broadcast(&condition_);
DCHECK_EQ(result, 0);
}
#if DCHECK_IS_ON()
static bool g_thread_created = false;
Mutex& GetThreadCreatedMutex() {
static Mutex g_thread_created_mutex;
return g_thread_created_mutex;
}
bool IsBeforeThreadCreated() {
MutexLocker locker(GetThreadCreatedMutex());
return !g_thread_created;
}
void WillCreateThread() {
MutexLocker locker(GetThreadCreatedMutex());
g_thread_created = true;
}
#endif
} // namespace WTF
#endif // OS(POSIX)